Commit Graph

705 Commits

Author SHA1 Message Date
Ryan Dwyer f3fae2f180 Decompile modelRenderNodeStarGunfire 2022-07-24 17:22:01 +10:00
Ryan Dwyer ee4fa30cd2 Decompile model0001bc14 2022-07-24 11:51:54 +10:00
Ryan Dwyer 155691682e Decompile objCalculateGeoBlockVertices 2022-07-22 17:47:23 +10:00
Ryan Dwyer 985c164b1c Decompile hovTick 2022-07-21 23:56:31 +10:00
Ryan Dwyer f3ce31d5da Decompile autogunTickShoot 2022-07-21 19:49:09 +10:00
Ryan Dwyer fef5f17563 Decompile projectileTick 2022-07-20 21:20:17 +10:00
Ryan Dwyer ffae7d36fb Discover geo types and rename tiles to geo 2022-07-17 11:45:27 +10:00
Ryan Dwyer 04a4a96995 Decompile bgPopulateVtxBatchType 2022-07-13 10:36:37 +10:00
Ryan Dwyer 8d60a8255f Decompile bgExecuteCommandsBranch 2022-07-12 17:22:49 +10:00
Ryan Dwyer 5d8f96f36a Decompile bgChooseRoomsToLoad and discover more room and portal flags 2022-07-11 23:42:04 +10:00
Ryan Dwyer c94f0e196a Decompile bgunTickGunLoad 2022-07-10 21:36:13 +10:00
Ryan Dwyer a1fe175a7e Decompile splat0f14986c 2022-07-02 16:32:24 +10:00
Ryan Dwyer bc591bf6fc Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
Ryan Dwyer a1f35464c1 Discover wallhit types 2022-06-30 22:10:52 +10:00
Ryan Dwyer bc20fc3b6b Decompile dyntexUpdateReset 2022-06-27 17:42:09 +10:00
Ryan Dwyer 2d2bc50182 Decompile creditsDrawSlide 2022-06-26 21:10:43 +10:00
Ryan Dwyer 3cc9cfe62b Decompile frLoadData 2022-06-19 10:58:23 +10:00
Ryan Dwyer 9b7b98d61c Improve mismatch of sightDrawDefault 2022-06-16 17:19:05 +10:00
Ryan Dwyer a11ec77e34 Decompile propsnd0f094b1c 2022-06-14 19:21:19 +10:00
Ryan Dwyer 4d0738efa1 Attempt to decompile propsndTickChannel 2022-06-14 18:57:57 +10:00
Ryan Dwyer 2fd2b77d0d Decompile func0f0037ac 2022-06-12 18:14:28 +10:00
Ryan Dwyer cda3601c25 Attempt to decompile lightTickBroken 2022-06-12 11:25:47 +10:00
Ryan Dwyer ed29909c77 Decompile bviewDrawFisheye 2022-06-01 22:21:56 +10:00
Ryan Dwyer 037abb1c53 Decompile func0f163528 2022-04-28 18:57:46 +10:00
Ryan Dwyer 4dd72b7124 Decompile portalFindBbox 2022-04-24 20:41:11 +10:00
Ryan Dwyer 68aa0bb69c Attempt to decompile autogunTick 2022-04-24 17:27:21 +10:00
Ryan Dwyer 9a396e4e1d Decompile objHit 2022-04-22 23:17:59 +10:00
Ryan Dwyer 576e02f9d4 Decompile func0f03e9f4 2022-04-20 17:31:44 +10:00
Ryan Dwyer 3172bb3503 Decompile filemgrHandleSetLanguage 2022-04-16 20:19:49 +10:00
Ryan Dwyer b6763b6719 Decompile objDeform 2022-04-14 17:17:51 +10:00
Ryan Dwyer 72d0d415d3 Decompile objLand 2022-04-12 21:18:06 +10:00
Ryan Dwyer 5e32d91c3f Decompile chopperIncrementBarrel 2022-04-12 08:16:10 +10:00
Ryan Dwyer 0003115ab0 Decompile func0f06cd00 2022-04-10 20:17:39 +10:00
Ryan Dwyer 4f87ec054d Decompile objCheckDestroyed 2022-04-08 21:45:04 +10:00
Ryan Dwyer ff23074f9b Decompile func0f089a94 2022-04-07 21:36:11 +10:00
Ryan Dwyer 8a297414cb Decompile platformDisplaceProps 2022-04-05 23:03:32 +10:00
Ryan Dwyer f9896d6dc4 Separate projectile struct into monitormount and projectile 2022-04-05 19:26:14 +10:00
Ryan Dwyer 1e1ade4f63 Attempt to decompile bgunRender 2022-04-04 19:45:01 +10:00
Ryan Dwyer bf9aa0911e Decompile bgunCreateThrownProjectile 2022-04-03 12:06:52 +10:00
Ryan Dwyer 6c495d2e64 Decompile bgun0f0a4e44 2022-04-02 17:55:10 +10:00
Ryan Dwyer 4ec5f13a3c Decompile bgunCreateFx 2022-04-02 14:22:58 +10:00
Ryan Dwyer 38146c758d Find workaround for PLAYERCOUNT3012() macro 2022-04-02 12:32:52 +10:00
Ryan Dwyer 40c778872e Introduce RANDOMFRAC() macro 2022-04-02 12:21:25 +10:00
Ryan Dwyer df212d317d Decompile bgunUpdateReaper 2022-04-01 23:14:31 +10:00
Ryan Dwyer 7782415012 Rename some bondgun functions 2022-03-30 20:50:27 +10:00
Ryan Dwyer 1f23768479 Decompile starsRender 2022-03-26 20:12:21 +10:00
Ryan Dwyer b88100b7a6 Decompile explosionCreate 2022-03-22 17:12:36 +10:00
Ryan Dwyer 6f086971fc Decompile func0f13c07c 2022-03-20 14:21:22 +10:00
Ryan Dwyer 66914659ff Rename a heap of file functions 2022-03-19 14:23:26 +10:00
Ryan Dwyer 50be7d5a17 jpn-final: Decompile hudmsgCreateFromArgs 2022-03-19 10:38:22 +10:00