PlayerControl: Decomp 27%

This commit is contained in:
Aetias
2025-02-09 09:38:23 +01:00
parent bbc7382bdf
commit 57de079397
14 changed files with 366 additions and 50 deletions
+5 -5
View File
@@ -601,7 +601,7 @@ _ZN10MapManager18func_ov00_020839b4Ei kind:function(arm,size=0x10) addr:0x20839b
_ZN10MapManager18func_ov00_020839c4Ei kind:function(arm,size=0x10) addr:0x20839c4
_ZN10MapManager18func_ov00_020839d4Ev kind:function(arm,size=0x24) addr:0x20839d4
_ZN10MapManager18func_ov00_020839f8Ev kind:function(arm,size=0x24) addr:0x20839f8
_ZN10MapManager18func_ov00_02083a1cEiPS_P5Vec3p kind:function(arm,size=0x38) addr:0x2083a1c
_ZN10MapManager18func_ov00_02083a1cEP5Vec2bPS_P5Vec3p kind:function(arm,size=0x38) addr:0x2083a1c
_ZN10MapManager18func_ov00_02083a54EiPS_iii kind:function(arm,size=0x130) addr:0x2083a54
_ZN10MapManager18func_ov00_02083b84Ev kind:function(arm,size=0x28) addr:0x2083b84
_ZN10MapManager18func_ov00_02083bacEv kind:function(arm,size=0x28) addr:0x2083bac
@@ -675,10 +675,10 @@ _ZN10MapManager17GetMapData_Unk_09Ev kind:function(arm,size=0xc) addr:0x2084d18
_ZN10MapManager18func_ov00_02084d24Ecci kind:function(arm,size=0x28) addr:0x2084d24
_ZN10MapManager18func_ov00_02084d4cEiiP5Vec3p kind:function(arm,size=0x170) addr:0x2084d4c
_ZN10MapManager18func_ov00_02084ebcEi kind:function(arm,size=0x24c) addr:0x2084ebc
_ZN10MapManager18func_ov00_02085108EPi kind:function(arm,size=0x174) addr:0x2085108
_ZN10MapManager18func_ov00_02085108EP5Vec3p kind:function(arm,size=0x174) addr:0x2085108
_ZN10MapManager18func_ov00_0208527cEv kind:function(arm,size=0x180) addr:0x208527c
_ZN10MapManager18func_ov00_020853fcEv kind:function(arm,size=0x198) addr:0x20853fc
_ZN10MapManager18func_ov00_02085594Ev kind:function(arm,size=0x2a8) addr:0x2085594
_ZN10MapManager18func_ov00_02085594EP5Vec3p kind:function(arm,size=0x2a8) addr:0x2085594
_ZN10MapManager18func_ov00_0208583cEiP5Vec3pi kind:function(arm,size=0x74) addr:0x208583c
_ZN10MapManager18func_ov00_020858b0Ev kind:function(arm,size=0x184) addr:0x20858b0
_ZN10MapManager18func_ov00_02085a34Eii kind:function(arm,size=0x22c) addr:0x2085a34
@@ -2195,7 +2195,7 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af
_ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af42c
_ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af454
_ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af4a4
_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af538
_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af538
_ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af6e4
_ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af778
_ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afad8
@@ -3320,7 +3320,7 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20cea3c
func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea80
func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20ceacc
func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceb24
func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20cebcc
_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20cebcc
func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20cec08
func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec60
func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cecd8
+5 -5
View File
@@ -601,7 +601,7 @@ _ZN10MapManager18func_ov00_020839b4Ei kind:function(arm,size=0x10) addr:0x208395
_ZN10MapManager18func_ov00_020839c4Ei kind:function(arm,size=0x10) addr:0x2083964
_ZN10MapManager18func_ov00_020839d4Ev kind:function(arm,size=0x24) addr:0x2083974
