Ryan Dwyer
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6e3d095713
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Decompile bwalkCalculateNewPosition
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2021-01-11 00:30:31 +10:00 |
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Ryan Dwyer
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335834aae9
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Attempt to decompile func0f0939f8
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2021-01-10 15:42:37 +10:00 |
|
Ryan Dwyer
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2e1e143570
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Decompile doorTestForInteract
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2021-01-08 11:56:05 +10:00 |
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Ryan Dwyer
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8963b7fa5b
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Decompile objDetach
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2021-01-08 08:22:50 +10:00 |
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Ryan Dwyer
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e8e2e2d131
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Rename prop linked list symbols and functions
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2021-01-08 08:10:30 +10:00 |
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Ryan Dwyer
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604d24e71f
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Decompile propUpdateGeometry
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2021-01-07 12:30:30 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
|
Ryan Dwyer
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5526c7a1ad
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Attempt to decompile objRender
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2021-01-06 21:46:30 +10:00 |
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Ryan Dwyer
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3e550e4dc3
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Decompile chrRender
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2021-01-06 20:52:15 +10:00 |
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Ryan Dwyer
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314849f96b
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Decompile propsRenderBulletTails
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2021-01-05 14:18:26 +10:00 |
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Ryan Dwyer
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60af7bdd91
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Rename remaining menu dialog and menu item symbols
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2021-01-05 11:09:38 +10:00 |
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Ryan Dwyer
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75094f8efe
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Decompile setupInit
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2021-01-04 11:10:39 +10:00 |
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Ryan Dwyer
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1d3ba405dd
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Rename JAP to JPN
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2021-01-04 08:23:02 +10:00 |
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Ryan Dwyer
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5056e17c17
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Rename chrEmitSparks to chrDrCarollEmitSparks, func0f025ea4 to chrEmitSparks and func0f12f9f0 to sparksCreate
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2021-01-04 08:16:46 +10:00 |
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Ryan Dwyer
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01ff7f7d29
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Decompile chrIsUsingPaintball
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2021-01-04 08:02:57 +10:00 |
|
Ryan Dwyer
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b4fe2ded7f
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Decompile func0f010bb0
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2021-01-03 21:16:55 +10:00 |
|
Ryan Dwyer
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49d55c4cfd
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Decompile invGiveWeaponsByProp
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2021-01-02 20:12:00 +10:00 |
|
Ryan Dwyer
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ae3cf01dd2
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Rename inventory files and functions
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2021-01-02 19:11:36 +10:00 |
|
Ryan Dwyer
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1a98fcbc01
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Split game_1a3340.c into training/menus.c
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2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
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85fd14a12e
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Rename mplayer files
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2021-01-02 15:57:09 +10:00 |
|
Ryan Dwyer
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08b7566f4f
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Decompile propRender
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2021-01-02 12:50:16 +10:00 |
|
Ryan Dwyer
|
470cf27ac1
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Rename smoke and explosion files
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2021-01-02 12:35:50 +10:00 |
|
Ryan Dwyer
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37160d0cff
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Rename sparks files
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2021-01-02 11:57:10 +10:00 |
|
Ryan Dwyer
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85515d4d1d
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Rename game_167ae0.c to core.c and rename associated symbols
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2021-01-02 11:01:02 +10:00 |
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Ryan Dwyer
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a56cc3a9da
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Decompile handHasFunctionFlags
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2021-01-02 09:26:50 +10:00 |
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Ryan Dwyer
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7e544a5b6f
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Rename chr array symbols and write chr documentation
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2020-12-29 23:13:10 +10:00 |
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Ryan Dwyer
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da911dc759
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Decompile currentPlayerLoseGunInNbombStorm
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2020-12-26 21:16:05 +10:00 |
|
Ryan Dwyer
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049baa4ba6
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Decompile monitorthingGetNew
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2020-12-26 16:21:46 +10:00 |
|
Ryan Dwyer
|
e87ac32c04
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Rename obj48 to projectile
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2020-12-26 15:49:44 +10:00 |
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Ryan Dwyer
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9774747b39
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Decompile obj48GetNew
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2020-12-26 13:53:15 +10:00 |
|
Ryan Dwyer
|
f362cab373
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Decompile obj48Reset
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2020-12-26 13:05:44 +10:00 |
|
Ryan Dwyer
|
fa63389186
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Decompile func0f0685e4
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2020-12-26 12:32:26 +10:00 |
|
Ryan Dwyer
|
1b9a77e8fe
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Attempt to decompile chopperFireRocket
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2020-12-26 12:14:38 +10:00 |
|
Ryan Dwyer
|
7c67dc4db1
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Decompile func0f06a620
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2020-12-26 10:34:41 +10:00 |
|
Ryan Dwyer
|
27583be09a
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Decompile doorUpdatePortalIfWindowed
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2020-12-26 10:29:50 +10:00 |
|
Ryan Dwyer
|
7f47ea343b
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Decompile func0f06a52c
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2020-12-24 17:24:46 +10:00 |
|
Ryan Dwyer
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2190a7435f
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Decompile func0f06a550
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2020-12-24 17:22:55 +10:00 |
|
Ryan Dwyer
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1dc43f5d4a
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Decompile func0f068af4
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2020-12-24 17:19:05 +10:00 |
|
Ryan Dwyer
|
09a9bc49d4
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Decompile func0f08b208
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2020-12-24 17:17:00 +10:00 |
|
Ryan Dwyer
|
1fd7634d11
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Decompile func0f08b25c
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2020-12-24 17:12:03 +10:00 |
|
Ryan Dwyer
|
f3b9627b57
|
Decompile updateSoloHandicaps
|
2020-12-24 17:05:01 +10:00 |
|
Ryan Dwyer
|
5b0b5e0ae7
|
Split game_166e40.c into gfxmemory.c and rename related symbols
|
2020-12-24 12:09:08 +10:00 |
|
Ryan Dwyer
|
25b44f1663
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Decompile gfxAllocate
|
2020-12-23 23:24:52 +10:00 |
|
Ryan Dwyer
|
1b8c119e52
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Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types
|
2020-12-23 08:49:54 +10:00 |
|
Ryan Dwyer
|
3b9ebaf369
|
Rename VI mode symbols
|
2020-12-22 12:13:01 +10:00 |
|
Ryan Dwyer
|
910cadde62
|
hudRenderEyespySideRect
|
2020-12-15 10:48:05 +10:00 |
|
Ryan Dwyer
|
dededc6675
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Rename viGetViewX and viGetViewY to viGetViewWidth and viGetViewHeight
|
2020-12-14 23:25:08 +10:00 |
|
Ryan Dwyer
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a2476e9f3c
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Decompile currentPlayerSetScissor
|
2020-11-29 21:32:18 +10:00 |
|
Ryan Dwyer
|
d9c35e2f1a
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Decompile func0f089d64
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2020-11-29 09:57:31 +10:00 |
|
Ryan Dwyer
|
8164b22ee5
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Decompile hatAssignToChr
|
2020-11-29 09:25:46 +10:00 |
|