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https://gitlab.com/ryandwyer/perfect-dark
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Decompile menugfxRenderBgSuccess
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@@ -32,8 +32,8 @@ Gfx *menugfxDrawCheckbox(Gfx *gdl, s32 x, s32 y, s32 size, bool fill, u32 border
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Gfx *menugfxRenderBgFailure(Gfx *gdl);
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Gfx *menugfxRenderBgCone(Gfx *gdl);
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Gfx *menugfxRenderBgFailureCopy(Gfx *gdl);
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void menugfx0f0e4fd4(void);
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u32 menugfx0f0e4fe0(void);
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void menugfxFreeParticles(void);
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u32 menugfxGetParticleArraySize(void);
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Gfx *menugfxRenderBgSuccess(Gfx *gdl);
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#endif
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