Make header files consistent

This commit is contained in:
Ryan Dwyer
2020-02-16 19:40:53 +10:00
parent 146611e7f0
commit f8d301c3a7
201 changed files with 518 additions and 402 deletions
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_000840
#define GAME_GAME_000840
#ifndef _IN_GAME_GAME_000840_H
#define _IN_GAME_GAME_000840_H
#include <ultra64.h>
#include "types.h"
u32 func0f000840(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_00B210
#define GAME_GAME_00B210
#ifndef _IN_GAME_GAME_00B210_H
#define _IN_GAME_GAME_00B210_H
#include <ultra64.h>
#include "types.h"
u32 func0f00b210(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_00B320
#define GAME_GAME_00B320
#ifndef _IN_GAME_GAME_00B320_H
#define _IN_GAME_GAME_00B320_H
#include <ultra64.h>
#include "types.h"
u32 func0f00b320(void);
u32 func0f00b420(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_00B480
#define GAME_GAME_00B480
#ifndef _IN_GAME_GAME_00B480_H
#define _IN_GAME_GAME_00B480_H
#include <ultra64.h>
#include "types.h"
u32 func0f00b480(void);
u32 func0f00b510(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0108D0
#define GAME_GAME_0108D0
#ifndef _IN_GAME_GAME_0108D0_H
#define _IN_GAME_GAME_0108D0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0108d0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_010B20
#define GAME_GAME_010B20
#ifndef _IN_GAME_GAME_010B20_H
#define _IN_GAME_GAME_010B20_H
#include <ultra64.h>
#include "types.h"
u32 func0f010b20(void);
u32 func0f010bb0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_012D50
#define GAME_GAME_012D50
#ifndef _IN_GAME_GAME_012D50_H
#define _IN_GAME_GAME_012D50_H
#include <ultra64.h>
#include "types.h"
u32 func0f012d50(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_013010
#define GAME_GAME_013010
#ifndef _IN_GAME_GAME_013010_H
#define _IN_GAME_GAME_013010_H
#include <ultra64.h>
#include "types.h"
u32 func0f013010(void);
u32 func0f013130(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0132A0
#define GAME_GAME_0132A0
#ifndef _IN_GAME_GAME_0132A0_H
#define _IN_GAME_GAME_0132A0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0132a0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_013550
#define GAME_GAME_013550
#ifndef _IN_GAME_GAME_013550_H
#define _IN_GAME_GAME_013550_H
#include <ultra64.h>
#include "types.h"
u32 func0f013550(void);
u32 func0f0139f0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_013CF0
#define GAME_GAME_013CF0
#ifndef _IN_GAME_GAME_013CF0_H
#define _IN_GAME_GAME_013CF0_H
#include <ultra64.h>
#include "types.h"
u32 func0f013cf0(void);
u32 func0f013d74(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_013EE0
#define GAME_GAME_013EE0
#ifndef _IN_GAME_GAME_013EE0_H
#define _IN_GAME_GAME_013EE0_H
#include <ultra64.h>
#include "types.h"
u32 func0f013ee0(void);
u32 func0f014250(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0147A0
#define GAME_GAME_0147A0
#ifndef _IN_GAME_GAME_0147A0_H
#define _IN_GAME_GAME_0147A0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0147a0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0147D0
#define GAME_GAME_0147D0
#ifndef _IN_GAME_GAME_0147D0_H
#define _IN_GAME_GAME_0147D0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0147d0(void);
u32 func0f0147f8(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0151F0
#define GAME_GAME_0151F0
#ifndef _IN_GAME_GAME_0151F0_H
