Commit Graph

640 Commits

Author SHA1 Message Date
Ryan Dwyer 11a5a5c935 Decompile chrCalculatePushPos 2021-04-26 22:25:39 +10:00
Ryan Dwyer 7aeab212b9 Decompile func0f028e18 2021-04-26 11:01:05 +10:00
Ryan Dwyer 59597d85de Attempt to decompile func0f028e6c 2021-04-26 10:55:11 +10:00
Ryan Dwyer 0b23d0f956 Decompile func0f02932c 2021-04-26 00:00:01 +10:00
Ryan Dwyer 147c6c2ff0 Decompile func0f02e4f8 2021-04-25 17:40:42 +10:00
Ryan Dwyer 5cca1a3806 Decompile chrCalculateShieldHit 2021-04-25 16:48:18 +10:00
Ryan Dwyer d6dd91990d Decompile func0f034080 2021-04-24 21:11:40 +10:00
Ryan Dwyer 0f1f100e03 Rename chrBeginArgh to chrReachToDamage and decompile new chrBeginArgh 2021-04-24 20:37:38 +10:00
Ryan Dwyer 69566539b1 Decompile chrBeginArgh 2021-04-24 17:45:02 +10:00
Ryan Dwyer da211137ee Decompile chrIsAnimPreventingArgh 2021-04-24 16:47:51 +10:00
Ryan Dwyer b75e5d9242 Decompile chrDamage 2021-04-24 11:23:05 +10:00
Ryan Dwyer 7fe4b24139 Decompile chrBeginDeath 2021-04-20 22:21:55 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer 94fe5fc943 Decompile func0f0336a8 2021-03-06 15:17:06 +10:00
Ryan Dwyer b1bfdbe6b6 Rename door functions and add docblocks 2021-03-01 12:08:39 +10:00
Ryan Dwyer 8d630fd996 Attempt to decompile aibotTick 2021-02-25 08:21:46 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer a98d9e400b Distribute almost all of the game segment's .data into their appropriate files 2021-02-17 20:46:04 +10:00
Ryan Dwyer 051eeda661 Decompile playerUpdateDamageStats 2021-02-14 11:47:18 +10:00
Ryan Dwyer 64627a397a Decompile func0f034410 2021-02-14 11:40:19 +10:00
Ryan Dwyer 94544a4d88 Introduce shorthand struct 2021-02-14 11:20:33 +10:00
Ryan Dwyer 829cc5ea5f Decompile func0f0341dc 2021-02-14 10:28:57 +10:00
Ryan Dwyer 6b978e81d8 Decompile func0f03417c 2021-02-13 23:41:37 +10:00
Ryan Dwyer 64a8c796e0 Decompile chrRenderShield 2021-02-13 17:27:18 +10:00
Ryan Dwyer e4e022cebc Decompile chrSetDrCarollImages 2021-02-13 14:10:16 +10:00
Ryan Dwyer 175574ca3a Decompile chrTickPoisoned 2021-02-13 13:41:11 +10:00
Ryan Dwyer c1360b04f0 Decompile func0f028498 2021-02-13 12:46:13 +10:00
Ryan Dwyer 11a8e9c2b5 Decompile chrRenderAttachedObject 2021-02-13 12:35:32 +10:00
Ryan Dwyer 536cdc6c89 Attempt to decompile chrAssignCoverAwayFromDanger 2021-02-08 10:05:52 +10:00
Ryan Dwyer 85ced79c04 Decompile func00027738 2021-02-07 09:30:04 +10:00
Ryan Dwyer 17e48e7bb7 Attempt to decompile func0f04c874 2021-02-06 14:36:52 +10:00
Ryan Dwyer c1b455b15c Decompile func0f04c784 2021-02-06 00:15:14 +10:00
Ryan Dwyer e573971544 Decompile chrSetChrPresetToChrNearPos 2021-02-05 23:48:57 +10:00
Ryan Dwyer c01ef88a51 Decompile func0f04a4ec 2021-02-05 23:06:45 +10:00
Ryan Dwyer 0c9bb52b78 Rename functions and an AI command relating to FOV checks 2021-02-05 22:04:01 +10:00
Ryan Dwyer 91b275bb19 Decompile chrGetAngleFromTargetsFov 2021-02-05 18:31:15 +10:00
Ryan Dwyer 92c9ca9a56 Decompile chrGetVerticalAngleToTarget 2021-02-05 17:18:31 +10:00
Ryan Dwyer e765532e1f Decompile chrSetPadPresetToPadOnRouteToTarget 2021-02-05 17:08:40 +10:00
Ryan Dwyer 21ab803fed Attempt to decompile nbombInflictDamage 2021-02-02 17:06:56 +10:00
Ryan Dwyer 18050757c3 Decompile handGetDamage 2021-01-23 17:21:53 +10:00
Ryan Dwyer fb65b4052c Decompile mpstatsRecordDeath 2021-01-23 15:58:17 +10:00
Ryan Dwyer aaec2853bd Introduce CDTYPE constants and rename some symbols relating to collision detection 2021-01-13 17:31:36 +10:00
Ryan Dwyer e132363bd1 Attempt to decompile func0f0c4250 and introduce CDRESULT constants 2021-01-13 00:19:09 +10:00
Ryan Dwyer 7f70bf9d89 Decompile handInflictCloseRangeDamage 2021-01-08 22:41:31 +10:00
Ryan Dwyer 3e550e4dc3 Decompile chrRender 2021-01-06 20:52:15 +10:00
Ryan Dwyer 5056e17c17 Rename chrEmitSparks to chrDrCarollEmitSparks, func0f025ea4 to chrEmitSparks and func0f12f9f0 to sparksCreate 2021-01-04 08:16:46 +10:00
Ryan Dwyer 08b7566f4f Decompile propRender 2021-01-02 12:50:16 +10:00
Ryan Dwyer 85515d4d1d Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
Ryan Dwyer 1884a34a13 Rename active menu files and symbols 2021-01-02 08:29:36 +10:00