Rename many music related symbols

This commit is contained in:
Ryan Dwyer
2020-08-29 00:41:53 +10:00
parent 34f6cf9316
commit ae01166fd6
48 changed files with 514 additions and 472 deletions
+6 -6
View File
@@ -5744,15 +5744,15 @@ u8 func1035_manage_music[] = {
reloop(0x8f)
label(0x2f)
play_music_track(MUSIC_CI_TRAINING)
play_track_isolated(MUSIC_CI_TRAINING)
beginloop(0x08)
if_stage_flag_eq(STAGEFLAG_IN_TRAINING, FALSE, /*goto*/ 0x06)
endloop(0x08)
label(0x06)
restart_music
reset_ambience
play_default_tracks
stop_ambient_track
endloop(0x8f)
endlist
@@ -5822,7 +5822,7 @@ u8 func1000_jo_typing[] = {
camera_movement(0x0484)
cmd0175(60)
if_controller_button_pressed(/*goto*/ 0x7b)
set_music_track(MUSIC_CI_INTRO)
play_cutscene_track(MUSIC_CI_INTRO)
unset_chr_chrflag(CHR_BOND, CHRCFLAG_HIDDEN)
set_chr_chrflag(CHR_BOND, CHRCFLAG_UNPLAYABLE)
set_chr_hiddenflag(CHR_BOND, CHRHFLAG_00020000)
@@ -5869,8 +5869,8 @@ u8 func1000_jo_typing[] = {
yield
yield
yield
restart_default_music
reset_ambience
stop_cutscene_track
stop_ambient_track
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};