_ZN10MapManager18func_ov00_020839f8Ev kind:function(arm,size=0x24) addr:0x2083998
_ZN10MapManager18func_ov00_02083a1cEiPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc
_ZN10MapManager18func_ov00_02083a1cEP5Vec2bPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc
_ZN10MapManager18func_ov00_02083a54EiPS_iii kind:function(arm,size=0x130) addr:0x20839f4
_ZN10MapManager18func_ov00_02083b84Ev kind:function(arm,size=0x28) addr:0x2083b24
_ZN10MapManager18func_ov00_02083bacEv kind:function(arm,size=0x28) addr:0x2083b4c
@@ -675,10 +675,10 @@ _ZN10MapManager17GetMapData_Unk_09Ev kind:function(arm,size=0xc) addr:0x2084cb8
_ZN10MapManager18func_ov00_02084d24Ecci kind:function(arm,size=0x28) addr:0x2084cc4
_ZN10MapManager18func_ov00_02084d4cEiiP5Vec3p kind:function(arm,size=0x170) addr:0x2084cec
_ZN10MapManager18func_ov00_02084ebcEi kind:function(arm,size=0x24c) addr:0x2084e5c
_ZN10MapManager18func_ov00_02085108EPi kind:function(arm,size=0x174) addr:0x20850a8
_ZN10MapManager18func_ov00_02085108EP5Vec3p kind:function(arm,size=0x174) addr:0x20850a8
_ZN10MapManager18func_ov00_0208527cEv kind:function(arm,size=0x180) addr:0x208521c
_ZN10MapManager18func_ov00_020853fcEv kind:function(arm,size=0x198) addr:0x208539c
_ZN10MapManager18func_ov00_02085594Ev kind:function(arm,size=0x2a8) addr:0x2085534
_ZN10MapManager18func_ov00_02085594EP5Vec3p kind:function(arm,size=0x2a8) addr:0x2085534
_ZN10MapManager18func_ov00_0208583cEiP5Vec3pi kind:function(arm,size=0x74) addr:0x20857dc
_ZN10MapManager18func_ov00_020858b0Ev kind:function(arm,size=0x184) addr:0x2085850
_ZN10MapManager18func_ov00_02085a34Eii kind:function(arm,size=0x22c) addr:0x20859d4
@@ -2195,7 +2195,7 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af
_ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af3cc
_ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af3f4
_ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af444
_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af4d8
_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af4d8
_ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af684
_ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af718
_ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afa78
@@ -3222,7 +3222,7 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20ce9dc
func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea20
func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20cea6c
func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceac4
func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20ceb6c
_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20ceb6c
func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20ceba8
func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec00
func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cec78
+1 -3
View File
@@ -8,9 +8,7 @@ struct ActorRef {
/* 4 */ s32 index;
/* 8 */
inline ActorRef() {
Reset();
}
inline ActorRef() {}
inline ActorRef(s32 id, s32 index) :
id(id),
index(index) {}
+1
View File
@@ -10,6 +10,7 @@
class ActorNaviBase_Unk1 {};
class ActorNaviBase : public Actor {
public:
/* 000 (base) */
/* 158 */ Vec3p mOffsetPos;
/* 164 */ unk32 mUnk_164;
+7 -1
View File
@@ -3,6 +3,12 @@
#include "global.h"
#include "types.h"
struct UnkStruct_027e0d38_Unk28 {
/* 00 */ unk8 mUnk_00[0x34];
/* 34 */ bool mUnk_34;
/* 35 */
};
struct UnkStruct_027e0d38 {
/* 00 */ unk8 mUnk_00;
/* 01 */ unk8 mUnk_01[3]; // padding?
@@ -19,7 +25,7 @@ struct UnkStruct_027e0d38 {
/* 21 */ unk8 mUnk_21;
/* 22 */ unk8 mUnk_22[2]; // padding?
