Rename many music related symbols

This commit is contained in:
Ryan Dwyer
2020-08-29 00:41:53 +10:00
parent 34f6cf9316
commit ae01166fd6
48 changed files with 514 additions and 472 deletions
+4 -4
View File
@@ -178,7 +178,7 @@ struct g_vars {
/*0004b0*/ u32 mpquickteam;
/*0004b4*/ s32 stagenum;
/*0004b8*/ struct prop *aibuddies[4];
/*0004c8*/ u32 unk0004c8;
/*0004c8*/ u32 dontplaynrg; // allow X music to be played (NRG = energy track)
/*0004cc*/ s32 in_cutscene;
/*0004d0*/ u8 unk0004d0;
/*0004d1*/ u8 unk0004d1;
@@ -762,12 +762,12 @@ extern u32 var800aa5a0;
extern struct audiohandle *g_BoostAndSlayerAudioHandles[3];
extern s32 g_BoostAndSlayerActiveTypes[3];
extern u32 var800aa5cc;
extern s32 var800aa5d0; // stage number
extern s32 g_MusicStageNum; // stage number
extern struct var800aa5d8 var800aa5d8[40];
extern struct var800aaa38 var800aaa38[3];
extern u32 var800aaa68[4];
extern u32 g_AudioXReasonsActive[4];
extern u32 var800aaa78[4];
extern u32 var800aaa88[4];
extern u32 g_AudioXReasonDurations[4];
extern u32 var800aaa98;
extern char *g_LangBanks[69];
extern void *var800aabb4;