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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-05 09:15:48 -04:00
Decompile weaponRegisterProxy
This commit is contained in:
+14
-22
@@ -13270,7 +13270,7 @@ glabel var7f1aa2c4
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/* f06fef0: a5f90062 */ sh $t9,0x62($t7)
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/* f06fef4: 10200025 */ beqz $at,.L0f06ff8c
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/* f06fef8: 03201825 */ or $v1,$t9,$zero
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/* f06fefc: 0fc22ad9 */ jal func0f08ab64
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/* f06fefc: 0fc22ad9 */ jal weaponRegisterProxy
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/* f06ff00: a5e70062 */ sh $a3,0x62($t7)
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/* f06ff04: 8fb801a8 */ lw $t8,0x1a8($sp)
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/* f06ff08: 2405001f */ addiu $a1,$zero,0x1f
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@@ -14479,7 +14479,7 @@ glabel var7f1aa2c4
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/* f06fef0: a5f90062 */ sh $t9,0x62($t7)
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/* f06fef4: 10200025 */ beqz $at,.L0f06ff8c
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/* f06fef8: 03201825 */ or $v1,$t9,$zero
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/* f06fefc: 0fc22ad9 */ jal func0f08ab64
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/* f06fefc: 0fc22ad9 */ jal weaponRegisterProxy
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/* f06ff00: a5e70062 */ sh $a3,0x62($t7)
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/* f06ff04: 8fb801a8 */ lw $t8,0x1a8($sp)
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/* f06ff08: 2405001f */ addiu $a1,$zero,0x1f
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@@ -15476,7 +15476,7 @@ glabel var7f1aa2c4
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/* f06ee8c: 10200024 */ beqz $at,.NB0f06ef20
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/* f06ee90: 00000000 */ sll $zero,$zero,0x0
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/* f06ee94: a4e80062 */ sh $t0,0x62($a3)
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/* f06ee98: 0fc224eb */ jal func0f08ab64
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/* f06ee98: 0fc224eb */ jal weaponRegisterProxy
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/* f06ee9c: afa70170 */ sw $a3,0x170($sp)
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/* f06eea0: 8fa70170 */ lw $a3,0x170($sp)
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/* f06eea4: 2405001f */ addiu $a1,$zero,0x1f
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@@ -67427,25 +67427,17 @@ struct weaponobj *weaponFindThrown(s32 weaponnum)
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return NULL;
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}
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GLOBAL_ASM(
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glabel func0f08ab64
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/* f08ab64: 3c03800a */ lui $v1,%hi(g_Proxies)
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/* f08ab68: 3c02800a */ lui $v0,%hi(var8009ce38)
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/* f08ab6c: 2442ce38 */ addiu $v0,$v0,%lo(var8009ce38)
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/* f08ab70: 2463cdc0 */ addiu $v1,$v1,%lo(g_Proxies)
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/* f08ab74: 8c6e0000 */ lw $t6,0x0($v1)
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.L0f08ab78:
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/* f08ab78: 55c00004 */ bnezl $t6,.L0f08ab8c
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/* f08ab7c: 24630004 */ addiu $v1,$v1,0x4
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/* f08ab80: 03e00008 */ jr $ra
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/* f08ab84: ac640000 */ sw $a0,0x0($v1)
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/* f08ab88: 24630004 */ addiu $v1,$v1,0x4
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.L0f08ab8c:
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/* f08ab8c: 5462fffa */ bnel $v1,$v0,.L0f08ab78
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/* f08ab90: 8c6e0000 */ lw $t6,0x0($v1)
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/* f08ab94: 03e00008 */ jr $ra
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/* f08ab98: 00000000 */ nop
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);
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void weaponRegisterProxy(struct weaponobj *weapon)
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{
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s32 i;
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for (i = 0; i < ARRAYCOUNT(g_Proxies); i++) {
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if (g_Proxies[i] == NULL) {
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g_Proxies[i] = weapon;
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return;
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}
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}
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}
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void weaponUnregisterProxy(struct weaponobj *weapon)
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{
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@@ -274,7 +274,7 @@ u32 func0f08a88c(void);
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void playerActivateRemoteMineDetonator(s32 playernum);
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struct weaponobj *func0f08aa70(s32 weaponnum, struct prop *prop);
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struct weaponobj *weaponFindThrown(s32 weaponnum);
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u32 func0f08ab64(void);
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void weaponRegisterProxy(struct weaponobj *weapon);
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void weaponUnregisterProxy(struct weaponobj *weapon);
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void coordTriggerProxies(struct coord *pos, bool arg1);
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void func0f08acb0(void);
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