Clean up ItemManager

This commit is contained in:
Aetias
2025-04-26 08:42:04 +02:00
parent 1240571595
commit 5ffac795ab
4 changed files with 73 additions and 80 deletions
+2
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@@ -27,3 +27,5 @@ public:
static void Create();
static void Destroy();
};
extern ItemModelLoader *gItemModelLoader;
+1 -1
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@@ -210,7 +210,7 @@ public:
unk8 func_ov00_0208499c();
unk8 func_ov00_020849c0();
unk8 func_ov00_020849dc();
static bool func_ov00_020849f8(unk32 param_1);
bool func_ov00_020849f8();
unk8 func_ov00_02084a50();
void SpawnNPC(Vec3p *param_2, unk32 param_3, unk32 param_4);
bool func_ov00_02084ac4(u32 actorId);
+69 -78
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@@ -1,6 +1,8 @@
#include "Item/ItemManager.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e0f78.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Item/ItemModelLoader.hpp"
#include "Map/MapManager.hpp"
#include "Player/PlayerLinkBase.hpp"
#include "Player/PlayerManager.hpp"
@@ -158,17 +160,15 @@ ARM ItemModel *ItemManager::GetItemModel(ItemModelId id) {
return mItemModels[id];
}
extern unk32 gItemModelLoader;
extern "C" void *func_ov00_020bb3a8(unk32 param1, u32 index);
extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
extern "C" void func_ov000_020c0bdc(unk32 param1, unk32 param2);
ARM void ItemManager::func_ov00_020ad538(unk32 param1) const {
void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 6);
func_ov00_020c0bdc(unk1, param1);
unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(6);
func_ov000_020c0bdc(unk1, param1);
}
ARM void ItemManager::func_ov00_020ad560(unk32 param1) const {
void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 7);
func_ov00_020c0bdc(unk1, param1);
unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(7);
func_ov000_020c0bdc(unk1, param1);
}
ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) {
@@ -176,8 +176,8 @@ ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) {
}
ARM void ItemManager::func_ov00_020ad594(unk32 param1) const {
void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 11);
func_ov00_020c0bdc(unk1, param1);
unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(11);
func_ov000_020c0bdc(unk1, param1);
}
ARM void ItemManager::Sword_vfunc_38(unk32 param1) {
@@ -237,24 +237,22 @@ ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) {
(*mAmmo)[equipId] = this->GetMaxAmmo(equipId);
}
extern "C" unk32 func_ov00_02078b40(UnkStruct_027e0d38 *param1);
extern void *data_027e10a4;
extern "C" bool func_ov15_02136670(void *param1);
extern unk8 data_ov29_0217a4ac[];
extern "C" bool func_ov015_02136670(void *param1);
extern u8 data_ov022_0217a4ac[];
extern "C" bool _ZN14PlayerLinkBase18func_ov00_020bbd80Ei(unk32 param1, unk32 param2);
extern "C" bool _ZNK11ItemManager7HasItemEi();
extern "C" void _ZN11ItemManager12GetEquipItemEi();
ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
unk32 unk1 = func_ov00_02078b40(data_027e0d38);
if (unk1 == 2) return func_ov15_02136670(data_027e10a4);
unk32 unk1 = data_027e0d38->func_ov000_02078b40();
