Ryan Dwyer
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c95f4a67f2
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Decompile gamefileLoad
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2021-09-13 21:09:26 +10:00 |
|
Ryan Dwyer
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7d44ea11e1
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Rename game_097ba0.c to bondgun.c, and related functions
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2021-06-13 17:19:11 +10:00 |
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Ryan Dwyer
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9d4f2ffd2a
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Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
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2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
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31f1573a6e
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ntsc-beta: Get game .rodata matching
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2021-03-24 19:10:49 +10:00 |
|
Ryan Dwyer
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a9dd61274a
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ntsc-beta: Replace hard coded jal addresses
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2021-03-23 17:47:19 +10:00 |
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Ryan Dwyer
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4b7473d768
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ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
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Ryan Dwyer
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47b1b537f3
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ntsc-1.0 and pal-final: Replace hard coded jal addresses
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2021-03-17 22:59:54 +10:00 |
|
Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
|
Ryan Dwyer
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56ff30460a
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pal-final: Get game .rodata matching
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2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
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bd15d29866
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pal-final: Get lib segment matching excluding pointers
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2021-03-08 17:39:45 +10:00 |
|
Ryan Dwyer
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94fe5fc943
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Decompile func0f0336a8
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2021-03-06 15:17:06 +10:00 |
|
Ryan Dwyer
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de3f10a9af
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Decompile func0f09e004
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2021-03-05 17:01:56 +10:00 |
|
Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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Ryan Dwyer
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3c71fbb36c
|
Decompile mpSelectTuneListHandler
|
2021-02-14 23:35:44 +10:00 |
|
Ryan Dwyer
|
0a2e472e12
|
Replace some broken pointers
|
2021-02-09 16:03:53 +10:00 |
|
Ryan Dwyer
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a542ac7e51
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Introduce SFX constants
|
2021-02-05 13:03:15 +10:00 |
|
Ryan Dwyer
|
615d670a0f
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Rename known lib files
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2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
dd7927900f
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Minor cleanup
|
2021-01-17 01:06:06 +10:00 |
|
Ryan Dwyer
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77156f1a7b
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Split game_0b63b0.c into game_0b69d0.c
|
2021-01-16 21:09:59 +10:00 |
|
Ryan Dwyer
|
60af7bdd91
|
Rename remaining menu dialog and menu item symbols
|
2021-01-05 11:09:38 +10:00 |
|
Ryan Dwyer
|
c35189cfe3
|
Introduce MENUROOT_COOPCONTINUE and MENUROOT_4MBFILEMGR constants
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2021-01-04 17:40:59 +10:00 |
|
Ryan Dwyer
|
591c39b04e
|
Discover g_FileState
|
2021-01-04 16:53:20 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
|
2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
85fd14a12e
|
Rename mplayer files
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2021-01-02 15:57:09 +10:00 |
|
Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
|
Ryan Dwyer
|
3b9ebaf369
|
Rename VI mode symbols
|
2020-12-22 12:13:01 +10:00 |
|
Ryan Dwyer
|
525c648f03
|
Rename player.itemswitch to devicesactive and introduce DEVICE constants
|
2020-12-15 22:03:05 +10:00 |
|
Ryan Dwyer
|
4b159189cf
|
Decompile mpEndMatch
|
2020-11-26 23:39:00 +10:00 |
|
Ryan Dwyer
|
5dc8a0622f
|
Decompile currentPlayerTickPauseMenu
|
2020-11-26 23:25:26 +10:00 |
|
Ryan Dwyer
|
b899c825c5
|
Decompile func0f1189d8
|
2020-11-15 19:53:21 +10:00 |
|
Ryan Dwyer
|
15072ce5fb
|
Decompile pakGameNoteListMenuHandler
|
2020-11-10 17:15:17 +10:00 |
|
Ryan Dwyer
|
e2eb20ce23
|
Decompile cameraDoAnimation
|
2020-11-01 17:49:00 +10:00 |
|
Ryan Dwyer
|
989f0139eb
|
Rename a heap of controller symbols
|
2020-11-01 17:38:14 +10:00 |
|
Ryan Dwyer
|
51d8d114ff
|
Rename lib_0d520.c to main.c
|
2020-10-09 18:50:57 +10:00 |
|
Ryan Dwyer
|
9d67ee9c57
|
Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
|
2020-10-09 17:54:01 +10:00 |
|
Ryan Dwyer
|
fd19949c14
|
Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
|
2020-10-09 17:39:28 +10:00 |
|
Ryan Dwyer
|
d05a05831a
|
Decompile mpPerformSanityChecks
|
2020-08-30 20:22:22 +10:00 |
|
Ryan Dwyer
|
01c9cefbf8
|
Rename game_16cfa0.c to music.c
|
2020-08-29 22:37:48 +10:00 |
|
Ryan Dwyer
|
ae01166fd6
|
Rename many music related symbols
|
2020-08-29 00:41:53 +10:00 |
|
Ryan Dwyer
|
8f497241cd
|
Introduce IS4MB macro
|
2020-08-27 19:07:46 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
3a6a689d77
|
Decompile mpStartMatch
|
2020-08-20 20:36:06 +10:00 |
|
Ryan Dwyer
|
574091e310
|
Decompile mpCalculateLockIfLastWinnerOrLoser
|
2020-08-20 20:06:09 +10:00 |
|
Ryan Dwyer
|
60f26e68b1
|
Decompile audioSetBgMusicForMenu
|
2020-08-20 18:51:37 +10:00 |
|
Ryan Dwyer
|
93e34b4d6f
|
Attempt to decompile menuTickAll
|
2020-08-20 17:49:09 +10:00 |
|
Ryan Dwyer
|
f8a5fd9962
|
Decompile func0f01bea0
|
2020-08-14 19:15:58 +10:00 |
|
Ryan Dwyer
|
2c69ae9151
|
Rename a heap of firing range symbols and document FR commands
|
2020-08-13 19:27:37 +10:00 |
|
Ryan Dwyer
|
6f62409dcd
|
Rename game_19c990.c to training.c
|
2020-08-01 23:25:55 +10:00 |
|
Ryan Dwyer
|
595273b5e9
|
Decompile titleSetNextStage
|
2020-07-27 22:25:37 +10:00 |
|
Ryan Dwyer
|
23091a58ec
|
Rename some menu related symbols
|
2020-07-10 23:00:52 +10:00 |
|