Ryan Dwyer
17583575e4
Introduce support for gcc
2022-10-12 22:26:19 +10:00
Ryan Dwyer
15c067fe36
Decompile gasRender
2022-09-16 20:52:10 +10:00
Ryan Dwyer
ac45e51d93
Decompile menugfxRenderBgSuccess
2022-08-02 17:34:17 +10:00
Ryan Dwyer
2bfb826629
Identify menu item flags
2022-07-31 18:11:54 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
140b206505
Rename and split some files to create stagetable.c and stagemusic.c
2022-03-20 15:10:30 +10:00
Ryan Dwyer
5854d86fba
Rename endscreen functions
2022-03-13 14:06:41 +10:00
Ryan Dwyer
a1f0965c9f
ntsc-beta: Decompile menudialogSolo2PEndscreenCompleted
2022-03-13 13:38:24 +10:00
Ryan Dwyer
a0c5810596
ntsc-beta: Decompile soloPushSoloModeEndscreen
2022-03-13 12:51:01 +10:00
Ryan Dwyer
13eb67bde3
ntsc-beta: Decompile endscreenPrepare
2022-03-13 12:47:18 +10:00
Ryan Dwyer
000ab6dc29
ntsc-beta: Decompile endscreen0f10d730
2022-03-13 11:06:15 +10:00
Ryan Dwyer
93ce78a780
pal-beta: Decompile soloPushAntiModeEndscreen
2022-03-12 18:37:35 +10:00
Ryan Dwyer
99bf326158
pal-beta: Decompile soloPushSoloModeEndscreen
2022-03-12 18:34:58 +10:00
Ryan Dwyer
cb31948d21
pal-beta: Decompile soloPushCoopModeEndscreen
2022-03-12 18:33:16 +10:00
Ryan Dwyer
00c779a2e7
pal-beta: Decompile endscreenPrepare
2022-03-12 18:30:55 +10:00
Ryan Dwyer
7ba14809dd
pal-beta: Decompile debugProcessInput
2022-03-12 17:57:43 +10:00
Ryan Dwyer
9f46789551
pal-beta: Replace jal addresses with symbols
2022-03-12 16:06:12 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
d8c0fbeebb
Attempt to decompile formatTime
2022-02-22 19:49:42 +10:00
Ryan Dwyer
3185939789
Attempt to decompile menuitemObjectivesRenderOne
2022-02-13 16:09:19 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
2586554907
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
2022-02-05 10:36:51 +10:00
Ryan Dwyer
019c972924
Attempt to decompile menuRenderModels
2022-01-29 18:52:46 +10:00
Ryan Dwyer
b7550f19d9
Replace flag literals with constants in menudialog definitions
2022-01-28 22:50:50 +10:00
Ryan Dwyer
badc82ab12
Rename menudialog to menudialogdef, menuframe to menudialog
2022-01-23 10:59:02 +10:00
Ryan Dwyer
ca55385682
Decompile playerTickChrBody
2022-01-17 12:20:17 +10:00
Ryan Dwyer
763fba657b
Decompile menuTick
2022-01-12 12:25:24 +10:00
Ryan Dwyer
c636f2c27f
Decompile soloMenuTextTargetTime
2022-01-11 22:40:39 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
1c1278a8c3
ntsc-beta: Get data segment matching excluding pointers
2021-10-24 17:46:34 +10:00
Ryan Dwyer
3eb8137335
Tidy up sched.c and related functions
2021-10-18 17:10:28 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
c1657dd95b
Rename func0000db30 to mainOverrideVariable and add docblock
2021-10-11 20:32:18 +10:00
Ryan Dwyer
b4fee9d568
Rename vi functions to have vi prefix
2021-10-08 17:41:55 +10:00
Ryan Dwyer
7a0f4b5835
Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c
2021-09-16 23:42:06 +10:00
Ryan Dwyer
6ef216fa18
Rename many filemgr symbols and improve menu data structure
2021-09-16 23:26:54 +10:00
Ryan Dwyer
9b4be0961d
Discover file GUIDs
2021-09-15 22:06:29 +10:00
Ryan Dwyer
7acf48f6d7
Rename mpsetupfile functions to bossfile
2021-09-14 17:11:16 +10:00
Ryan Dwyer
160205ccb8
Decompile mpsetupfileSave
2021-09-14 09:28:06 +10:00
Ryan Dwyer
fcecbb557b
Discover fileops and introduce FILEOP constants
2021-09-13 23:19:17 +10:00
Ryan Dwyer
c95f4a67f2
Decompile gamefileLoad
2021-09-13 21:09:26 +10:00
Ryan Dwyer
7d44ea11e1
Rename game_097ba0.c to bondgun.c, and related functions
2021-06-13 17:19:11 +10:00
Ryan Dwyer
a5fc05a953
Fix indentation
2021-05-16 15:59:29 +10:00
Ryan Dwyer
44ac0117cf
Decompile endscreenPrepare
2021-05-12 17:36:30 +10:00
Ryan Dwyer
b75e5d9242
Decompile chrDamage
2021-04-24 11:23:05 +10:00
Ryan Dwyer
9d4f2ffd2a
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
2021-03-24 20:03:37 +10:00
Ryan Dwyer
a9dd61274a
ntsc-beta: Replace hard coded jal addresses
2021-03-23 17:47:19 +10:00
Ryan Dwyer
4b7473d768
ntsc-beta: Get game functions in their correct places
2021-03-23 17:15:05 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
fc4d1cc39c
Implement enums for lang references
2021-03-10 17:24:51 +10:00