Commit Graph

30 Commits

Author SHA1 Message Date
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer 31f1573a6e ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 47b1b537f3 ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
Ryan Dwyer 722693becb Trim trailing nops from functions and discover a few more file splits 2021-03-16 19:02:49 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 7e6be182c2 Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
Ryan Dwyer 31d9765da7 Decompile currentPlayerHasAmmoForWeapon 2021-03-04 17:52:23 +10:00
Ryan Dwyer 968e1791d2 Decompile func0f09cd18 2021-03-04 17:29:33 +10:00
Ryan Dwyer 8913306df8 Discover gunctrl struct 2021-03-02 08:16:54 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer f749e0de70 Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer c755a25693 Decompile mpChallengesListHandler 2021-02-15 23:36:12 +10:00
Ryan Dwyer 94544a4d88 Introduce shorthand struct 2021-02-14 11:20:33 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 615d670a0f Rename known lib files 2021-01-29 23:29:37 +10:00
Ryan Dwyer 2af20b8596 Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
Ryan Dwyer dd7927900f Minor cleanup 2021-01-17 01:06:06 +10:00
Ryan Dwyer ae3cf01dd2 Rename inventory files and functions 2021-01-02 19:11:36 +10:00
Ryan Dwyer 1a98fcbc01 Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00
Ryan Dwyer 85fd14a12e Rename mplayer files 2021-01-02 15:57:09 +10:00
Ryan Dwyer 1884a34a13 Rename active menu files and symbols 2021-01-02 08:29:36 +10:00