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https://gitlab.com/ryandwyer/perfect-dark
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Decompile mpMenuTextWeaponOfChoiceName
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 func0f016100(void);
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char *mpPlayerGetWeaponOfChoiceName(u32 playernum, bool arg1);
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u32 func0f01616c(void);
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u32 func0f016404(void);
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u32 func0f01644c(void);
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@@ -9,7 +9,7 @@ char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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u32 func0f178450(void);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
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u32 func0f1784a4(void);
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u32 func0f1784f0(void);
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u32 func0f17853c(void);
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