Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl

This commit is contained in:
Aetias
2025-02-09 09:48:32 +01:00
6 changed files with 23 additions and 9 deletions
+2 -2
View File
@@ -16,8 +16,8 @@ public:
static void Destroy();
ActorSpawner();
~ActorSpawner();
void _ZN12ActorSpawner19func_ov000_020c4014Ev();
void _ZN12ActorSpawner19func_ov000_020c4018Ev();
void func_ov000_020c4014();
void func_ov000_020c4018();
Actor *CreateActor(ActorTypeId type);
s32 Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref);
};