Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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b5a8c34dc1
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Decompile func0f097a50
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2020-04-01 20:48:35 +10:00 |
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Ryan Dwyer
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c8e44abd6c
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Discover more file splits
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2020-02-10 20:07:04 +10:00 |
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Ryan Dwyer
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4f391275c1
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Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
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2020-02-10 17:09:03 +10:00 |
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Ryan Dwyer
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9f8d333cf7
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Decompile currentPlayerGetInvShortName
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2020-02-08 18:59:12 +10:00 |
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Ryan Dwyer
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cfbb52687a
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Decompile currentPlayerGetInvNameIdByIndex
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2020-02-08 12:28:18 +10:00 |
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Ryan Dwyer
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c3ef77d15b
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Decompile currentPlayerSetAllGuns
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2020-02-04 22:24:06 +10:00 |
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Ryan Dwyer
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63847cd4ca
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Attempt to decompile currentPlayerInit
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2020-02-01 20:33:54 +10:00 |
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Ryan Dwyer
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1f8552aa51
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Rename functions related to AI commands
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2019-12-25 19:47:51 +10:00 |
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Ryan Dwyer
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431eddfca0
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Decompile freeFireslotWrapper
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2019-12-23 22:08:06 +10:00 |
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Ryan Dwyer
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d1adc6eee4
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Decompile freeFireslot
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2019-12-23 21:56:18 +10:00 |
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Ryan Dwyer
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3e34b3c12c
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Decompile chrStopFiring
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2019-12-23 21:15:58 +10:00 |
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Ryan Dwyer
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c981e10bea
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Discover getCurrentPlayerWeaponId and getCurrentPlayerWeaponIdWrapper
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2019-11-26 23:03:35 +10:00 |
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Ryan Dwyer
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58c22687ad
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Split game into many files
* Files were split by finding sequences of jr $ra, nop, nop.
* Game now links to rodata by symbol name in most places.
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2019-11-16 10:31:38 +10:00 |
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