mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-14 20:30:01 -04:00
46 lines
668 B
C
46 lines
668 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0083d0.h"
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#include "game/data/data_00e460.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_01a3a0.h"
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#include "game/data/data_020df0.h"
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#include "game/data/data_02da90.h"
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#include "gvars/gvars.h"
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#include "types.h"
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f32 floorf(f32 value)
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{
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f32 fvalue;
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if (value >= 0) {
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return (s32)value;
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}
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fvalue = (s32)value;
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if (value == fvalue) {
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return fvalue;
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}
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return fvalue - 1;
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}
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s32 floor(f32 value)
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{
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s32 ivalue;
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if (value >= 0) {
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return value;
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}
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ivalue = value;
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if (value == ivalue) {
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return ivalue;
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}
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return ivalue - 1;
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}
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