Commit Graph

49 Commits

Author SHA1 Message Date
Ryan Dwyer 040b13e4aa Rename some constants, fix some typos and fix documentation for if_chr_in_room command 2021-03-24 20:11:45 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer 31f1573a6e ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 47b1b537f3 ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer 966a1fb378 pal-final: Get .data segment matching excluding pointers 2021-03-11 08:31:32 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 7e6be182c2 Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
Ryan Dwyer 3dcb784dd0 Rename many hand struct properties 2021-03-02 14:03:53 +10:00
Ryan Dwyer 8913306df8 Discover gunctrl struct 2021-03-02 08:16:54 +10:00
Ryan Dwyer b1bfdbe6b6 Rename door functions and add docblocks 2021-03-01 12:08:39 +10:00
Ryan Dwyer 46d30ff2ec Decompile aibotSwitchToWeapon 2021-02-23 15:29:17 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer f749e0de70 Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer a98d9e400b Distribute almost all of the game segment's .data into their appropriate files 2021-02-17 20:46:04 +10:00
Ryan Dwyer c755a25693 Decompile mpChallengesListHandler 2021-02-15 23:36:12 +10:00
Ryan Dwyer eeddf16ad9 Rename lib_0d0a0.c to dma.c 2021-02-13 12:00:44 +10:00
Ryan Dwyer a2eabf9e69 Decompile dmaExecWithAutoAlign 2021-02-13 11:57:59 +10:00
Ryan Dwyer c76a5aeb75 Identify shard functions and split/rename their files 2021-02-10 22:34:39 +10:00
Ryan Dwyer e573971544 Decompile chrSetChrPresetToChrNearPos 2021-02-05 23:48:57 +10:00
Ryan Dwyer aa14a1e898 Rename func0f096750 to atan2f 2021-02-05 17:26:42 +10:00
Ryan Dwyer a542ac7e51 Introduce SFX constants 2021-02-05 13:03:15 +10:00
Ryan Dwyer bf430ae87e Decompile playerChooseSpawnLocation 2021-02-04 12:19:30 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 36f092e775 Split lib_12dc0.c into rng.c and args.c 2021-01-30 19:42:22 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 615d670a0f Rename known lib files 2021-01-29 23:29:37 +10:00
Ryan Dwyer 790698169c Decompile sightTick 2021-01-24 15:42:19 +10:00
Ryan Dwyer 2af20b8596 Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
Ryan Dwyer dd7927900f Minor cleanup 2021-01-17 01:06:06 +10:00
Ryan Dwyer 6fe7d5d77b Decompile frChooseAutogunTarget 2021-01-17 00:16:41 +10:00
Ryan Dwyer 77156f1a7b Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
Ryan Dwyer 6b6a3b0735 Get frTick closer to matching 2021-01-12 16:41:53 +10:00
Ryan Dwyer 92fad46faf Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
Ryan Dwyer 2d28a20703 Decompile smokeInit 2021-01-07 09:57:43 +10:00
Ryan Dwyer d3c5c29d4f Decompile explosionsInit 2021-01-07 09:52:02 +10:00
Ryan Dwyer d0e1a8a091 Decompile smokeRender 2021-01-07 09:44:25 +10:00
Ryan Dwyer 229afe5858 Decompile explosionRender 2021-01-07 08:37:00 +10:00
Ryan Dwyer 60af7bdd91 Rename remaining menu dialog and menu item symbols 2021-01-05 11:09:38 +10:00
Ryan Dwyer b4fe2ded7f Decompile func0f010bb0 2021-01-03 21:16:55 +10:00
Ryan Dwyer ae3cf01dd2 Rename inventory files and functions 2021-01-02 19:11:36 +10:00
Ryan Dwyer 1a98fcbc01 Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00