#define _IN_GAME_GAME_0151F0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0151f0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_015330
#define GAME_GAME_015330
#ifndef _IN_GAME_GAME_015330_H
#define _IN_GAME_GAME_015330_H
#include <ultra64.h>
#include "types.h"
u32 func0f015330(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0153F0
#define GAME_GAME_0153F0
#ifndef _IN_GAME_GAME_0153F0_H
#define _IN_GAME_GAME_0153F0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0153f0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_016100
#define GAME_GAME_016100
#ifndef _IN_GAME_GAME_016100_H
#define _IN_GAME_GAME_016100_H
#include <ultra64.h>
#include "types.h"
u32 func0f016100(void);
u32 func0f01616c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01AFC0
#define GAME_GAME_01AFC0
#ifndef _IN_GAME_GAME_01AFC0_H
#define _IN_GAME_GAME_01AFC0_H
#include <ultra64.h>
#include "types.h"
u32 func0f01afc0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01B0A0
#define GAME_GAME_01B0A0
#ifndef _IN_GAME_GAME_01B0A0_H
#define _IN_GAME_GAME_01B0A0_H
#include <ultra64.h>
#include "types.h"
u32 func0f01b0a0(void);
u32 func0f01b0ac(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01BEA0
#define GAME_GAME_01BEA0
#ifndef _IN_GAME_GAME_01BEA0_H
#define _IN_GAME_GAME_01BEA0_H
#include <ultra64.h>
#include "types.h"
void func0f01bea0(void);
u32 func0f01bee0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01D990
#define GAME_GAME_01D990
#ifndef _IN_GAME_GAME_01D990_H
#define _IN_GAME_GAME_01D990_H
#include <ultra64.h>
#include "types.h"
u32 func0f01d990(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01DE30
#define GAME_GAME_01DE30
#ifndef _IN_GAME_GAME_01DE30_H
#define _IN_GAME_GAME_01DE30_H
#include <ultra64.h>
#include "types.h"
u32 func0f01de30(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_01E250
#define GAME_GAME_01E250
#ifndef _IN_GAME_GAME_01E250_H
#define _IN_GAME_GAME_01E250_H
#include <ultra64.h>
#include "types.h"
u32 func0f01e250(void);
u32 chrSetChrnum(struct chrdata *chr, u32 arg1);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_02CDE0
#define GAME_GAME_02CDE0
#ifndef _IN_GAME_GAME_02CDE0_H
#define _IN_GAME_GAME_02CDE0_H
#include <ultra64.h>
#include "types.h"
u32 func0f02cde0(void);
bool bodyLoad(u32 bodynum);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_096360
#define GAME_GAME_096360
#ifndef _IN_GAME_GAME_096360_H
#define _IN_GAME_GAME_096360_H
#include <ultra64.h>
#include "types.h"
u32 func0f096360(void);
u32 func0f0964b4(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_096700
#define GAME_GAME_096700
#ifndef _IN_GAME_GAME_096700_H
#define _IN_GAME_GAME_096700_H
#include <ultra64.h>
#include "types.h"
u32 func0f096700(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_096890
#define GAME_GAME_096890
#ifndef _IN_GAME_GAME_096890_H
#define _IN_GAME_GAME_096890_H
#include <ultra64.h>
#include "types.h"
u32 func0f096890(void);
u32 func0f096910(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0969D0
#define GAME_GAME_0969D0
#ifndef _IN_GAME_GAME_0969D0_H
#define _IN_GAME_GAME_0969D0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0969d0(void);
u32 func0f096a7c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_096B20
#define GAME_GAME_096B20
#ifndef _IN_GAME_GAME_096B20_H
#define _IN_GAME_GAME_096B20_H
#include <ultra64.h>
#include "types.h"
u32 func0f096b20(void);
u32 func0f096b70(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_096CA0
