Decompile menugfxRenderBgSuccess

This commit is contained in:
Ryan Dwyer
2022-08-02 17:34:17 +10:00
parent 2b1c7d427e
commit ac45e51d93
4 changed files with 248 additions and 1785 deletions
+8 -8
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@@ -431,17 +431,17 @@ struct menudialogdef *endscreenAdvance(void)
void endscreen0f10d770(void)
{
func0f0f8bb4(&g_Menus[0].unk840, bgunCalculateGunMemCapacity() - menugfx0f0e4fe0(), 0);
g_Menus[0].unk840.unk004 = bgunGetGunMem() + menugfx0f0e4fe0();
func0f0f8bb4(&g_Menus[0].unk840, bgunCalculateGunMemCapacity() - menugfxGetParticleArraySize(), 0);
g_Menus[0].unk840.unk004 = bgunGetGunMem() + menugfxGetParticleArraySize();
func0f0f8bb4(&g_Menus[1].unk840, bgunCalculateGunMemCapacity() - menugfx0f0e4fe0(), 0);
g_Menus[1].unk840.unk004 = bgunGetGunMem() + menugfx0f0e4fe0();
func0f0f8bb4(&g_Menus[1].unk840, bgunCalculateGunMemCapacity() - menugfxGetParticleArraySize(), 0);
g_Menus[1].unk840.unk004 = bgunGetGunMem() + menugfxGetParticleArraySize();
func0f0f8bb4(&g_Menus[2].unk840, bgunCalculateGunMemCapacity() - menugfx0f0e4fe0(), 0);
g_Menus[2].unk840.unk004 = bgunGetGunMem() + menugfx0f0e4fe0();
func0f0f8bb4(&g_Menus[2].unk840, bgunCalculateGunMemCapacity() - menugfxGetParticleArraySize(), 0);
g_Menus[2].unk840.unk004 = bgunGetGunMem() + menugfxGetParticleArraySize();
func0f0f8bb4(&g_Menus[3].unk840, bgunCalculateGunMemCapacity() - menugfx0f0e4fe0(), 0);
g_Menus[3].unk840.unk004 = bgunGetGunMem() + menugfx0f0e4fe0();
func0f0f8bb4(&g_Menus[3].unk840, bgunCalculateGunMemCapacity() - menugfxGetParticleArraySize(), 0);
g_Menus[3].unk840.unk004 = bgunGetGunMem() + menugfxGetParticleArraySize();
}
#if VERSION >= VERSION_NTSC_1_0
+237 -1774
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -180,7 +180,7 @@ void menuTick(void)
}
if (g_MenuData.bg == MENUBG_6) {
menugfx0f0e4fd4();
menugfxFreeParticles();
g_MenuData.bg = MENUBG_BLUR;
g_MenuData.nextbg = MENUBG_8;
}
+2 -2
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@@ -32,8 +32,8 @@ Gfx *menugfxDrawCheckbox(Gfx *gdl, s32 x, s32 y, s32 size, bool fill, u32 border
Gfx *menugfxRenderBgFailure(Gfx *gdl);
Gfx *menugfxRenderBgCone(Gfx *gdl);
Gfx *menugfxRenderBgFailureCopy(Gfx *gdl);
void menugfx0f0e4fd4(void);
u32 menugfx0f0e4fe0(void);
void menugfxFreeParticles(void);
u32 menugfxGetParticleArraySize(void);
Gfx *menugfxRenderBgSuccess(Gfx *gdl);
#endif