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Decompile bgunSwivel
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@@ -81,7 +81,7 @@ void bgunUpdateHeldRocket(s32 handnum);
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void bgunCreateHeldRocket(s32 handnum, struct weaponfunc_shootprojectile *func);
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void bgunFreeHeldRocket(s32 handnum);
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void bgunCreateFiredProjectile(s32 handnum);
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void bgunSwivel(f32 autoaimx, f32 autoaimy, f32 damp, f32 arg3);
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void bgunSwivel(f32 autoaimx, f32 autoaimy, f32 crossdamp, f32 aimdamp);
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void bgunSwivelWithDamp(f32 screenx, f32 screeny, f32 damp);
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void bgunSwivelWithoutDamp(f32 arg0, f32 arg1);
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void bgunGetCrossPos(f32 *x, f32 *y);
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