#define GAME_GAME_096CA0
#ifndef _IN_GAME_GAME_096CA0_H
#define _IN_GAME_GAME_096CA0_H
#include <ultra64.h>
#include "types.h"
u32 func0f096ca0(void);
u32 func0f096ed4(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_097AA0
#define GAME_GAME_097AA0
#ifndef _IN_GAME_GAME_097AA0_H
#define _IN_GAME_GAME_097AA0_H
#include <ultra64.h>
#include "types.h"
u32 func0f097aa0(void);
u32 func0f097b40(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_097BA0
#define GAME_GAME_097BA0
#ifndef _IN_GAME_GAME_097BA0_H
#define _IN_GAME_GAME_097BA0_H
#include <ultra64.h>
#include "types.h"
u32 func0f097ba0(void);
u32 func0f097d0c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0B3350
#define GAME_GAME_0B3350
#ifndef _IN_GAME_GAME_0B3350_H
#define _IN_GAME_GAME_0B3350_H
#include <ultra64.h>
#include "types.h"
u32 func0f0b3350(void);
u32 func0f0b33f8(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0B63B0
#define GAME_GAME_0B63B0
#ifndef _IN_GAME_GAME_0B63B0_H
#define _IN_GAME_GAME_0B63B0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0b63b0(void);
u32 func0f0b6470(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0C33F0
#define GAME_GAME_0C33F0
#ifndef _IN_GAME_GAME_0C33F0_H
#define _IN_GAME_GAME_0C33F0_H
#include <ultra64.h>
#include "types.h"
u32 func0f0c33f0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0D5A90
#define GAME_GAME_0D5A90
#ifndef _IN_GAME_GAME_0D5A90_H
#define _IN_GAME_GAME_0D5A90_H
#include <ultra64.h>
#include "types.h"
u32 func0f0d5a90(void);
u32 func0f0d5c60(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_0D7070
#define GAME_GAME_0D7070
#ifndef _IN_GAME_GAME_0D7070_H
#define _IN_GAME_GAME_0D7070_H
#include <ultra64.h>
#include "types.h"
u32 func0f0d7070(void);
u32 func0f0d716c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_102230
#define GAME_GAME_102230
#ifndef _IN_GAME_GAME_102230_H
#define _IN_GAME_GAME_102230_H
#include <ultra64.h>
#include "types.h"
u32 func0f102230(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_10C9C0
#define GAME_GAME_10C9C0
#ifndef _IN_GAME_GAME_10C9C0_H
#define _IN_GAME_GAME_10C9C0_H
#include <ultra64.h>
#include "types.h"
u32 func0f10cb2c(void);
s32 menuhandler4MbDropOut(u32 operation, struct menu_item *item, s32 *value);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_11F000
#define GAME_GAME_11F000
#ifndef _IN_GAME_GAME_11F000_H
#define _IN_GAME_GAME_11F000_H
#include <ultra64.h>
#include "types.h"
u32 func0f11f000(void);
u32 func0f11f07c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_127910
#define GAME_GAME_127910
#ifndef _IN_GAME_GAME_127910_H
#define _IN_GAME_GAME_127910_H
#include <ultra64.h>
#include "types.h"
u32 func0f127910(void);
u32 func0f127950(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_129210
#define GAME_GAME_129210
#ifndef _IN_GAME_GAME_129210_H
#define _IN_GAME_GAME_129210_H
#include <ultra64.h>
#include "types.h"
u32 func0f129210(void);
u32 func0f12939c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_12D3F0
#define GAME_GAME_12D3F0
#ifndef _IN_GAME_GAME_12D3F0_H
#define _IN_GAME_GAME_12D3F0_H
#include <ultra64.h>
#include "types.h"
u32 func0f12d3f0(void);
u32 func0f12e1c0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_12F6C0
#define GAME_GAME_12F6C0
#ifndef _IN_GAME_GAME_12F6C0_H
#define _IN_GAME_GAME_12F6C0_H
#include <ultra64.h>
#include "types.h"
u32 func0f12f6c0(void);
u32 func0f12f95c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_131060
