Commit Graph

152 Commits

Author SHA1 Message Date
Ryan Dwyer 907e932755 Decompile aiHovercarBeginPath 2020-02-16 09:50:26 +10:00
Ryan Dwyer f5ed45ea10 Introduce CHRRACE macro 2020-02-15 13:58:07 +10:00
Ryan Dwyer b33320c1d6 Attempt to decompile aiSayQuip 2020-02-15 10:14:12 +10:00
Ryan Dwyer cee03ced4c Decompile aiSetTeamOrders 2020-02-12 21:54:56 +10:00
Ryan Dwyer d7224dbe84 Discover proptypes explosion and effect 2020-02-11 22:14:38 +10:00
Ryan Dwyer 05d51b7883 Decompile roomIsActive and discover if_room_onscreen AI command 2020-02-11 18:40:19 +10:00
Ryan Dwyer 0c63a1d161 Decompile propObjSetOrUnsetHiddenFlag00400000 2020-02-11 08:11:27 +10:00
Ryan Dwyer e281dabb76 Decompile aiIfSeesSuspiciousItem 2020-02-10 23:24:48 +10:00
Ryan Dwyer 0333beaab2 Decompile propObjGetBbox 2020-02-10 21:15:15 +10:00
Ryan Dwyer 046877a518 Decompile aiDoPresetAnimation and fix mismatching setup files 2020-02-09 00:24:18 +10:00
Ryan Dwyer 377fe3f6f1 Discover play_music_continuously AI command 2020-02-08 20:55:17 +10:00
Ryan Dwyer 3daa1d66d9 Decompile currentPlayerIncrementGunHeldTime 2020-02-08 17:15:42 +10:00
Ryan Dwyer 6ec4273b8a Decompile currentPlayerGetNumInvItems 2020-02-08 11:24:48 +10:00
Ryan Dwyer 5fa623cea3 Decompile currentPlayerGiveProp 2020-02-05 17:34:12 +10:00
Ryan Dwyer 9e40c7e553 Decompile func0f111cf8 2020-02-04 22:56:11 +10:00
Ryan Dwyer 935c6e5c1b Decompile textGetLangBankIndexFromStagenum 2020-02-04 19:14:22 +10:00
Ryan Dwyer d0160628bf Fix unintended replacements from when animation was renamed to chr_do_animation 2020-02-02 23:45:05 +10:00
Ryan Dwyer aeb34076f1 Restructure weapon function structs and decompile func0f011560 2020-02-02 23:03:27 +10:00
Ryan Dwyer 4b3bcf8cee Attempt to decompile currentPlayerInitEyespy 2020-02-02 00:06:19 +10:00
Ryan Dwyer 63847cd4ca Attempt to decompile currentPlayerInit 2020-02-01 20:33:54 +10:00
Ryan Dwyer 5c881c8f08 Decompile currentPlayerAutoWalk 2020-01-31 17:56:46 +10:00
Ryan Dwyer d213cb0181 Decompile func0f0ba010 2020-01-31 17:38:29 +10:00
Ryan Dwyer 9373cf8703 Decompile warpBondToPad 2020-01-30 23:54:32 +10:00
Ryan Dwyer 345754b6a5 Decompile func0f0b9a20 2020-01-30 23:44:33 +10:00
Ryan Dwyer 6c8fb02fb0 Decompile func0f0b9674 2020-01-30 23:37:29 +10:00
Ryan Dwyer 2017d4a029 Attempt to decompile chrGoToPos 2020-01-30 18:03:06 +10:00
Ryan Dwyer 7b4ae24de8 Sort constant groups alphabetically
I discovered I had two alphabets going. This fixes that.
2020-01-27 19:10:16 +10:00
Ryan Dwyer 476ffced5e Decompile coverHasSomeFlags 2020-01-27 18:09:01 +10:00
Ryan Dwyer c035633229 Decompile coverSetFlag0001 2020-01-26 23:30:51 +10:00
Ryan Dwyer 300a29c361 Decompile coverSetFlag0002 2020-01-26 23:25:01 +10:00
Ryan Dwyer 99d918e33f Attempt to decompile padUnpack 2020-01-26 10:58:54 +10:00
Ryan Dwyer 3942afb9ac Decompile liftActivate 2020-01-25 13:45:41 +10:00
Ryan Dwyer bdae3055a4 Rename/annotate object flags with editor's names 2020-01-25 12:42:56 +10:00
Ryan Dwyer 662663703b Rename object flag prefixes so they correspond to their property name 2020-01-25 10:36:26 +10:00
Ryan Dwyer 89795acd69 Document known door flags, door modes and door types 2020-01-25 01:20:56 +10:00
Ryan Dwyer b852ba5cb8 Attempt to decompile func0f08ed74 2020-01-25 01:08:58 +10:00
Ryan Dwyer b516dca6da Decompile func0f08e0c4 2020-01-23 22:54:30 +10:00
Ryan Dwyer 8c10703847 Decompile func0f08e224 2020-01-23 21:14:52 +10:00
Ryan Dwyer 2c70850a64 Decompile doorActivate 2020-01-23 19:02:42 +10:00
Ryan Dwyer 6264578e4b Decompile func0f08e2ac and decodeXorAaaaaaaa 2020-01-23 18:11:42 +10:00
Ryan Dwyer 0469c71bb6 Improve explosion types and smoke types data 2020-01-21 22:59:05 +10:00
Ryan Dwyer ee55a92e79 Identify mpGetNumPresets 2020-01-19 22:30:52 +10:00
Ryan Dwyer e6e0218fe8 Replace literals with head/body constants and move some other defines into constants.h 2020-01-19 21:52:37 +10:00
Ryan Dwyer 21880c4b08 Decompile mpGetNumBeauHeads 2020-01-19 21:10:18 +10:00
Ryan Dwyer 105a552d36 Decompile mpGetBodyIndexByBodyId 2020-01-19 20:38:45 +10:00
Ryan Dwyer 0e66af34f5 Decompile mpGetBodyUnk06 2020-01-19 20:22:43 +10:00
Ryan Dwyer 9a541e5c6b Attempt to decompile mpIsTrackUnlocked 2020-01-19 10:34:39 +10:00
Ryan Dwyer ee444daa77 Introduce MAX_* and NUM_* constants 2020-01-19 09:36:49 +10:00
Ryan Dwyer 1e5ebab6b3 Rename heli/hovercar/truck symbols and types
* Heli has been renamed to chopper
* Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
2020-01-18 17:27:54 +10:00
Ryan Dwyer 6245840a47 Decompile menudialogCombatSimulator 2020-01-18 11:10:18 +10:00