Ryan Dwyer
|
7180110f80
|
Decompile func0f0a70f8
|
2021-04-10 14:37:33 +10:00 |
|
Ryan Dwyer
|
b66717e04c
|
Decompile handIsReloading
|
2021-04-10 13:43:55 +10:00 |
|
Ryan Dwyer
|
79654b775c
|
Decompile func0f09ea90
|
2021-04-10 13:41:37 +10:00 |
|
Ryan Dwyer
|
be0aa4e7a3
|
Decompile handIsReadyToSwitch
|
2021-04-10 11:59:13 +10:00 |
|
Ryan Dwyer
|
394f56fa89
|
Decompile func0f097ba0
|
2021-04-10 11:18:07 +10:00 |
|
Ryan Dwyer
|
626d43dd0e
|
Decompile handIsAnimBusy
|
2021-04-10 10:43:06 +10:00 |
|
Ryan Dwyer
|
561d715e9f
|
Decompile func0f099780
|
2021-04-10 10:40:46 +10:00 |
|
Ryan Dwyer
|
923d6ecde2
|
Decompile func0f099188
|
2021-04-10 10:35:43 +10:00 |
|
Ryan Dwyer
|
6db7bd2f90
|
Attempt to decompile func0f09a6f8
|
2021-04-09 08:26:33 +10:00 |
|
Ryan Dwyer
|
e648b050b7
|
Decompile func0f09aba4
|
2021-04-08 21:41:25 +10:00 |
|
Ryan Dwyer
|
23817a5804
|
Decompile handTickIncAutoSwitch
|
2021-04-08 16:44:13 +10:00 |
|
Ryan Dwyer
|
2cb0c9a72a
|
Decompile handTickIncAttackingClose
|
2021-04-08 14:06:49 +10:00 |
|
Ryan Dwyer
|
06984dee34
|
Name some hand properties and functions
|
2021-04-08 12:21:19 +10:00 |
|
Ryan Dwyer
|
1c379b5082
|
Decompile func0f09ee18
|
2021-04-06 22:53:22 +10:00 |
|
Ryan Dwyer
|
1de2cc728e
|
Flesh out weapon flag constants
|
2021-04-06 19:45:51 +10:00 |
|
Ryan Dwyer
|
04ec4d57a0
|
Decompile handCalculateShotSpread
|
2021-04-05 23:58:08 +10:00 |
|
Ryan Dwyer
|
ade9387d43
|
Attempt to decompile currentPlayerAutoSwitchWeapon
|
2021-04-05 19:39:45 +10:00 |
|
Ryan Dwyer
|
2fb55acd61
|
Decompile func0f09afe4
|
2021-04-05 00:01:09 +10:00 |
|
Ryan Dwyer
|
620bb85350
|
Decompile func0f09bc2c
|
2021-04-04 17:47:48 +10:00 |
|
Ryan Dwyer
|
f4c6599a89
|
Decompile pakHasBitflag
|
2021-03-26 22:10:02 +10:00 |
|
Ryan Dwyer
|
b4ac83b2fc
|
Rename some pak functions and add file docblock to pak.c
|
2021-03-26 14:34:50 +10:00 |
|
Ryan Dwyer
|
0febe35ab1
|
Decompile osPfsReadWriteFile
|
2021-03-25 20:40:37 +10:00 |
|
Ryan Dwyer
|
412de9d14c
|
Decompile osPfsFileState
|
2021-03-25 17:14:13 +10:00 |
|
Ryan Dwyer
|
d119c05b8b
|
Decompile osPfsAllocateFile
|
2021-03-25 14:49:49 +10:00 |
|
Ryan Dwyer
|
f423db1753
|
Decompile osPfsInitPak
|
2021-03-24 21:51:52 +10:00 |
|
Ryan Dwyer
|
9d4f2ffd2a
|
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
|
2021-03-24 20:03:37 +10:00 |
|
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
|
Ryan Dwyer
|
722693becb
|
Trim trailing nops from functions and discover a few more file splits
|
2021-03-16 19:02:49 +10:00 |
|
Ryan Dwyer
|
f1d924deb2
|
pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
|
Ryan Dwyer
|
966a1fb378
|
pal-final: Get .data segment matching excluding pointers
|
2021-03-11 08:31:32 +10:00 |
|
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
6ce32b7c88
|
pal-final: Get game .text segment the right size
|
2021-03-08 10:22:42 +10:00 |
|
Ryan Dwyer
|
15e775f88f
|
Decompile func0f09b828
|
2021-03-07 15:12:42 +10:00 |
|
Ryan Dwyer
|
057e50feea
|
Decompile func0f098a44
|
2021-03-07 01:03:12 +10:00 |
|
Ryan Dwyer
|
94fe5fc943
|
Decompile func0f0336a8
|
2021-03-06 15:17:06 +10:00 |
|
Ryan Dwyer
|
c7f9f9c319
|
Attempt to decompile func0f0061dc
|
2021-03-06 11:34:19 +10:00 |
|
Ryan Dwyer
|
b19fd26f5e
|
Decompile func0f09a310
|
2021-03-05 22:05:34 +10:00 |
|
Ryan Dwyer
|
a7fb9a7854
|
Decompile func0f09cb5c
|
2021-03-05 21:17:03 +10:00 |
|
Ryan Dwyer
|
f7bf32a297
|
Decompile func0f0a134c
|
2021-03-05 18:00:23 +10:00 |
|
Ryan Dwyer
|
714b61995b
|
Decompile currentPlayerDecreaseNoiseRadius
|
2021-03-05 17:25:55 +10:00 |
|
Ryan Dwyer
|
de3f10a9af
|
Decompile func0f09e004
|
2021-03-05 17:01:56 +10:00 |
|
Ryan Dwyer
|
97a4916da1
|
Decompile weaponGetMinClipQty
|
2021-03-05 12:22:31 +10:00 |
|
Ryan Dwyer
|
7480d1479c
|
Decompile func0f098ca0
|
2021-03-05 12:21:20 +10:00 |
|
Ryan Dwyer
|
900032bb4b
|
Decompile func0f09ebcc
|
2021-03-05 10:10:33 +10:00 |
|
Ryan Dwyer
|
f0ef4c38b3
|
Decompile currentPlayerSetAmmoQuantity
|
2021-03-04 23:59:43 +10:00 |
|
Ryan Dwyer
|
cd076e7de2
|
Decompile abmagReset
|
2021-03-04 23:28:53 +10:00 |
|
Ryan Dwyer
|
2f2d7689b1
|
Decompile func0f0abd30
|
2021-03-04 23:12:35 +10:00 |
|
Ryan Dwyer
|
7e6be182c2
|
Decompile currentPlayerGetAmmoCountWithCheck
|
2021-03-04 22:25:05 +10:00 |
|
Ryan Dwyer
|
a830bcd0a0
|
Decompile func0f0a1c2c
|
2021-03-04 17:56:26 +10:00 |
|
Ryan Dwyer
|
31d9765da7
|
Decompile currentPlayerHasAmmoForWeapon
|
2021-03-04 17:52:23 +10:00 |
|