#define GAME_GAME_131060
#ifndef _IN_GAME_GAME_131060_H
#define _IN_GAME_GAME_131060_H
#include <ultra64.h>
#include "types.h"
u32 func0f131060(void);
u32 func0f1312d8(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_13C510
#define GAME_GAME_13C510
#ifndef _IN_GAME_GAME_13C510_H
#define _IN_GAME_GAME_13C510_H
#include <ultra64.h>
#include "types.h"
u32 func0f13c510(void);
u32 func0f13c54c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_13E0E0
#define GAME_GAME_13E0E0
#ifndef _IN_GAME_GAME_13E0E0_H
#define _IN_GAME_GAME_13E0E0_H
#include <ultra64.h>
#include "types.h"
u32 func0f13e0e0(void);
u32 func0f13e1b0(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_148B80
#define GAME_GAME_148B80
#ifndef _IN_GAME_GAME_148B80_H
#define _IN_GAME_GAME_148B80_H
#include <ultra64.h>
#include "types.h"
u32 func0f148b80(void);
u32 func0f148e54(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_1531A0
#define GAME_GAME_1531A0
#ifndef _IN_GAME_GAME_1531A0_H
#define _IN_GAME_GAME_1531A0_H
#include <ultra64.h>
#include "types.h"
u32 func0f1531a0(void);
u32 func0f1531b8(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_165360
#define GAME_GAME_165360
#ifndef _IN_GAME_GAME_165360_H
#define _IN_GAME_GAME_165360_H
#include <ultra64.h>
#include "types.h"
u32 func0f165360(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_1655C0
#define GAME_GAME_1655C0
#ifndef _IN_GAME_GAME_1655C0_H
#define _IN_GAME_GAME_1655C0_H
#include <ultra64.h>
#include "types.h"
u32 stageFindById(void);
s32 stageGetIndex(s32 stagenum);
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef GAME_GAME_166E40
#define GAME_GAME_166E40
#ifndef _IN_GAME_GAME_166E40_H
#define _IN_GAME_GAME_166E40_H
#include <ultra64.h>
#include "types.h"
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_167AE0
#define GAME_GAME_167AE0
#ifndef _IN_GAME_GAME_167AE0_H
#define _IN_GAME_GAME_167AE0_H
#include <ultra64.h>
#include "types.h"
u32 func0f167ae0(void);
u32 func0f167af8(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_16CE10
#define GAME_GAME_16CE10
#ifndef _IN_GAME_GAME_16CE10_H
#define _IN_GAME_GAME_16CE10_H
#include <ultra64.h>
#include "types.h"
u32 func0f16ce10(void);
u32 func0f16ce3c(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_177E00
#define GAME_GAME_177E00
#ifndef _IN_GAME_GAME_177E00_H
#define _IN_GAME_GAME_177E00_H
#include <ultra64.h>
#include "types.h"
s32 menuhandler00177e00(u32, u32, u32 *);
u32 func0f178050(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_179060
#define GAME_GAME_179060
#ifndef _IN_GAME_GAME_179060_H
#define _IN_GAME_GAME_179060_H
#include <ultra64.h>
#include "types.h"
char *mpGetCurrentPlayerName(struct menu_item *item);
u32 func0f179104(void);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_190260
#define GAME_GAME_190260
#ifndef _IN_GAME_GAME_190260_H
#define _IN_GAME_GAME_190260_H
#include <ultra64.h>
#include "types.h"
u32 func0f190260(void);
void mpChrReset(struct chrdata *chr, u8 full);
+4 -2
View File
@@ -1,5 +1,7 @@
#ifndef GAME_GAME_19AA80
#define GAME_GAME_19AA80
#ifndef _IN_GAME_GAME_19AA80_H
#define _IN_GAME_GAME_19AA80_H
#include <ultra64.h>
#include "types.h"
bool ai0176(void);
u32 func0f19ab70(void);
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_03050_H
#define IN_LIBRARY_LIBRARY_03050_H
#ifndef _IN_LIBRARY_LIBRARY_03050_H
#define _IN_LIBRARY_LIBRARY_03050_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_034F0_H
