Ryan Dwyer
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73808c232b
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Refactor MP chr/config structs to allow a one config to many chrs relationship
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2022-11-08 08:44:41 +10:00 |
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Ryan Dwyer
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94717149a0
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Use dynamically allocated arrays for aibots tracking other chrs
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2022-11-06 15:30:11 +10:00 |
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Ryan Dwyer
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c9d8cf7016
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Review a heap of IS4MB/IS8MB and allocations
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2022-11-05 21:38:17 +10:00 |
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Ryan Dwyer
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99b9ab7aa9
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Remove AI system
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2022-11-04 19:33:32 +10:00 |
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Ryan Dwyer
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17583575e4
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Introduce support for gcc
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2022-10-12 22:26:19 +10:00 |
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Ryan Dwyer
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40c778872e
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Introduce RANDOMFRAC() macro
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2022-04-02 12:21:25 +10:00 |
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Ryan Dwyer
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70375816f1
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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Ryan Dwyer
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b6ef09ca20
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jpn-final: Get game segment matching excluding pointers
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2022-03-16 17:50:25 +10:00 |
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Ryan Dwyer
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56b048a6a3
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Decompile botroomFindPos
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2022-02-25 17:23:37 +10:00 |
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Ryan Dwyer
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653069fe07
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Replace literal numbers with MAX_BOTS and MAX_MPCHRS constants where appropriate
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2022-01-14 07:57:44 +10:00 |
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Ryan Dwyer
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01272b8f4d
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Decompile botTickUnpaused
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2021-12-28 22:29:59 +10:00 |
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Ryan Dwyer
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cb6d6e1e2c
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Decompile botChooseGeneralTarget
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2021-12-26 20:38:43 +10:00 |
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Ryan Dwyer
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50b60dc92a
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Rename bot files and functions
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2021-12-26 15:12:58 +10:00 |
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