if (unk1 == 2) return func_ov015_02136670(data_027e10a4);
if (data_027e0d38->mUnk_14 == 1) return false;
// NONMATCH: OverlayId_29 should be in constant pool
if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29 && data_ov29_0217a4ac[0x54] != 0) {
if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29 && data_ov022_0217a4ac[0x54] != 0) {
return false;
}
ItemFlag equipId = mForcedItem;
bool unk2 = !gMapManager->func_ov00_020849f8(equipId);
bool unk2 = !gMapManager->func_ov00_020849f8();
if (mEquippedItem != ItemFlag_None && (unk2 || (u32) mEquippedItem - 9 <= 1) &&
(gPlayerLink == 0 || gPlayerLink->func_ov000_020bbd80(param1)) && this->HasItem(mEquippedItem))
{
@@ -320,7 +318,7 @@ THUMB void ItemManager::SetUnk_09e(u32 index, u16 value) {
}
const u16 sQuiverSizes[] = {20, 20, 30, 50};
const u16 sBombBagSizes[] = {10, 20, 30};
const u16 sBombBagSizes[] = {10, 20, 30, 0};
THUMB u16 ItemManager::GetMaxAmmo(ItemFlag equipId) const {
switch (equipId) {
@@ -379,8 +377,8 @@ THUMB void ItemManager::RemoveItem(ItemFlag item) {
extern ItemModel **data_027e1058;
extern ItemModel **data_027e105c;
extern "C" ItemModel *func_ov00_02079ffc(void *, const char *modelName, const char *textureName, unk32 param4, unk8 param5,
unk8 param6, bool param7);
extern "C" ItemModel *LoadNsbTexturedModel(void *, const char *modelName, const char *textureName, unk32 param4, unk8 param5,
unk8 param6, bool param7);
extern "C" ItemModel *LoadTreasureItemFanfare(ItemModel **, s32 treasureType, bool, bool);
static char *sDefaultItemModel = "key";
static char *sItemModelNames[70] = {
@@ -391,47 +389,47 @@ static char *sItemModelNames[70] = {
[ItemId_WoodenShield] = "shA",
[ItemId_Unk_5] = NULL,
[ItemId_Unk_6] = "force_y",
[ItemId_BombBag] = "bomb\0\0\0",
[ItemId_BombBag] = "bomb",
[ItemId_Bow] = "bow",
[ItemId_BigGreenRupee] = "rupee_g",
[ItemId_HeartContainer] = "heart_utu\0\0",
[ItemId_HeartContainer] = "heart_utu",
[ItemId_Unk_11] = NULL,
[ItemId_Boomerang] = "boomerang\0\0",
[ItemId_Boomerang] = "boomerang",
[ItemId_Scoop] = "scp",
[ItemId_BombchuBag] = "bomchu\0",
[ItemId_BombchuBag] = "bomchu",
[ItemId_BossKey] = "bosskey",
[ItemId_Unk_16] = "rev_bin",
[ItemId_Unk_17] = NULL,
[ItemId_PhantomHourglass] = NULL,
[ItemId_SWSeaChart] = "mapSea\0",
[ItemId_NWSeaChart] = "mapSea\0",
[ItemId_SESeaChart] = "mapSea\0",
[ItemId_NESeaChart] = "mapSea\0",
[ItemId_SWSeaChart] = "mapSea",
[ItemId_NWSeaChart] = "mapSea",
[ItemId_SESeaChart] = "mapSea",
[ItemId_NESeaChart] = "mapSea",
[ItemId_Unk_23] = NULL,
[ItemId_BlueRupee] = "rupee_b",
[ItemId_RedRupee] = "rupee_r",
[ItemId_BigRedRupee] = "rupee_r",
[ItemId_GoldRupee] = "rupee_go\0\0\0",
[ItemId_GoldRupee] = "rupee_go",
[ItemId_Unk_28] = "force_y",
[ItemId_Unk_29] = "force_r",
[ItemId_Unk_30] = "force_b",
[ItemId_Hammer] = "ham",
[ItemId_Rope] = "rope\0\0\0",
[ItemId_SquareCrystal] = "cstl_c\0",
[ItemId_RoundCrystal] = "cstl_s\0",
[ItemId_TriangleCrystal] = "cstl_t\0",
[ItemId_FishingRod] = "fp\0",
[ItemId_Rope] = "rope",
[ItemId_SquareCrystal] = "cstl_c",
[ItemId_RoundCrystal] = "cstl_s",
[ItemId_TriangleCrystal] = "cstl_t",
[ItemId_FishingRod] = "fp",
