Ryan Dwyer
e9acfd17d9
Decompile mpIsSimSlotEnabled
2020-08-29 23:31:19 +10:00
Ryan Dwyer
01c9cefbf8
Rename game_16cfa0.c to music.c
2020-08-29 22:37:48 +10:00
Ryan Dwyer
ae01166fd6
Rename many music related symbols
2020-08-29 00:41:53 +10:00
Ryan Dwyer
34f6cf9316
Decompile func0f17608c
2020-08-28 20:12:10 +10:00
Ryan Dwyer
57906d34ee
Decompile func0f176298
2020-08-28 19:44:23 +10:00
Ryan Dwyer
c51c7f605e
Decompile stageGetXTrack
2020-08-28 19:40:54 +10:00
Ryan Dwyer
d5ea72322a
Decompile stageGetAmbientTrack
2020-08-28 19:36:59 +10:00
Ryan Dwyer
0d8759394a
Decompile stageGetPrimaryTrack
2020-08-28 19:33:40 +10:00
Ryan Dwyer
4cd6244b38
Decompile audioGetVolume
2020-08-28 19:18:08 +10:00
Ryan Dwyer
2dd66483f3
Decompile func0f16cfe8
2020-08-28 19:13:08 +10:00
Ryan Dwyer
3962c150d2
Decompile func0f16d124
2020-08-28 08:13:10 +10:00
Ryan Dwyer
7650407b56
Decompile func0f16d1bc
2020-08-28 08:03:51 +10:00
Ryan Dwyer
659fc52cb8
Decompile func0f16d2ac
2020-08-27 23:50:54 +10:00
Ryan Dwyer
e3fef1801c
Decompile func0f16d324
2020-08-27 23:41:05 +10:00
Ryan Dwyer
57948e88f5
Decompile func0f16d44c
2020-08-27 23:37:27 +10:00
Ryan Dwyer
0fc509ad0a
Decompile func0f16d4b8
2020-08-27 23:22:59 +10:00
Ryan Dwyer
133e282d63
Decompile func0f16e138
2020-08-27 22:10:09 +10:00
Ryan Dwyer
22632669bf
Decompile audioIsAnyPlayerInRoomWithFlag4000
2020-08-27 22:06:03 +10:00
Ryan Dwyer
9f14aadac0
Decompile func0f16da2c
2020-08-27 21:36:39 +10:00
Ryan Dwyer
f33b76c00e
Decompile func0f16da2c
2020-08-27 21:35:30 +10:00
Ryan Dwyer
9aad1f050e
Decompile func0f16daa4
2020-08-27 21:33:51 +10:00
Ryan Dwyer
6e1e7cbe8d
Decompile func0f16db3c
2020-08-27 21:32:40 +10:00
Ryan Dwyer
0caba860db
Decompile audioPlaySoloDeathTrack
2020-08-27 21:30:29 +10:00
Ryan Dwyer
167fc2bf21
Decompile audioPlayMpDeathTrack
2020-08-27 21:26:58 +10:00
Ryan Dwyer
5c40405b27
Decompile func0f16dd14
2020-08-27 21:10:02 +10:00
Ryan Dwyer
5d6e7889aa
Decompile func0f16ddb0
2020-08-27 21:07:37 +10:00
Ryan Dwyer
a63c0a7de4
Decompile audioPlayTrack
2020-08-27 20:43:32 +10:00
Ryan Dwyer
7a1c23dc31
Decompile func0f16deb8
2020-08-27 20:33:52 +10:00
Ryan Dwyer
62c447fdec
Decompile audioRestartTrack
2020-08-27 20:30:32 +10:00
Ryan Dwyer
bc047a8175
Decompile audioSetTrack
2020-08-27 20:28:39 +10:00
Ryan Dwyer
74f42b2358
Decompile audioRestartDefaultTrack
2020-08-27 20:24:01 +10:00
Ryan Dwyer
af19f8176e
Decompile audioSetAuxTrack
2020-08-27 20:22:34 +10:00
Ryan Dwyer
1a6507625b
Decompile audioRestartAuxTrack
2020-08-27 20:16:31 +10:00
Ryan Dwyer
9b5c851576
Decompile audioStopTrack
2020-08-27 20:14:26 +10:00
Ryan Dwyer
fb084ebdb7
Decompile audioPlayXTrack
2020-08-27 20:08:40 +10:00
Ryan Dwyer
8f497241cd
Introduce IS4MB macro
2020-08-27 19:07:46 +10:00
Ryan Dwyer
c00c81fb45
Decompile func0f158140
2020-08-27 17:54:37 +10:00
Ryan Dwyer
871cf8baf4
Decompile func0f158108
2020-08-27 08:15:29 +10:00
Ryan Dwyer
28d2295928
Decompile func0f15b114
2020-08-26 23:49:23 +10:00
Ryan Dwyer
dd5cad2353
Decompile func0f0aeca8
2020-08-26 23:04:00 +10:00
Ryan Dwyer
28f3b6c21a
Decompile func0f0aed3c
2020-08-26 22:58:56 +10:00
Ryan Dwyer
edc91d5813
Decompile func0f0aed70
2020-08-26 22:57:54 +10:00
Ryan Dwyer
be5329595a
Decompile func0f0aeea8
2020-08-26 22:54:09 +10:00
Ryan Dwyer
9cac53282d
Decompile func0f0aeed8
2020-08-26 22:51:27 +10:00
Ryan Dwyer
0de1ded49d
Decompile fontsLoadForCurrentStage
2020-08-26 17:39:45 +10:00
Ryan Dwyer
23b6bd2643
Restructure build workflow
...
* All segments are now extracted from the base ROM; the base ROM is no
longer a compile time dependency
* ROM segments are now positioned relatively to each rather than with
hard coded addresses
* Piracy checksums are calculated during build
2020-08-25 20:40:35 +10:00
Ryan Dwyer
4fd334f73a
Replace .data and .bss addresses with symbols
2020-08-24 08:06:44 +10:00
Ryan Dwyer
80c02d806d
Decompile func0f0dcdb0
2020-08-23 19:39:29 +10:00
Ryan Dwyer
eec39c84c5
Attempt to decompile hudRenderMissionTimer
2020-08-23 19:37:01 +10:00
Ryan Dwyer
f75d97074c
Attempt to decompile hudRenderMessages
2020-08-23 15:26:55 +10:00