Decompile roomsHandleStateDebugging

This commit is contained in:
Ryan Dwyer
2021-02-18 22:26:07 +10:00
parent 550959b46d
commit ba12133cda
3 changed files with 39 additions and 66 deletions
+1 -1
View File
@@ -148,7 +148,7 @@ bool debug0f11edb8(void)
return false;
}
bool debug0f11edc0(void)
bool debugIsRoomStateDebugEnabled(void)
{
return false;
}
+37 -64
View File
@@ -7203,72 +7203,45 @@ glabel func0f15d870
.L0f15d8c0:
/* f15d8c0: 03e00008 */ jr $ra
/* f15d8c4: 00000000 */ nop
/* f15d8c8: 27bdfd10 */ addiu $sp,$sp,-752
/* f15d8cc: afbf0014 */ sw $ra,0x14($sp)
/* f15d8d0: 0fc47b70 */ jal debug0f11edc0
/* f15d8d4: 00000000 */ nop
/* f15d8d8: 1040002f */ beqz $v0,.L0f15d998
/* f15d8dc: 3c06800a */ lui $a2,%hi(g_Vars+0x2bc)
/* f15d8e0: 8cc6a27c */ lw $a2,%lo(g_Vars+0x2bc)($a2)
/* f15d8e4: 00002025 */ or $a0,$zero,$zero
/* f15d8e8: 24030001 */ addiu $v1,$zero,0x1
/* f15d8ec: 28c10002 */ slti $at,$a2,0x2
/* f15d8f0: 14200027 */ bnez $at,.L0f15d990
/* f15d8f4: 27a20030 */ addiu $v0,$sp,0x30
/* f15d8f8: 3c05800a */ lui $a1,%hi(g_Rooms)
/* f15d8fc: 8ca54928 */ lw $a1,%lo(g_Rooms)($a1)
/* f15d900: 240b002e */ addiu $t3,$zero,0x2e
/* f15d904: 240a004c */ addiu $t2,$zero,0x4c
/* f15d908: 2409000a */ addiu $t1,$zero,0xa
/* f15d90c: 24080001 */ addiu $t0,$zero,0x1
/* f15d910: 24070028 */ addiu $a3,$zero,0x28
/* f15d914: 24a5008c */ addiu $a1,$a1,140
.L0f15d918:
/* f15d918: 246effff */ addiu $t6,$v1,-1
/* f15d91c: 01c7001a */ div $zero,$t6,$a3
/* f15d920: 00007810 */ mfhi $t7
/* f15d924: 14e00002 */ bnez $a3,.L0f15d930
/* f15d928: 00000000 */ nop
/* f15d92c: 0007000d */ break 0x7
.L0f15d930:
/* f15d930: 2401ffff */ addiu $at,$zero,-1
/* f15d934: 14e10004 */ bne $a3,$at,.L0f15d948
/* f15d938: 3c018000 */ lui $at,0x8000
/* f15d93c: 15c10002 */ bne $t6,$at,.L0f15d948
/* f15d940: 00000000 */ nop
/* f15d944: 0006000d */ break 0x6
.L0f15d948:
/* f15d948: 55e00007 */ bnezl $t7,.L0f15d968
/* f15d94c: 84b80002 */ lh $t8,0x2($a1)
/* f15d950: 50680005 */ beql $v1,$t0,.L0f15d968
/* f15d954: 84b80002 */ lh $t8,0x2($a1)
/* f15d958: a0490000 */ sb $t1,0x0($v0)
/* f15d95c: 24840001 */ addiu $a0,$a0,0x1
/* f15d960: 24420001 */ addiu $v0,$v0,0x1
/* f15d964: 84b80002 */ lh $t8,0x2($a1)
.L0f15d968:
/* f15d968: 24630001 */ addiu $v1,$v1,0x1
/* f15d96c: 24a5008c */ addiu $a1,$a1,0x8c
/* f15d970: 13000003 */ beqz $t8,.L0f15d980
/* f15d974: 24840001 */ addiu $a0,$a0,0x1
/* f15d978: 10000002 */ b .L0f15d984
/* f15d97c: a04a0000 */ sb $t2,0x0($v0)
.L0f15d980:
/* f15d980: a04b0000 */ sb $t3,0x0($v0)
.L0f15d984:
/* f15d984: 0066082a */ slt $at,$v1,$a2
/* f15d988: 1420ffe3 */ bnez $at,.L0f15d918
/* f15d98c: 24420001 */ addiu $v0,$v0,0x1
.L0f15d990:
/* f15d990: 03a4c821 */ addu $t9,$sp,$a0
/* f15d994: a3200030 */ sb $zero,0x30($t9)
.L0f15d998:
/* f15d998: 8fbf0014 */ lw $ra,0x14($sp)
/* f15d99c: 27bd02f0 */ addiu $sp,$sp,0x2f0
/* f15d9a0: 03e00008 */ jr $ra
/* f15d9a4: 00000000 */ nop
);
/**
* Build a string showing the state of all rooms in the stage.
*
* The string contains "L" if a room is loaded, "." if not, and has line breaks
* every 40 characters.
*
* Nothing is done with the string though. It's likely that debug versions of
* the game would send the string to the host computer or display it on the HUD.
*/
void roomsHandleStateDebugging(void)
{
if (debugIsRoomStateDebugEnabled()) {
u8 string[704];
s32 len = 0;
s32 i;
for (i = 1; i < g_Vars.roomcount; i++) {
if ((i - 1) % 40 == 0) {
if (i != 1) {
string[len] = '\n';
len++;
}
}
if (g_Rooms[i].unk02) {
string[len] = 'L';
} else {
string[len] = '.';
}
len++;
}
string[len] = '\0';
}
}
u32 roomInflate(void *src, void *dst, u32 len)
{
u32 result;
+1 -1
View File
@@ -10,7 +10,7 @@ bool debug0f11ed78(void);
bool debug0f11ed80(void);
bool debug0f11edb0(void);
bool debug0f11edb8(void);
bool debug0f11edc0(void);
bool debugIsRoomStateDebugEnabled(void);
s32 debugIsTurboModeEnabled(void);
bool debugForceAllObjectivesComplete(void);
bool debug0f11ee28(void);