/* 24 */ void *mUnk_24;
/* 28 */ void *mUnk_28;
/* 28 */ UnkStruct_027e0d38_Unk28 *mUnk_28;
/* 2c */
s32 func_ov000_02078b40();
+22
View File
@@ -0,0 +1,22 @@
#pragma once
#include "global.h"
#include "types.h"
struct UnkStruct_027e0e2c {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk16 mUnk_14;
/* 16 */ unk16 mUnk_16;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2c */
};
extern UnkStruct_027e0e2c data_027e0e2c;
+26
View File
@@ -0,0 +1,26 @@
#pragma once
#include "global.h"
#include "types.h"
struct UnkStruct_027e0ffc {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04[0x4];
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk8 mUnk_24;
/* 25 */ unk8 mUnk_25[0x3];
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
/* 30 */ unk32 mUnk_30;
/* 34 */ unk32 mUnk_34;
/* 38 */ unk8 mUnk_38;
/* 39 */
void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3);
void func_ov000_020ced64(Cylinder *param1, u32 param2);
};
extern UnkStruct_027e0ffc data_027e0ffc;
+5 -5
View File
@@ -158,7 +158,7 @@ public:
bool func_ov00_020839c4(s32 param_2);
static unk8 func_ov00_020839d4();
static unk8 func_ov00_020839f8();
static void func_ov00_02083a1c(unk32 param_1, MapManager *param_2, Vec3p *param_3);
static void func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3);
static unk8 func_ov00_02083a54(unk32 param_1, MapManager *param_2, unk32 param_3, unk32 param_4, unk32 param_5);
static unk8 func_ov00_02083b84();
static unk8 func_ov00_02083bac();
@@ -166,7 +166,7 @@ public:
static unk8 func_ov00_02083bfc();
unk8 func_ov00_02083c24(unk32 param_2);
unk8 func_ov00_02083c50(unk32 param_2);
unk8 func_ov00_02083c7c(Vec3p *param_2, unk32 param_3);
unk8 func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3);
static unk8 func_ov00_02083ce8(unk8 param_1, unk8 param_2, unk8 param_3, unk8 param_4, unk32 param_5);
unk8 func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4);
unk8 MapData_vfunc_60();
@@ -180,7 +180,7 @@ public:
void GetTileWorldBounds(Vec2b *tile, AABB *tileBounds);
unk8 MapData_vfunc_54();
unk8 func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4);
unk8 MapData_vfunc_78();
unk32 MapData_vfunc_78();
static unk8 func_ov00_020840dc();
static unk8 func_ov00_02084100(unk32 param_1, MapManager *param_2);
unk8 GetMapData_Unk_48();
@@ -232,10 +232,10 @@ public:
unk8 func_ov00_02084d24(unk8 param_2, unk8 param_3, unk32 param_4);
s32 func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4);
unk8 func_ov00_02084ebc(unk32 param_2);
s32 func_ov00_02085108(s32 *param_2);
s32 func_ov00_02085108(Vec3p *param_2);
static unk8 func_ov00_0208527c();
static unk8 func_ov00_020853fc();
static unk8 func_ov00_02085594();
unk8 func_ov00_02085594(Vec3p *param_1);
static void func_ov00_0208583c(unk32 param_1, Vec3p *param_2, unk32 param_3);
static unk8 func_ov00_020858b0();
s32 func_ov00_02085a34(unk32 param_2, unk32 param_3);
+1 -1
View File
@@ -34,7 +34,7 @@ public:
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const;
/* 40 */ virtual unk32 vfunc_40() const;
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const;
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const;
/* 48 */ virtual unk32 vfunc_48() const;
/* 4c */ virtual s32 vfunc_4c() const;
/* 50 */
+7 -8
