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15 lines
382 B
C
15 lines
382 B
C
#ifndef _IN_GAME_GAME_129210_H
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#define _IN_GAME_GAME_129210_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void vtxstoreReset(void);
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void vtxstoreFixRefs(union modelrwdata *find, union modelrwdata *replacement);
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void vtxstoreTick(void);
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void *vtxstoreAllocate(s32 count, s32 index, struct modelnode *node, s32 level);
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void vtxstoreFree(s32 type, void *arg1);
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#endif
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