#define IN_LIBRARY_LIBRARY_034F0_H
#ifndef _IN_LIBRARY_LIBRARY_034F0_H
#define _IN_LIBRARY_LIBRARY_034F0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_03EE0_H
#define IN_LIBRARY_LIBRARY_03EE0_H
#ifndef _IN_LIBRARY_LIBRARY_03EE0_H
#define _IN_LIBRARY_LIBRARY_03EE0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_03FB0_H
#define IN_LIBRARY_LIBRARY_03FB0_H
#ifndef _IN_LIBRARY_LIBRARY_03FB0_H
#define _IN_LIBRARY_LIBRARY_03FB0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_04320_H
#define IN_LIBRARY_LIBRARY_04320_H
#ifndef _IN_LIBRARY_LIBRARY_04320_H
#define _IN_LIBRARY_LIBRARY_04320_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_04790_H
#define IN_LIBRARY_LIBRARY_04790_H
#ifndef _IN_LIBRARY_LIBRARY_04790_H
#define _IN_LIBRARY_LIBRARY_04790_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_04840_H
#define IN_LIBRARY_LIBRARY_04840_H
#ifndef _IN_LIBRARY_LIBRARY_04840_H
#define _IN_LIBRARY_LIBRARY_04840_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_04A80_H
#define IN_LIBRARY_LIBRARY_04A80_H
#ifndef _IN_LIBRARY_LIBRARY_04A80_H
#define _IN_LIBRARY_LIBRARY_04A80_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_05E40_H
#define IN_LIBRARY_LIBRARY_05E40_H
#ifndef _IN_LIBRARY_LIBRARY_05E40_H
#define _IN_LIBRARY_LIBRARY_05E40_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_06100_H
#define IN_LIBRARY_LIBRARY_06100_H
#ifndef _IN_LIBRARY_LIBRARY_06100_H
#define _IN_LIBRARY_LIBRARY_06100_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_06330_H
#define IN_LIBRARY_LIBRARY_06330_H
#ifndef _IN_LIBRARY_LIBRARY_06330_H
#define _IN_LIBRARY_LIBRARY_06330_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_06440_H
#define IN_LIBRARY_LIBRARY_06440_H
#ifndef _IN_LIBRARY_LIBRARY_06440_H
#define _IN_LIBRARY_LIBRARY_06440_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_06550_H
#define IN_LIBRARY_LIBRARY_06550_H
#ifndef _IN_LIBRARY_LIBRARY_06550_H
#define _IN_LIBRARY_LIBRARY_06550_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_070D0_H
#define IN_LIBRARY_LIBRARY_070D0_H
#ifndef _IN_LIBRARY_LIBRARY_070D0_H
#define _IN_LIBRARY_LIBRARY_070D0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_074F0_H
#define IN_LIBRARY_LIBRARY_074F0_H
#ifndef _IN_LIBRARY_LIBRARY_074F0_H
#define _IN_LIBRARY_LIBRARY_074F0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_08A20_H
#define IN_LIBRARY_LIBRARY_08A20_H
#ifndef _IN_LIBRARY_LIBRARY_08A20_H
#define _IN_LIBRARY_LIBRARY_08A20_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_09660_H
#define IN_LIBRARY_LIBRARY_09660_H
#ifndef _IN_LIBRARY_LIBRARY_09660_H
#define _IN_LIBRARY_LIBRARY_09660_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_0BFB0_H
#define IN_LIBRARY_LIBRARY_0BFB0_H
#ifndef _IN_LIBRARY_LIBRARY_0BFB0_H
#define _IN_LIBRARY_LIBRARY_0BFB0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_0C000_H
#define IN_LIBRARY_LIBRARY_0C000_H
#ifndef _IN_LIBRARY_LIBRARY_0C000_H
#define _IN_LIBRARY_LIBRARY_0C000_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_0D0A0_H
#define IN_LIBRARY_LIBRARY_0D0A0_H
#ifndef _IN_LIBRARY_LIBRARY_0D0A0_H
#define _IN_LIBRARY_LIBRARY_0D0A0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_0D520_H
#define IN_LIBRARY_LIBRARY_0D520_H
#ifndef _IN_LIBRARY_LIBRARY_0D520_H
#define _IN_LIBRARY_LIBRARY_0D520_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_0E9D0_H
#define IN_LIBRARY_LIBRARY_0E9D0_H
