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https://gitlab.com/ryandwyer/perfect-dark
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Decompile propsTickPlayer
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+538
-4465
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -22607,7 +22607,7 @@ s32 objTickPlayer(struct prop *prop)
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sp592 = projectileTick(obj, &embedded);
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if (embedded) {
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result = TICKOP_5;
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result = TICKOP_CHANGEDLIST;
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}
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}
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+1
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@@ -83,7 +83,7 @@ void propsTick(void)
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tickop = playerTickBeams(prop);
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}
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if (tickop == TICKOP_5) {
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if (tickop == TICKOP_CHANGEDLIST) {
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next2 = next;
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} else {
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next2 = prop->next;
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@@ -4024,7 +4024,7 @@
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#define TICKOP_DISABLE 2
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#define TICKOP_RETICK 3
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#define TICKOP_GIVETOPLAYER 4
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#define TICKOP_5 5
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#define TICKOP_CHANGEDLIST 5
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#define TIMEPRECISION_DAYS 0
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#define TIMEPRECISION_HOURS 1
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@@ -35,7 +35,7 @@ void propFindForUplink(void);
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bool currentPlayerInteract(bool eyespy);
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void propPause(struct prop *prop);
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void propUnpause(struct prop *prop);
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void propsTickPlayer(u32 islastplayer);
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void propsTickPlayer(bool islastplayer);
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void propsTickPadEffects(void);
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void propSetPerimEnabled(struct prop *prop, bool enable);
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void propsTestForPickup(void);
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