Decompile autogunTickShoot

This commit is contained in:
Ryan Dwyer
2022-07-21 19:49:09 +10:00
parent 5781a64158
commit f3ce31d5da
11 changed files with 562 additions and 4031 deletions
+10 -10
View File
@@ -163,9 +163,9 @@ extern s32 var80062c80;
extern s32 g_ActiveMaleHeadsIndex;
extern s32 g_ActiveFemaleHeadsIndex;
extern f32 g_EnemyAccuracyScale;
extern f32 g_DamageReceivedScale;
extern f32 g_DamageDealtScale;
extern f32 g_AttackWalkDurationMultiplier;
extern f32 g_PlayerDamageRxScale;
extern f32 g_PlayerDamageTxScale;
extern f32 g_AttackWalkDurationScale;
extern s32 var80062cbc;
extern struct animtablerow g_DeathAnimsHumanGun[];
extern struct animtablerow g_AnimTableHumanSlumped[];
@@ -218,12 +218,12 @@ extern struct linksceneryobj *g_LinkedScenery;
extern struct blockedpathobj *g_BlockedPaths;
extern struct prop *g_EmbedProp;
extern s32 g_EmbedHitPart;
extern f32 g_CameraWaitMultiplier;
extern f32 g_CctvDamageMultiplier;
extern f32 var80069950;
extern f32 var80069954;
extern f32 g_AutogunDamageMultiplier;
extern f32 g_AmmoMultiplier;
extern f32 g_CctvWaitScale;
extern f32 g_CctvDamageRxScale;
extern f32 g_AutogunAccuracyScale;
extern f32 g_AutogunDamageTxScale;
extern f32 g_AutogunDamageRxScale;
extern f32 g_AmmoQuantityScale;
extern struct padeffectobj *g_PadEffects;
extern s32 g_LastPadEffectIndex;
extern struct autogunobj *g_ThrownLaptops;
@@ -417,7 +417,7 @@ extern struct coord g_TeleportToLook;
extern struct vtxstoretype g_VtxstoreTypes[];
extern s32 g_ExplosionShakeTotalTimer;
extern s32 g_ExplosionShakeIntensityTimer;
extern f32 g_ExplosionDamageReceivedScale;
extern f32 g_ExplosionDamageTxScale;
extern struct sparktype g_SparkTypes[];
extern s32 g_SparksAreActive;
extern struct weatherdata *g_WeatherData;