View File
@@ -28,7 +28,7 @@ public:
/* 50 */ q20 mTouchSpeedX; // how fast the stylus moves
/* 54 */ q20 mTouchSpeedY;
/* 58 */ q20 mTouchDist; // pixel distance from touch to link, deadzone is 20 pixels
/* 5c */ unk32 mUnk_5c;
/* 5c */ q20 mTouchSpeed;
/* 60 */ s16 mTouchDuration;
/* 62 */ s16 mTouchSlowDuration; // resets to 0 if stylus is fast enough
/* 64 */ s16 mTouchFastTime; // gets set to mTouchDuration if stylus is fast enough
@@ -57,13 +57,12 @@ public:
/* 84 */ ActorRef mFollowRef;
/* 8c */ ActorRef mNextFollowRef;
/* 94 */ ActorRef mLastFollowRef;
/* 9c */ u8 mUnk_9c;
/* 9d */ u8 mUnk_9d;
/* 9c */ Vec2b mUnk_9c;
/* 9e */ unk8 mUnk_9e[2];
/* a0 */ void *mFollowActor;
/* a4 */ q20 mFollowDist;
/* a8 */ u16 mFollowStuckTimer;
/* aa */ u16 mCutsceneEndTimer;
/* aa */ s16 mCutsceneEndTimer;
/* ac */ s16 mUnk_ac;
/* ae */ unk16 mUnk_ae;
/* b0 */ Vec3p mAim; // used by boomerang, bow and rope
@@ -75,11 +74,11 @@ public:
/* d8 */
static bool func_ov00_020aeeac();
bool func_ov00_020aeef8();
static bool func_ov00_020aeef8();
void func_ov00_020aef30();
void UpdateAim();
Actor *GetFollowActor();
bool func_ov00_020af01c(unk8 *param1);
bool func_ov00_020af01c(Vec2b *param1);
void SetUnk_80();
void StopFollowing();
void func_ov00_020af06c();
@@ -90,14 +89,14 @@ public:
bool CheckTouching(u32 param1);
bool CheckTouchFast(u32 param1);
bool func_ov00_020af4a4();
void func_ov00_020af538();
void func_ov00_020af538(bool param1, u8 param2);
void func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4);
bool func_ov00_020af778();
bool func_ov00_020afad8(Vec3p *param1);
void func_ov00_020afb6c();
bool func_ov00_020afe88(s32 param1, bool param2);
bool func_ov00_020afeec(unk32 param1, bool param2);
void func_ov00_020aff90(unk32 param1, unk32 param2);
void func_ov00_020aff90(Cylinder *param1, unk32 param2);
void func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4);
void func_ov00_020b014c();
void SetAim();
+2 -2
View File
@@ -49,8 +49,8 @@ bool Approach_thunk(unk32 *src, unk32 dest, unk32 step);
extern q4 gSinCosTable[];
typedef struct {
/* 0 */ s8 x;
/* 1 */ s8 y;
/* 0 */ u8 x;
/* 1 */ u8 y;
/* 2 */
} Vec2b;
+5 -5
View File
@@ -113,7 +113,7 @@ bool MapManager::func_ov00_020839b4(s32 param_2) {}
bool MapManager::func_ov00_020839c4(s32 param_2) {}
unk8 MapManager::func_ov00_020839d4() {}
unk8 MapManager::func_ov00_020839f8() {}
void MapManager::func_ov00_02083a1c(unk32 param_1, MapManager *param_2, Vec3p *param_3) {}
void MapManager::func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3) {}
unk8 MapManager::func_ov00_02083a54(unk32 param_1, MapManager *param_2, unk32 param_3, unk32 param_4, unk32 param_5) {}
unk8 MapManager::func_ov00_02083b84() {}
unk8 MapManager::func_ov00_02083bac() {}
@@ -121,7 +121,7 @@ unk8 MapManager::func_ov00_02083bd4() {}
unk8 MapManager::func_ov00_02083bfc() {}
unk8 MapManager::func_ov00_02083c24(unk32 param_2) {}
unk8 MapManager::func_ov00_02083c50(unk32 param_2) {}
unk8 MapManager::func_ov00_02083c7c(Vec3p *param_2, unk32 param_3) {}
unk8 MapManager::func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3) {}
unk8 MapManager::func_ov00_02083ce8(unk8 param_1, unk8 param_2, unk8 param_3, unk8 param_4, unk32 param_5) {}
