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https://gitlab.com/ryandwyer/perfect-dark
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Identify handmodel and gunmodel properties of hand struct
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+4
-4
@@ -2309,11 +2309,11 @@ struct hand {
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/*0x096c*/ Mtxf prevmtx;
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/*0x09ac*/ struct coord muzzlepos;
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/*0x09b8*/ f32 muzzlez;
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/*0x09bc*/ struct model unk09bc;
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/*0x09bc*/ struct model gunmodel;
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/*0x09e0*/ struct anim anim;
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/*0x0a6c*/ u32 unk0a6c[32];
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/*0x0aec*/ u32 handsavedata[32]; // should be 0a6c
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/*0x0b6c*/ struct model unk0b6c;
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/*0x0b6c*/ struct model handmodel;
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/*0x0b90*/ s32 burstbullets;
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/*0x0b94*/ struct coord hitpos;
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/*0x0ba0*/ u32 unk0ba0;
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@@ -2466,8 +2466,8 @@ struct gunctrl {
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/*0x1584*/ s32 gunmemnew; // weapon number?
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/*0x1588*/ s32 gunmemtype; // also a weapon number?
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/*0x158c*/ u8 *gunmem;
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/*0x1590*/ struct modelfiledata *unk1590;
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/*0x1594*/ struct modelfiledata *unk1594;
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/*0x1590*/ struct modelfiledata *gunmodeldef;
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/*0x1594*/ struct modelfiledata *handmodeldef;
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/*0x1598*/ struct modelfiledata *unk1598;
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/*0x159c*/ u16 handfilenum;
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/*0x15a0*/ u8 *unk15a0;
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