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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-21 15:46:42 -04:00
Decompile mpMenuTextWeaponOfChoiceName
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 func0f016100(void);
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char *mpPlayerGetWeaponOfChoiceName(u32 playernum, bool arg1);
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u32 func0f01616c(void);
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u32 func0f016404(void);
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u32 func0f01644c(void);
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@@ -9,7 +9,7 @@ char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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u32 func0f178450(void);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
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u32 func0f1784a4(void);
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u32 func0f1784f0(void);
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u32 func0f17853c(void);
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+3
-1
@@ -3897,7 +3897,9 @@ struct menustackitem {
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/*0x82c*/ u32 unk82c;
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/*0x830*/ u32 unk830;
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/*0x834*/ u32 unk834;
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/*0x838*/ u32 unk838;
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/*0x838*/ u16 unk838;
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/*0x83a*/ u8 unk83a;
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/*0x83b*/ u8 playernum;
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/*0x83c*/ u32 unk83c;
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/*0x840*/ u32 unk840;
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/*0x844*/ u32 unk844;
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