unk8 MapManager::func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4) {}
unk8 MapManager::MapData_vfunc_60() {}
@@ -135,7 +135,7 @@ unk8 MapManager::func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *pa
void MapManager::GetTileWorldBounds(Vec2b *tile, AABB *tileBounds) {}
unk8 MapManager::MapData_vfunc_54() {}
unk8 MapManager::func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4) {}
unk8 MapManager::MapData_vfunc_78() {}
unk32 MapManager::MapData_vfunc_78() {}
unk8 MapManager::func_ov00_020840dc() {}
unk8 MapManager::func_ov00_02084100(unk32 param_1, MapManager *param_2) {}
unk8 MapManager::GetMapData_Unk_48() {}
@@ -187,10 +187,10 @@ unk8 MapManager::GetMapData_Unk_09() {}
unk8 MapManager::func_ov00_02084d24(unk8 param_2, unk8 param_3, unk32 param_4) {}
s32 MapManager::func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4) {}
unk8 MapManager::func_ov00_02084ebc(unk32 param_2) {}
s32 MapManager::func_ov00_02085108(s32 *param_2) {}
s32 MapManager::func_ov00_02085108(Vec3p *param_2) {}
unk8 MapManager::func_ov00_0208527c() {}
unk8 MapManager::func_ov00_020853fc() {}
unk8 MapManager::func_ov00_02085594() {}
unk8 MapManager::func_ov00_02085594(Vec3p *param_1) {}
void MapManager::func_ov00_0208583c(unk32 param_1, Vec3p *param_2, unk32 param_3) {}
unk8 MapManager::func_ov00_020858b0() {}
s32 MapManager::func_ov00_02085a34(unk32 param_2, unk32 param_3) {}
+1 -1
View File
@@ -9,7 +9,7 @@ u32 EquipItem::vfunc_2c() {}
void EquipItem::vfunc_34(unk16 *param1) {}
unk32 EquipItem::vfunc_40() const {}
unk32 EquipItem::vfunc_44(unk32 param1) const {}
unk32 EquipItem::vfunc_48(unk32 param1) const {}
unk32 EquipItem::vfunc_48() const {}
s32 EquipItem::vfunc_4c() const {}
Vec3p *EquipItem::GetPlayerPos() {}
void EquipItem::func_ov000_020be99c(Vec3p *param1) {}
+278 -14
View File
@@ -5,9 +5,13 @@
#include "DTCM/UnkStruct_027e077c.hpp"
#include "DTCM/UnkStruct_027e0c68.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e0e2c.hpp"
#include "DTCM/UnkStruct_027e0ffc.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Item/ItemManager.hpp"
#include "Map/MapManager.hpp"
#include "Player/PlayerBase.hpp"
#include "Player/PlayerLinkBase.hpp"
#include "Save/AdventureFlags.hpp"
ARM bool PlayerControl::func_ov00_020aeeac() {
@@ -60,10 +64,9 @@ ARM Actor *PlayerControl::GetFollowActor() {
return gActorManager->GetActor(&mFollowRef);
}
ARM bool PlayerControl::func_ov00_020af01c(unk8 *param1) {
ARM bool PlayerControl::func_ov00_020af01c(Vec2b *param1) {
if (mFollowing) {
param1[0] = mUnk_9c;
param1[1] = mUnk_9d;
*param1 = mUnk_9c;
return true;
}
return false;
@@ -185,19 +188,280 @@ bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) {
}
}
bool PlayerControl::CheckTouchedNow(u32 param1) {}
bool PlayerControl::CheckUntouchedNow(u32 param1) {}
bool PlayerControl::CheckTouching(u32 param1) {}
bool PlayerControl::CheckTouchFast(u32 param1) {}
bool PlayerControl::func_ov00_020af4a4() {}
void PlayerControl::func_ov00_020af538() {}
void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {}
bool PlayerControl::func_ov00_020af778() {}
bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {}
void PlayerControl::func_ov00_020afb6c() {}
ARM bool PlayerControl::CheckTouchedNow(u32 param1) {
bool result = false;
