Files
perfect-dark/src/setups/setuparec.c
T
2023-01-17 20:14:19 +10:00

49 lines
1.0 KiB
C

//
// Ravine (MP)
//
#include "stagesetup.h"
extern s32 intro[];
extern u32 props[];
extern struct path paths[];
extern struct ailist ailists[];
struct stagesetup setup = {
NULL,
NULL,
NULL,
intro,
props,
paths,
ailists,
NULL,
};
u32 props[] = {
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_XTOPADBOUNDS | OBJFLAG_YTOPADBOUNDS | OBJFLAG_ZTOPADBOUNDS | OBJFLAG_IGNOREFLOORCOLOUR | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_FORCENOBOUNCE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_NOFALL | OBJFLAG2_FALLWITHOUTROTATION | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_IMMUNETOEXPLOSIONS, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
endprops
};
u8 unregistered_func1[] = {
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};
u8 unregistered_func2[] = {
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};
s32 intro[] = {
endintro
};
struct path paths[] = {
{ NULL, 0, 0 },
};
struct ailist ailists[] = {
{ NULL, 0 },
};