Files
perfect-dark/src/include/lib/anim.h
T
2021-12-21 18:49:57 +10:00

28 lines
1.1 KiB
C

#ifndef _IN_LIB_ANIM_H
#define _IN_LIB_ANIM_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void animsInit(void);
void animsInitTables(void);
void anim0002373c(void);
s32 animGetNumFrames(s16 anim_id);
bool animHasFrames(s16 animnum);
s32 animGetNumAnimations(void);
u8 *animDma(u8 *dst, u32 segoffset, u32 len);
s32 anim0002384c(s16 animnum, s32 frame);
bool anim00023908(s16 animnum, s32 frame, s32 *frameptr);
bool anim000239e0(s16 animnum, s32 frame);
u8 anim00023ab0(s16 animnum, s32 framenum);
void anim00023d0c(void);
void anim00023d38(s16 animnum);
u32 anim00023f50(u8 *arg0, u8 arg1, u32 arg2);
u32 anim00023fe0(u8 *arg0, u8 arg1, u32 arg2);
void anim00024050(s32 arg0, s32 arg1, struct skeleton *skel, s32 animnum, u32 arg4, struct coord *arg5, struct coord *arg6, struct coord *arg7);
u32 anim0002485c(s32 arg0, s32 arg1, struct skeleton *skel, s16 animnum, s32 loopframe, s16 *arg5, s32 arg6);
f32 anim00024b64(u32 arg0, u32 arg1, struct skeleton *skel, s16 animnum, u32 arg4, struct coord *coord, u32 arg6);
f32 anim00024c14(s32 arg0, s16 animnum, u8 arg2);
#endif