if (this->func_ov00_020af2d4(param1, true)) {
result = (mFlags & TouchFlag_TouchedNow) != 0;
}
return result;
}
ARM bool PlayerControl::CheckUntouchedNow(u32 param1) {
bool result = false;
if (this->func_ov00_020af2d4(param1, true)) {
result = (mFlags & TouchFlag_UntouchedNow) != 0;
}
return result;
}
ARM bool PlayerControl::CheckTouching(u32 param1) {
return this->func_ov00_020af2d4(param1, true) && mTouch;
}
ARM bool PlayerControl::CheckTouchFast(u32 param1) {
if (this->func_ov00_020af2d4(param1, true)) {
if (mTouchSpeed > FLOAT_TO_Q20(0.5) && mTouchFastTime > 0) {
if (mTouchFastTime <= mTouchDuration) {
if (mTouchDuration < mTouchFastTime + 15) {
return true;
}
}
}
}
return false;
}
ARM bool PlayerControl::func_ov00_020af4a4() {
if (!data_027e0d38->mUnk_28->mUnk_34 && data_027e0e2c.mUnk_04 == -1 && !data_027e103c->func_ov005_02103f4c()) {
if (this->func_ov00_020aeeac()) {
return true;
}
switch (data_027e077c.mUnk_0) {
case 0x1a:
case 0x1b:
case 0x1c: return true;
default: return false;
}
}
return false;
}
ARM void PlayerControl::func_ov00_020af538(bool param1, u8 param2) {
mUnk_7c = param1;
mUnk_7e = param2;
mUnk_7d = param1;
if (mUnk_78) {
bool unk = gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 ? false : true;
if (unk) {
if (!this->func_ov00_020af4a4()) {
mUnk_7c = false;
}
}
if (!unk && this->func_ov00_020aeef8()) {
mUnk_7d = false;
}
}
this->func_ov000_020b7924(mUnk_7c);
if (mUnk_7c) {
if (mTouchDuration == 0) {
if (this->GetFollowActor() != NULL || mFollowing) {
data_027e0ffc.func_ov000_020cebcc(0x10a, gPlayerAngle, 0);
this->StopFollowing();
}
Vec3p vec;
s32 unk = gMapManager->func_ov00_02085108(&vec);
mUnk_82 = unk == 0x3 || unk == 0x7;
}
}
bool usingEquipBefore = mUsingEquipItem;
this->func_ov00_020af06c();
if (usingEquipBefore && !mUsingEquipItem) {
data_027e103c->func_ov000_020cf20c();
}
for (s32 i = 0; i < 2; ++i) {
if (mTouchGesture[i] != NULL) {
mTouchGesture[i]->Update(this);
}
}
mUnk_7f = false;
mUnk_83 = data_027e05f8.mUnk_0 & 0x300;
}
ARM void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {
if (param4 == 4) {
return;
}
if (param3 > 0) {
q20 distance = Vec3p_Distance(&gPlayerPos, param1);
if (distance >= param3) {
return;
}
mFollowRef.Reset();
}
Vec2b unk;
MapManager::func_ov00_02083a1c(&unk, gMapManager, param1);
mUnk_9c = unk;
mFollowing = true;
mUnk_80 = false;
mFollowStuckTimer = 15;
}
ARM bool PlayerControl::func_ov00_020af778() {
if (!mUnk_78 || gAdventureFlags->func_ov00_02097738() || gAdventureFlags->func_ov00_02097750()) {
mCutsceneEndTimer = 15;
return false;
}
if (mCutsceneEndTimer > 0) {
mCutsceneEndTimer -= 1;
return false;
}
if (!this->func_ov00_020aeef8()) {
mNextFollowRef.Reset();
return false;
}
bool bVar1 = false;
EquipItem *equipItem;
if ((mFlags & TouchFlag_UntouchedNow) != 0 && mTouchDuration < 21) {
s32 dx = mTouchLastX - mTouchFastX;
s32 dy = mTouchLastY - mTouchFastY;
if (dx * dx + dy * dy < 100) {
bVar1 = !this->func_ov00_020af2d4(7, true);
if (!bVar1 && mUsingEquipItem) {
ItemFlag equipId = gPlayer->GetEquipId();
if (equipId != ItemFlag_None) {
equipItem = gItemManager->GetEquipItem(equipId);
}
}
}
}
bool isGrabbing = gPlayerLink != NULL && gActorManager->GetActor(&gPlayerLink->mGrabActor) != NULL;
q20 followDistance = 0;
