Ryan Dwyer
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3ee00a7654
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Identify drug table thing in .data segment
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2020-02-22 13:49:12 +10:00 |
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Ryan Dwyer
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338642f512
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Decompile chrTickSurrender
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2020-02-21 19:40:11 +10:00 |
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Ryan Dwyer
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6092ce8747
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Decompile chrTickArgh
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2020-02-21 17:49:51 +10:00 |
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Ryan Dwyer
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3bb731f0a0
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Decompile chrTick
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2020-02-20 23:51:27 +10:00 |
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Ryan Dwyer
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81463e145e
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Decompile mpInitSimulant
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2020-02-20 18:04:38 +10:00 |
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Ryan Dwyer
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7a1876201d
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Decompile chrStand
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2020-02-17 20:27:50 +10:00 |
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Ryan Dwyer
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6d987fb90c
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Decompile chrGetDistanceToEntity
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2020-02-17 19:14:19 +10:00 |
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Ryan Dwyer
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7f9f31e431
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Decompile chrGetTimer
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2020-02-16 22:28:47 +10:00 |
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Ryan Dwyer
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4e50085824
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Introduce FILE constants
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2020-02-16 17:49:24 +10:00 |
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Ryan Dwyer
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907e932755
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Decompile aiHovercarBeginPath
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2020-02-16 09:50:26 +10:00 |
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Ryan Dwyer
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f5ed45ea10
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Introduce CHRRACE macro
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2020-02-15 13:58:07 +10:00 |
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Ryan Dwyer
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b33320c1d6
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Attempt to decompile aiSayQuip
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2020-02-15 10:14:12 +10:00 |
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Ryan Dwyer
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cee03ced4c
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Decompile aiSetTeamOrders
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2020-02-12 21:54:56 +10:00 |
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Ryan Dwyer
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d7224dbe84
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Discover proptypes explosion and effect
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2020-02-11 22:14:38 +10:00 |
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Ryan Dwyer
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05d51b7883
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Decompile roomIsActive and discover if_room_onscreen AI command
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2020-02-11 18:40:19 +10:00 |
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Ryan Dwyer
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0c63a1d161
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Decompile propObjSetOrUnsetHiddenFlag00400000
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2020-02-11 08:11:27 +10:00 |
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Ryan Dwyer
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e281dabb76
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Decompile aiIfSeesSuspiciousItem
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2020-02-10 23:24:48 +10:00 |
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Ryan Dwyer
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0333beaab2
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Decompile propObjGetBbox
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2020-02-10 21:15:15 +10:00 |
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Ryan Dwyer
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046877a518
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Decompile aiDoPresetAnimation and fix mismatching setup files
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2020-02-09 00:24:18 +10:00 |
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Ryan Dwyer
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377fe3f6f1
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Discover play_music_continuously AI command
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2020-02-08 20:55:17 +10:00 |
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Ryan Dwyer
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3daa1d66d9
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Decompile currentPlayerIncrementGunHeldTime
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2020-02-08 17:15:42 +10:00 |
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Ryan Dwyer
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6ec4273b8a
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Decompile currentPlayerGetNumInvItems
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2020-02-08 11:24:48 +10:00 |
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Ryan Dwyer
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5fa623cea3
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Decompile currentPlayerGiveProp
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2020-02-05 17:34:12 +10:00 |
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Ryan Dwyer
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9e40c7e553
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Decompile func0f111cf8
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2020-02-04 22:56:11 +10:00 |
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Ryan Dwyer
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935c6e5c1b
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Decompile textGetLangBankIndexFromStagenum
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2020-02-04 19:14:22 +10:00 |
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Ryan Dwyer
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d0160628bf
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Fix unintended replacements from when animation was renamed to chr_do_animation
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2020-02-02 23:45:05 +10:00 |
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Ryan Dwyer
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aeb34076f1
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Restructure weapon function structs and decompile func0f011560
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2020-02-02 23:03:27 +10:00 |
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Ryan Dwyer
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4b3bcf8cee
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Attempt to decompile currentPlayerInitEyespy
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2020-02-02 00:06:19 +10:00 |
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Ryan Dwyer
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63847cd4ca
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Attempt to decompile currentPlayerInit
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2020-02-01 20:33:54 +10:00 |
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Ryan Dwyer
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5c881c8f08
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Decompile currentPlayerAutoWalk
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2020-01-31 17:56:46 +10:00 |
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Ryan Dwyer
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d213cb0181
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Decompile func0f0ba010
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2020-01-31 17:38:29 +10:00 |
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Ryan Dwyer
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9373cf8703
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Decompile warpBondToPad
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2020-01-30 23:54:32 +10:00 |
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Ryan Dwyer
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345754b6a5
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Decompile func0f0b9a20
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2020-01-30 23:44:33 +10:00 |
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Ryan Dwyer
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6c8fb02fb0
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Decompile func0f0b9674
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2020-01-30 23:37:29 +10:00 |
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Ryan Dwyer
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2017d4a029
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Attempt to decompile chrGoToPos
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2020-01-30 18:03:06 +10:00 |
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Ryan Dwyer
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7b4ae24de8
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Sort constant groups alphabetically
I discovered I had two alphabets going. This fixes that.
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2020-01-27 19:10:16 +10:00 |
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Ryan Dwyer
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476ffced5e
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Decompile coverHasSomeFlags
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2020-01-27 18:09:01 +10:00 |
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Ryan Dwyer
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c035633229
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Decompile coverSetFlag0001
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2020-01-26 23:30:51 +10:00 |
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Ryan Dwyer
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300a29c361
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Decompile coverSetFlag0002
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2020-01-26 23:25:01 +10:00 |
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Ryan Dwyer
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99d918e33f
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Attempt to decompile padUnpack
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2020-01-26 10:58:54 +10:00 |
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Ryan Dwyer
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3942afb9ac
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Decompile liftActivate
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2020-01-25 13:45:41 +10:00 |
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Ryan Dwyer
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bdae3055a4
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Rename/annotate object flags with editor's names
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2020-01-25 12:42:56 +10:00 |
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Ryan Dwyer
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662663703b
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Rename object flag prefixes so they correspond to their property name
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2020-01-25 10:36:26 +10:00 |
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Ryan Dwyer
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89795acd69
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Document known door flags, door modes and door types
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2020-01-25 01:20:56 +10:00 |
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Ryan Dwyer
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b852ba5cb8
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Attempt to decompile func0f08ed74
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2020-01-25 01:08:58 +10:00 |
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Ryan Dwyer
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b516dca6da
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Decompile func0f08e0c4
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2020-01-23 22:54:30 +10:00 |
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Ryan Dwyer
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8c10703847
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Decompile func0f08e224
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2020-01-23 21:14:52 +10:00 |
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Ryan Dwyer
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2c70850a64
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Decompile doorActivate
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2020-01-23 19:02:42 +10:00 |
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Ryan Dwyer
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6264578e4b
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Decompile func0f08e2ac and decodeXorAaaaaaaa
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2020-01-23 18:11:42 +10:00 |
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Ryan Dwyer
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0469c71bb6
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Improve explosion types and smoke types data
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2020-01-21 22:59:05 +10:00 |
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