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Rename inventory files and functions
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@@ -1,9 +0,0 @@
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#ifndef IN_GAME_DATA_INVENTORY_H
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#define IN_GAME_DATA_INVENTORY_H
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#include <ultra64.h>
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extern struct inventory_menupos invmenupos_00010fd0;
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extern struct inventory_typee inve_000110c0;
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extern struct weapon *g_Weapons[WEAPON_SUICIDEPILL + 1];
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#endif
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