Identify handmodel and gunmodel properties of hand struct

This commit is contained in:
Ryan Dwyer
2022-04-01 21:06:08 +10:00
parent 9bf750c194
commit 9b95308f38
3 changed files with 37 additions and 37 deletions
+4 -4
View File
@@ -2309,11 +2309,11 @@ struct hand {
/*0x096c*/ Mtxf prevmtx;
/*0x09ac*/ struct coord muzzlepos;
/*0x09b8*/ f32 muzzlez;
/*0x09bc*/ struct model unk09bc;
/*0x09bc*/ struct model gunmodel;
/*0x09e0*/ struct anim anim;
/*0x0a6c*/ u32 unk0a6c[32];
/*0x0aec*/ u32 handsavedata[32]; // should be 0a6c
/*0x0b6c*/ struct model unk0b6c;
/*0x0b6c*/ struct model handmodel;
/*0x0b90*/ s32 burstbullets;
/*0x0b94*/ struct coord hitpos;
/*0x0ba0*/ u32 unk0ba0;
@@ -2466,8 +2466,8 @@ struct gunctrl {
/*0x1584*/ s32 gunmemnew; // weapon number?
/*0x1588*/ s32 gunmemtype; // also a weapon number?
/*0x158c*/ u8 *gunmem;
/*0x1590*/ struct modelfiledata *unk1590;
/*0x1594*/ struct modelfiledata *unk1594;
/*0x1590*/ struct modelfiledata *gunmodeldef;
/*0x1594*/ struct modelfiledata *handmodeldef;
/*0x1598*/ struct modelfiledata *unk1598;
/*0x159c*/ u16 handfilenum;
/*0x15a0*/ u8 *unk15a0;