Files
perfect-dark/src/include/game/game_01b0a0.h
T

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317 B
C

#ifndef _IN_GAME_GAME_01B0A0_H
#define _IN_GAME_GAME_01B0A0_H
#include <ultra64.h>
#include "types.h"
f32 pdmodeGetReaction(void);
f32 pdmodeGetHealth(void);
f32 pdmodeGetDamage(void);
f32 pdmodeGetAccuracy(void);
void func0f01b148(u32 arg0);
void titleSetNextStage(s32 stagenum);
void activemenuTick(void);
#endif