[ItemId_Cannon] = NULL,
[ItemId_SunKey] = "key_su\0",
[ItemId_SunKey] = "key_su",
[ItemId_Unk_39] = NULL,
[ItemId_Quiver] = "arrowpod\0\0\0",
[ItemId_BigBombBag] = "bmbagM\0",
[ItemId_BigBombchuBag] = "bcbagM\0",
[ItemId_Quiver] = "arrowpod",
[ItemId_BigBombBag] = "bmbagM",
[ItemId_BigBombchuBag] = "bcbagM",
[ItemId_Unk_43] = NULL,
[ItemId_KingsKey] = "key_ki\0",
[ItemId_PowerGem] = "minaP\0\0",
[ItemId_WisdomGem] = "minaC\0\0",
[ItemId_CourageGem] = "minaY\0\0",
[ItemId_KingsKey] = "key_ki",
[ItemId_PowerGem] = "minaP",
[ItemId_WisdomGem] = "minaC",
[ItemId_CourageGem] = "minaY",
[ItemId_PinkCoral] = NULL,
[ItemId_WhitePearlLoop] = NULL,
[ItemId_DarkPearlLoop] = NULL,
@@ -440,44 +438,40 @@ static char *sItemModelNames[70] = {
[ItemId_RutoCrown] = NULL,
[ItemId_HelmarocPlume] = NULL,
[ItemId_RegalRing] = NULL,
[ItemId_GhostKey] = "key_gh\0",
[ItemId_FreebieCard] = "tic_tada\0\0\0",
[ItemId_ComplimentCard] = "tic_ohome\0\0",
[ItemId_ComplimentaryCard] = "tic_rare\0\0\0",
[ItemId_RegalNecklace] = "neckl\0\0",
[ItemId_SalvageArm] = "slvarm\0",
[ItemId_GhostKey] = "key_gh",
[ItemId_FreebieCard] = "tic_tada",
[ItemId_ComplimentCard] = "tic_ohome",
[ItemId_ComplimentaryCard] = "tic_rare",
[ItemId_RegalNecklace] = "neckl",
[ItemId_SalvageArm] = "slvarm",
[ItemId_HerosNewClothes] = NULL,
[ItemId_Kaleidoscope] = "telescope\0\0",
[ItemId_GuardNotebook] = "notebook\0\0\0",
[ItemId_JolenesLetter] = "letter\0",
[ItemId_PrizePostcard] = "card\0\0\0",
[ItemId_WoodHeart] = "marron\0",
[ItemId_Kaleidoscope] = "telescope",
[ItemId_GuardNotebook] = "notebook",
[ItemId_JolenesLetter] = "letter",
[ItemId_PrizePostcard] = "card",
[ItemId_WoodHeart] = "marron",
[ItemId_PhantomSwordBlade] = "swBedge",
[ItemId_PhantomSword] = NULL,
};
static char *sItemModelNames2[8] = {
[ItemId_SwordsmanScroll - ItemId_SwordsmanScroll] = "makimono\0\0\0",
[ItemId_Crimsonine - ItemId_SwordsmanScroll] = "hagaH\0\0",
[ItemId_Azurine - ItemId_SwordsmanScroll] = "hagaK\0\0",
[ItemId_Aquanine - ItemId_SwordsmanScroll] = "hagaS\0\0",
[ItemId_SwordsmanScroll - ItemId_SwordsmanScroll] = "makimono",
[ItemId_Crimsonine - ItemId_SwordsmanScroll] = "hagaH",
[ItemId_Azurine - ItemId_SwordsmanScroll] = "hagaK",
[ItemId_Aquanine - ItemId_SwordsmanScroll] = "hagaS",
[ItemId_RedPotion - ItemId_SwordsmanScroll] = "rev_bin",
[ItemId_PurplePotion - ItemId_SwordsmanScroll] = "rev_binP\0\0\0",
[ItemId_YellowPotion - ItemId_SwordsmanScroll] = "rev_binY\0\0\0",
[ItemId_SandOfHours - ItemId_SwordsmanScroll] = "sand_m\0",
[ItemId_PurplePotion - ItemId_SwordsmanScroll] = "rev_binP",
[ItemId_YellowPotion - ItemId_SwordsmanScroll] = "rev_binY",
[ItemId_SandOfHours - ItemId_SwordsmanScroll] = "sand_m",
};
static char *sItemModelNames3[9] = {
[ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass",
[ItemId_Unk_128 - ItemId_CycloneSlate] = "lure\0\0\0",
[ItemId_Rupoor10 - ItemId_CycloneSlate] = "rupee_bb\0\0\0",
[ItemId_Rupoor50 - ItemId_CycloneSlate] = "rupee_bb\0\0\0",
[ItemId_Unk_131 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_132 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_133 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_134 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_135 - ItemId_CycloneSlate] = NULL,
[ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass", [ItemId_Unk_128 - ItemId_CycloneSlate] = "lure",
[ItemId_Rupoor10 - ItemId_CycloneSlate] = "rupee_bb", [ItemId_Rupoor50 - ItemId_CycloneSlate] = "rupee_bb",
[ItemId_Unk_131 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_132 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_133 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_134 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_135 - ItemId_CycloneSlate] = NULL,
};
char *sSpecialItemModelNames[7] = {
"mapTakara\0\0", "arrowpodL\0\0", "bmbagL\0", "bcbagL\0", "Player/get/gd_\0", ".nsbmd\0", ".nsbtx\0",
"mapTakara", "arrowpodL", "bmbagL", "bcbagL", "Player/get/gd_", ".nsbmd", ".nsbtx",
};
THUMB void ItemManager::LoadFanfareItem(ItemId id) {
mFanfareItem = id;
@@ -521,7 +515,7 @@ THUMB void ItemManager::LoadFanfareItem(ItemId id) {
strcat(textureName, sSpecialItemModelNames[4]);
strcat(textureName, itemName);
strcat(textureName, sSpecialItemModelNames[6]);
model = func_ov00_02079ffc(mFanfareItemModel, modelName, textureName, 0, 0, 0, true);
model = LoadNsbTexturedModel(mFanfareItemModel, modelName, textureName, 0, 0, 0, true);
}
mUnk_114->vfunc_0c(model);
}
@@ -841,9 +835,6 @@ ARM s32 ItemManager::GetMaxRupees() const {
return 9999;
}
extern void *data_027e103c;
extern "C" s32 func_ov00_020cf374(void *param1, bool param2);
extern "C" void func_ov05_02104004(void *param1);
ARM void ItemManager::GiveRupees(s32 amount, bool param2) {
s32 newRupees = mNumRupees + amount;
if (newRupees > this->GetMaxRupees()) {
@@ -852,11 +843,11 @@ ARM void ItemManager::GiveRupees(s32 amount, bool param2) {
newRupees = 0;
}
s32 currRupees = func_ov00_020cf374(data_027e103c, true);
s32 currRupees = data_027e103c->func_ov000_020cf374(true);
if (param2) {
currRupees = mNumRupees;
if (currRupees != newRupees) {
func_ov05_02104004(data_027e103c);
data_027e103c->WalletFull();
}
}
mNumRupees = newRupees;
@@ -994,7 +985,7 @@ THUMB void ItemManager::LoadDungeonItemModels() {
}
}
extern unk32 data_ov00_020eec68;
extern unk32 data_ov000_020eec68;
extern "C" void PlaySoundEffect(void *param1, SfxId sfx);
THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
if (gItemManager->mMuteNextFanfare == true) {
@@ -1043,7 +1034,7 @@ THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
gItemManager->mFanfareSfx = SfxId_None;
}
PlaySoundEffect(&data_ov00_020eec68, sfx);
PlaySoundEffect(&data_ov000_020eec68, sfx);
}
THUMB bool ItemManager::HasShipPartPriceShown(ShipPart part, ShipType type) const {
+1 -1
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@@ -165,7 +165,7 @@ unk8 MapManager::GetMapData_Unk_07() {}
unk8 MapManager::func_ov00_0208499c() {}
unk8 MapManager::func_ov00_020849c0() {}
unk8 MapManager::func_ov00_020849dc() {}
bool MapManager::func_ov00_020849f8(unk32 param_1) {}
bool MapManager::func_ov00_020849f8() {}
unk8 MapManager::func_ov00_02084a50() {}
void MapManager::SpawnNPC(Vec3p *param_2, unk32 param_3, unk32 param_4) {}
bool MapManager::func_ov00_02084ac4(u32 actorId) {}