#ifndef _IN_LIBRARY_LIBRARY_0E9D0_H
#define _IN_LIBRARY_LIBRARY_0E9D0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_11420_H
#define IN_LIBRARY_LIBRARY_11420_H
#ifndef _IN_LIBRARY_LIBRARY_11420_H
#define _IN_LIBRARY_LIBRARY_11420_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_121E0_H
#define IN_LIBRARY_LIBRARY_121E0_H
#ifndef _IN_LIBRARY_LIBRARY_121E0_H
#define _IN_LIBRARY_LIBRARY_121E0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_126B0_H
#define IN_LIBRARY_LIBRARY_126B0_H
#ifndef _IN_LIBRARY_LIBRARY_126B0_H
#define _IN_LIBRARY_LIBRARY_126B0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_12DC0_H
#define IN_LIBRARY_LIBRARY_12DC0_H
#ifndef _IN_LIBRARY_LIBRARY_12DC0_H
#define _IN_LIBRARY_LIBRARY_12DC0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13130_H
#define IN_LIBRARY_LIBRARY_13130_H
#ifndef _IN_LIBRARY_LIBRARY_13130_H
#define _IN_LIBRARY_LIBRARY_13130_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13710_H
#define IN_LIBRARY_LIBRARY_13710_H
#ifndef _IN_LIBRARY_LIBRARY_13710_H
#define _IN_LIBRARY_LIBRARY_13710_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13750_H
#define IN_LIBRARY_LIBRARY_13750_H
#ifndef _IN_LIBRARY_LIBRARY_13750_H
#define _IN_LIBRARY_LIBRARY_13750_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13790_H
#define IN_LIBRARY_LIBRARY_13790_H
#ifndef _IN_LIBRARY_LIBRARY_13790_H
#define _IN_LIBRARY_LIBRARY_13790_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13820_H
#define IN_LIBRARY_LIBRARY_13820_H
#ifndef _IN_LIBRARY_LIBRARY_13820_H
#define _IN_LIBRARY_LIBRARY_13820_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_13900_H
#define IN_LIBRARY_LIBRARY_13900_H
#ifndef _IN_LIBRARY_LIBRARY_13900_H
#define _IN_LIBRARY_LIBRARY_13900_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_15860_H
#define IN_LIBRARY_LIBRARY_15860_H
#ifndef _IN_LIBRARY_LIBRARY_15860_H
#define _IN_LIBRARY_LIBRARY_15860_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_159B0_H
#define IN_LIBRARY_LIBRARY_159B0_H
#ifndef _IN_LIBRARY_LIBRARY_159B0_H
#define _IN_LIBRARY_LIBRARY_159B0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_16110_H
#define IN_LIBRARY_LIBRARY_16110_H
#ifndef _IN_LIBRARY_LIBRARY_16110_H
#define _IN_LIBRARY_LIBRARY_16110_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_1A500_H
#define IN_LIBRARY_LIBRARY_1A500_H
#ifndef _IN_LIBRARY_LIBRARY_1A500_H
#define _IN_LIBRARY_LIBRARY_1A500_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_233C0_H
#define IN_LIBRARY_LIBRARY_233C0_H
#ifndef _IN_LIBRARY_LIBRARY_233C0_H
#define _IN_LIBRARY_LIBRARY_233C0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_2F490_H
#define IN_LIBRARY_LIBRARY_2F490_H
#ifndef _IN_LIBRARY_LIBRARY_2F490_H
#define _IN_LIBRARY_LIBRARY_2F490_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_2FA00_H
#define IN_LIBRARY_LIBRARY_2FA00_H
#ifndef _IN_LIBRARY_LIBRARY_2FA00_H
#define _IN_LIBRARY_LIBRARY_2FA00_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_2FAF0_H
#define IN_LIBRARY_LIBRARY_2FAF0_H
#ifndef _IN_LIBRARY_LIBRARY_2FAF0_H
#define _IN_LIBRARY_LIBRARY_2FAF0_H
#include <ultra64.h>
#include "types.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#ifndef IN_LIBRARY_LIBRARY_2FBA0_H
#define IN_LIBRARY_LIBRARY_2FBA0_H
#ifndef _IN_LIBRARY_LIBRARY_2FBA0_H
#define _IN_LIBRARY_LIBRARY_2FBA0_H
#include <ultra64.h>
#include "types.h"

Some files were not shown because too many files have changed in this diff Show More