Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl

This commit is contained in:
Aetias
2025-02-09 09:48:32 +01:00
6 changed files with 23 additions and 9 deletions
+2 -2
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@@ -4,7 +4,7 @@ ActorSpawner *ActorSpawner::Create() {}
void ActorSpawner::Destroy() {}
ActorSpawner::ActorSpawner() {}
ActorSpawner::~ActorSpawner() {}
void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4014Ev() {}
void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4018Ev() {}
void ActorSpawner::func_ov000_020c4014() {}
void ActorSpawner::func_ov000_020c4018() {}
Actor *ActorSpawner::CreateActor(ActorTypeId type) {}
s32 ActorSpawner::Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref) {}