Ryan Dwyer
48104685d4
Decompile func00024e4c
2020-03-04 19:17:00 +10:00
Ryan Dwyer
ba578d29a3
Identify a ton of libultra functions
2020-02-28 20:25:13 +10:00
Ryan Dwyer
07a30ec7c9
Split game_0f09f0 into game_0fd660 and decompile activemenuGetSlotDetails
2020-02-26 17:09:30 +10:00
Ryan Dwyer
7de45b85ce
Decompile add87654321
2020-02-20 18:10:32 +10:00
Ryan Dwyer
81463e145e
Decompile mpInitSimulant
2020-02-20 18:04:38 +10:00
Ryan Dwyer
6fa10d2754
Decompile mpInitSimulants
2020-02-20 17:24:42 +10:00
Ryan Dwyer
737d1c5700
Decompile setupCommandGetObject
2020-02-17 22:00:15 +10:00
Ryan Dwyer
7a5c4159e5
Decompile func0f0482cc
2020-02-16 23:52:33 +10:00
Ryan Dwyer
c34669cac6
Decompile bodyGetHead
2020-02-16 17:14:11 +10:00
Ryan Dwyer
3bb1e43050
Rename some quip related symbols
2020-02-15 10:19:16 +10:00
Ryan Dwyer
05d51b7883
Decompile roomIsActive and discover if_room_onscreen AI command
2020-02-11 18:40:19 +10:00
Ryan Dwyer
5377a94c7e
Split game_16cfa0.c into lang.c and rename text symbols to lang
2020-02-04 19:30:44 +10:00
Ryan Dwyer
93ecef17a7
Decompile chrInsertToChrsC
2020-02-04 17:41:12 +10:00
Ryan Dwyer
dc43bef68a
Decompile malloc
2020-02-02 00:27:49 +10:00
Ryan Dwyer
63847cd4ca
Attempt to decompile currentPlayerInit
2020-02-01 20:33:54 +10:00
Ryan Dwyer
d213cb0181
Decompile func0f0ba010
2020-01-31 17:38:29 +10:00
Ryan Dwyer
3087905a9e
Decompile func0f0b9c1c
2020-01-31 07:58:57 +10:00
Ryan Dwyer
9373cf8703
Decompile warpBondToPad
2020-01-30 23:54:32 +10:00
Ryan Dwyer
6c8fb02fb0
Decompile func0f0b9674
2020-01-30 23:37:29 +10:00
Ryan Dwyer
8b55ddf7fb
Decompile coverLoadByIndex
2020-01-27 17:58:24 +10:00
Ryan Dwyer
806ec739f9
Decompile getVar800a236c
2020-01-27 17:39:24 +10:00
Ryan Dwyer
dc3a5ecd02
Attempt to decompile coverLoad
2020-01-27 17:13:31 +10:00
Ryan Dwyer
300a29c361
Decompile coverSetFlag0002
2020-01-26 23:25:01 +10:00
Ryan Dwyer
98984a9ac5
Decompile func0f11d5b0
2020-01-26 22:30:06 +10:00
Ryan Dwyer
99d918e33f
Attempt to decompile padUnpack
2020-01-26 10:58:54 +10:00
Ryan Dwyer
e05111dccf
Identify g_Is4Mb variable
2020-01-20 18:26:37 +10:00
Ryan Dwyer
ee444daa77
Introduce MAX_* and NUM_* constants
2020-01-19 09:36:49 +10:00
Ryan Dwyer
0613e8441a
Decompile mpSetUsingMultipleTunes and mpGetUsingMultipleTunes
2020-01-18 22:11:51 +10:00
Ryan Dwyer
6b9d6679f2
Attempt to decompile objectiveCheckHolograph
2020-01-18 21:06:11 +10:00
Ryan Dwyer
15481b2c70
Decompile objectiveCheckMultiroomEntered
2020-01-18 19:58:54 +10:00
Ryan Dwyer
fb1ba7c554
Decompile objectiveCheckRoomEntered
2020-01-18 19:17:35 +10:00
Ryan Dwyer
afec0967c7
Decompile objectiveGetText
2020-01-18 17:57:21 +10:00
Ryan Dwyer
03851f0de3
Decompile func0f0fd660
2020-01-18 14:08:02 +10:00
Ryan Dwyer
402d8cfb7e
Decompile chrDetectDangerousObject
2020-01-17 22:30:39 +10:00
Ryan Dwyer
39bffa2d91
Decompile aiIfTrainingPcHolographed and ciGetTrainingData
2020-01-14 19:37:04 +10:00
Ryan Dwyer
8574db6ae5
Decompile aiSetPortalFlag
2020-01-14 18:17:09 +10:00
Ryan Dwyer
bf41ace578
Rename some lock related symbols
2020-01-11 22:33:31 +10:00
Ryan Dwyer
b6d0f685d8
Decompile mpGetLockPlayerNum
2020-01-11 21:25:14 +10:00
Ryan Dwyer
2dd60c0e3c
Decompile mpGetLock
2020-01-11 21:13:26 +10:00
Ryan Dwyer
48af4d190f
Decompile scenarioHtbKill
2020-01-10 21:19:11 +10:00
Ryan Dwyer
6653f8ffe4
Decompile scenarioHtmCallback10
2020-01-09 21:43:08 +10:00
Ryan Dwyer
7729acc6f3
Decompile scenarioCtcInit
2020-01-08 17:58:01 +10:00
Ryan Dwyer
05b237ee1b
Decompile scenarioBriefcaseCallback04, scenarioHillCallback04, scenarioHackerCallback04 and scenarioPopacapCallback04
2020-01-07 23:00:18 +10:00
Ryan Dwyer
bd72fc11fc
Decompile func0f194834
2020-01-05 16:56:17 +10:00
Ryan Dwyer
9b4e665999
Decompile mpGetNumTeammatesInRoomDoingSomething
2020-01-05 15:44:28 +10:00
Ryan Dwyer
17cb46d612
Attempt to decompile func0f19b540
2020-01-05 12:53:49 +10:00
Ryan Dwyer
fc0daf2f06
Decompile func0f19c190
2020-01-05 09:02:32 +10:00
Ryan Dwyer
defcb93d5f
Rename mpIsOptionAvailable to mpIsChallengeComplete and related symbols
2020-01-04 22:01:01 +10:00
Ryan Dwyer
91865cc796
Decompile mpIsOptionAvailable
2020-01-04 20:58:02 +10:00
Ryan Dwyer
f61a06e02d
Rename many symbols
...
* g_MenuStackDepth to g_MpPlayerNum
* menu_item.left/right to menu_item.param2/param3
* g_Options to g_MpChrs
* optionsindex to mpchrnum
* mpchr.booleans to options
* mpchr.mpbody/mphead to bodynum/headnum
* mpchr.mptitle to title
2020-01-03 23:14:23 +10:00