if (bVar1) {
Actor *nextFollowActor = gActorManager->GetActor(&mNextFollowRef);
unk32 uVar4 = 0;
if (nextFollowActor != NULL) {
uVar4 = nextFollowActor->mUnk_12c;
if (this->func_ov00_020afe88(uVar4, isGrabbing) && (equipItem == NULL || equipItem->vfunc_44(uVar4))) {
mFollowRef = mNextFollowRef;
mNextFollowRef.Reset();
mUnk_80 = false;
mFollowStuckTimer = 15;
followDistance = nextFollowActor->XzDistanceToLink();
}
}
Vec3p vec;
s32 iVar4 = gMapManager->func_ov00_02085108(&vec);
vec.y = gPlayerPos.y;
if (equipItem == NULL) {
if (iVar4 != 0 && this->func_ov00_020afeec(iVar4, isGrabbing)) {
this->func_ov00_020af6e4(&vec, followDistance, uVar4);
return true;
}
} else {
if (equipItem->vfunc_48()) {
this->func_ov00_020af6e4(&vec, followDistance, uVar4);
return true;
}
if (followDistance == 0 && equipItem->vfunc_40()) {
this->ApplyTouchWorld(&vec, 0);
this->func_ov00_020af6e4(&vec, 0, uVar4);
return true;
}
}
} else {
ActorRef ref;
ActorManager::func_ov00_020c3484(&ref, gActorManager, 0);
mNextFollowRef = ref;
if (mTouchDuration == 0) {
mLastFollowRef = mNextFollowRef;
}
}
return followDistance > 0;
}
ARM bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {
if (param1->y >= gPlayerPos.y) {
return false;
}
if (mUsingEquipItem) {
if (gPlayer->GetEquipId() == ItemFlag_Shovel) {
Vec3p vec;
return gMapManager->func_ov00_02085594(&vec);
}
return false;
}
return false;
}
ARM void PlayerControl::func_ov00_020afb6c() {
bool iVar1 = this->func_ov00_020af778();
Actor *followActor = gActorManager->GetActor(&mFollowRef);
FairyId fairyId = gItemManager->GetEquippedFairy();
ActorNaviBase *fairy = gItemManager->GetFairy(fairyId);
if (followActor == NULL && fairy != NULL) {
fairy->func_ov000_020bad18();
}
q20 followDist = mFollowDist;
if (followActor == NULL) {
mFollowRef.Reset();
} else {
followDist = Vec3p_Distance(&gPlayerPos, &followActor->mPos);
Cylinder followHitbox;
followActor->GetHitbox(&followHitbox);
followHitbox.pos.y += FLOAT_TO_Q20(0.4);
s32 iVar8 = 0;
u32 uVar9 = 3;
switch (followActor->mUnk_12c) {
case 0: mFollowRef.Reset(); break;
case 1: iVar8 = 1; break;
case 2:
iVar8 = 3;
followHitbox.pos.y += followHitbox.size;
uVar9 = 0;
break;
case 3:
case 4:
iVar8 = 2;
followHitbox.pos.y += followHitbox.size;
uVar9 = 2;
break;
case 5:
iVar8 = 2;
uVar9 = 1;
followHitbox.pos.y += followActor->mYOffset;
break;
}
if (iVar8 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) {
this->func_ov00_020aff90(&followHitbox, iVar8);
if (iVar1) {
data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id);
}
}
}
if (!mFollowing) {
mFollowActor = NULL;
} else {
mFollowActor = (void *) gMapManager->MapData_vfunc_78();
Vec3p local_3c;
s32 iVar2;
s32 iVar7;
if (mFollowActor == NULL) {
local_3c.y = gPlayerPos.y;
Vec2b local_44 = mUnk_9c;
gMapManager->func_ov00_02083c7c(&local_3c, local_44);
iVar2 = 2;
iVar7 = 3;
} else {
}
}
}
bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {}
bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {}
void PlayerControl::func_ov00_020aff90(unk32 param1, unk32 param2) {}
void PlayerControl::func_ov00_020aff90(Cylinder *param1, unk32 param2) {}
void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {}
void PlayerControl::func_ov00_020b014c() {}
void PlayerControl::SetAim() {}