Fix warning about intro data type in setup files

This commit is contained in:
Ryan Dwyer
2020-02-08 22:17:36 +10:00
parent 57e1ec1480
commit f922cef7ea
62 changed files with 144 additions and 146 deletions
+22 -24
View File
@@ -1,39 +1,37 @@
#include "util.h"
#define spawn(pad) \
mkword(0x00), \
mkword(pad), \
mkword(0),
0x00, \
pad, \
0,
#define intro_weapon(weapon, u1) \
mkword(0x01), \
mkword(weapon), \
mkword(u1), \
mkword(0),
0x01, \
weapon, \
u1, \
0,
#define ammo(ammotype, value) \
mkword(0x02), \
mkword(ammotype), \
mkword(value), \
mkword(0),
0x02, \
ammotype, \
value, \
0,
#define outfit(outfit) \
mkword(0x05), \
mkword(outfit),
0x05, \
outfit,
#define case(id, pad) \
mkword(0x09), \
mkword(id), \
mkword(pad),
0x09, \
id, \
pad,
#define case_respawn(id, pad) \
mkword(0x0a), \
mkword(id), \
mkword(pad),
0x0a, \
id, \
pad,
#define hill(pad) \
mkword(0x0b), \
mkword(pad),
0x0b, \
pad,
#define endintro \
mkword(0x0c),
0x0c,