Decompile func0f00d998

This commit is contained in:
Ryan Dwyer
2020-09-08 18:27:38 +10:00
parent dbb9c4d649
commit e19db29895
3 changed files with 14 additions and 36 deletions
+12 -35
View File
@@ -1452,41 +1452,18 @@ void func0f00d978(struct defaultobj *obj, u32 arg1)
func0f00cee4(obj, arg1);
}
GLOBAL_ASM(
glabel func0f00d998
/* f00d998: 27bdffe8 */ addiu $sp,$sp,-24
/* f00d99c: afbf0014 */ sw $ra,0x14($sp)
/* f00d9a0: 240e0008 */ addiu $t6,$zero,0x8
/* f00d9a4: a08e0003 */ sb $t6,0x3($a0)
/* f00d9a8: 0fc033b9 */ jal func0f00cee4
/* f00d9ac: afa40018 */ sw $a0,0x18($sp)
/* f00d9b0: 3c02800a */ lui $v0,%hi(g_Vars)
/* f00d9b4: 24429fc0 */ addiu $v0,$v0,%lo(g_Vars)
/* f00d9b8: 8c4f0298 */ lw $t7,0x298($v0)
/* f00d9bc: 8fa40018 */ lw $a0,0x18($sp)
/* f00d9c0: 05e30005 */ bgezl $t7,.L0f00d9d8
/* f00d9c4: 8c990040 */ lw $t9,0x40($a0)
/* f00d9c8: 8c58029c */ lw $t8,0x29c($v0)
/* f00d9cc: 07020009 */ bltzl $t8,.L0f00d9f4
/* f00d9d0: 8c820014 */ lw $v0,0x14($a0)
/* f00d9d4: 8c990040 */ lw $t9,0x40($a0)
.L0f00d9d8:
/* f00d9d8: 3c010fff */ lui $at,0xfff
/* f00d9dc: 3421ffff */ ori $at,$at,0xffff
/* f00d9e0: 03214024 */ and $t0,$t9,$at
/* f00d9e4: 3c012000 */ lui $at,0x2000
/* f00d9e8: 01014825 */ or $t1,$t0,$at
/* f00d9ec: ac890040 */ sw $t1,0x40($a0)
/* f00d9f0: 8c820014 */ lw $v0,0x14($a0)
.L0f00d9f4:
/* f00d9f4: 904b003f */ lbu $t3,0x3f($v0)
/* f00d9f8: 356c0020 */ ori $t4,$t3,0x20
/* f00d9fc: a04c003f */ sb $t4,0x3f($v0)
/* f00da00: 8fbf0014 */ lw $ra,0x14($sp)
/* f00da04: 27bd0018 */ addiu $sp,$sp,0x18
/* f00da08: 03e00008 */ jr $ra
/* f00da0c: 00000000 */ nop
);
void func0f00d998(struct defaultobj *obj, u32 arg1)
{
obj->type = OBJTYPE_WEAPON;
func0f00cee4(obj, arg1);
if (g_Vars.coopplayernum >= 0 || g_Vars.antiplayernum >= 0) {
obj->hidden = obj->hidden & 0x0fffffff | OBJHFLAG_20000000;
}
obj->prop->unk3f_02 = 1;
}
GLOBAL_ASM(
glabel func0f00da10
+1
View File
@@ -2152,6 +2152,7 @@
#define OBJHFLAG_00400000 0x00400000
#define OBJHFLAG_04000000 0x04000000
#define OBJHFLAG_GRABBED 0x08000000
#define OBJHFLAG_20000000 0x20000000 // upper nibble might be a single 4-bit value
// obj->hidden2
#define OBJH2FLAG_04 0x04
+1 -1
View File
@@ -16,7 +16,7 @@ void func0f00cee4(struct defaultobj *obj, u32 arg1);
void weaponAssignToHome(struct weaponobj *weapon, u32 arg1);
void func0f00d904(struct defaultobj *obj, u32 arg1);
void func0f00d978(struct defaultobj *obj, u32 arg1);
u32 func0f00d998(void);
void func0f00d998(struct defaultobj *obj, u32 arg1);
u32 func0f00da10(void);
u32 func0f00dc00(void);
void func0f00dd9c(struct defaultobj *obj, u32 arg1);