Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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b71b3570a8
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Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
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Ryan Dwyer
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18050757c3
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Decompile handGetDamage
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2021-01-23 17:21:53 +10:00 |
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Ryan Dwyer
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2af20b8596
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Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names
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2021-01-23 16:47:02 +10:00 |
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Ryan Dwyer
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7f70bf9d89
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Decompile handInflictCloseRangeDamage
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2021-01-08 22:41:31 +10:00 |
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Ryan Dwyer
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f9a24932ed
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Decompile handTickAttack
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2021-01-08 14:52:47 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
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Ryan Dwyer
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c1e4cadaea
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Decompile invHasKeyFlags
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2021-01-02 20:15:05 +10:00 |
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Ryan Dwyer
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49d55c4cfd
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Decompile invGiveWeaponsByProp
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2021-01-02 20:12:00 +10:00 |
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Ryan Dwyer
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2f61b2daa3
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Decompile invAddOneIfCantHaveSlayer
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2021-01-02 19:21:18 +10:00 |
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Ryan Dwyer
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3e873ddac6
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Decompile invHasSingleWeaponOrProp
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2021-01-02 19:14:12 +10:00 |
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Ryan Dwyer
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ae3cf01dd2
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Rename inventory files and functions
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2021-01-02 19:11:36 +10:00 |
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