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Decomp AdventureFlags::func_ov00_02097e7c
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@@ -1,4 +1,5 @@
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#include "Save/AdventureFlags.hpp"
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#include "Cutscene/CutsceneHandler.hpp"
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extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
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extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler);
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@@ -98,7 +99,18 @@ bool AdventureFlags::func_ov00_02097e6c() {
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return func_ov000_02098114(this->mCutsceneHandler);
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}
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bool AdventureFlags::func_ov00_02097e7c() {}
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bool AdventureFlags::func_ov00_02097e7c() {
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bool bVar1;
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bVar1 = this->func_ov00_02097e6c();
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if (bVar1) {
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bVar1 = this->mCutsceneHandler->SkipCutscene(0);
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return bVar1;
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}
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return false;
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}
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bool AdventureFlags::func_ov00_02097ea4() {}
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unk32 AdventureFlags::func_ov00_02097ecc() {}
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void *AdventureFlags::func_ov00_02097f8c() {}
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