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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-11 06:04:37 -04:00
Remove pigz dependency
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@@ -64,7 +64,6 @@ There is also a stagetable.txt in the repository root which includes multiplayer
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* make
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* mips build tools (Debian/Ubuntu: binutils-mips-linux-gnu, Arch: mips64-elf-binutils from AUR)
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* Python 3
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* pigz - a zlib compression tool
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## Extracting the base ROM
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+3
-8
@@ -1,7 +1,7 @@
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#!/usr/bin/env python3
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import os
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import subprocess
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import zlib
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"""
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mkgamezips - Creates the ucode/gamezips.bin from ucode/game.bin
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@@ -70,13 +70,8 @@ def get_zips():
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return [zip(part) for part in parts]
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def zip(binary):
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fd = open('build/part.bin', 'wb')
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fd.write(binary)
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fd.close()
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zipped = subprocess.check_output(['tools/rarezip', 'build/part.bin', '--game'])
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os.remove('build/part.bin')
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return zipped
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obj = zlib.compressobj(level=9, wbits=-15)
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return b'\x11\x73' + len(binary).to_bytes(3, 'big') + obj.compress(binary) + obj.flush()
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checksumsmaybe = [
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0x94f1, 0xb0c7, 0x6f10, 0x0d50, 0x2361, 0xe64a, 0x7c32, 0xf8f5,
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+1
-7
@@ -4,10 +4,4 @@ size=$(stat --format="%s" $1)
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printf "0: 1173 %.6x" $size | xxd -r -g0
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if [[ "$2" == '--game' ]]; then
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# Use pigz, which uses the zlib library
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pigz -c --no-name --best $1 | head --bytes=-8 | tail --bytes=+11
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else
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# Use gzip, which uses their own deflate implementation
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tools/gzip -c --no-name --best $1 | head --bytes=-8 | tail --bytes=+11
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fi
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tools/gzip -c --no-name --best $1 | head --bytes=-8 | tail --bytes=+11
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