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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-18 05:08:36 -04:00
Decompile chrTryPunch
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@@ -117,7 +117,7 @@ bool chrTryRunFromTarget(struct chrdata *chr);
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u32 func0f03b1e0(struct chrdata *chr);
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bool chrDropItem(struct chrdata *chr, u32 modelnum, u32 weaponnum);
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void chrPunchInflictDamage(struct chrdata *chr, s32 damage, s32 range, u8 reverse);
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bool chrTryPunchOrKick(struct chrdata *chr, bool reverse);
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bool chrTryPunch(struct chrdata *chr, u8 reverse);
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struct eyespy *chrToEyespy(struct chrdata *chr);
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void chrTickStand(struct chrdata *chr);
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void chrTickAnim(struct chrdata *chr);
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@@ -186,8 +186,8 @@ f32 chrGetAngleFromTargetsFov(struct chrdata *chr);
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f32 chrGetVerticalAngleToTarget(struct chrdata *chr);
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bool chrIsInTargetsFovX(struct chrdata *chr, u8 fov360);
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bool chrIsVerticalAngleToTargetWithin(struct chrdata *chr, u8 arg1);
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f32 func0f048fcc(struct chrdata *chr, u8 arg1);
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bool chrIsTargetInFov(struct chrdata *chr, u8 arg1, u8 arg2);
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f32 func0f048fcc(struct chrdata *chr, u8 reverse);
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bool chrIsTargetInFov(struct chrdata *chr, u8 arg1, u8 reverse);
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bool func0f04911c(struct chrdata *chr, struct coord *pos, u8 arg2);
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f32 chrGetSameFloorDistanceToPad(struct chrdata *chr, s32 pad_id);
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void chrsClearRefsToPlayer(s32 playernum);
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@@ -264,7 +264,7 @@ bool chrTrySurprisedOneHand(struct chrdata *chr);
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bool chrTrySurprisedSurrender(struct chrdata *chr);
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bool chrTrySurprisedLookAround(struct chrdata *chr);
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bool chrTryKneel(struct chrdata *chr);
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bool chrTryStartAnim(struct chrdata *chr, s32 animfnum, f32 startframe, f32 endframe, u8 chranimflags, s32 merge, f32 speed);
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bool chrTryStartAnim(struct chrdata *chr, s32 animnum, f32 startframe, f32 endframe, u8 chranimflags, s32 merge, f32 speed);
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bool chrTryStartAlarm(struct chrdata *chr, s32 pad_id);
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s32 chrConsiderGrenadeThrow(struct chrdata *chr, u32 attackflags, u32 entityid);
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void chrTickKneel(struct chrdata *chr);
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