PlayerControl: Decomp 7%

This commit is contained in:
Aetias
2025-01-09 08:24:32 +01:00
parent 6b9c7701fe
commit a76eefa1a5
15 changed files with 142 additions and 38 deletions
+2 -2
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@@ -3240,7 +3240,7 @@ func_ov000_020cef9c kind:function(arm,size=0x20) addr:0x20cef9c
func_ov000_020cefbc kind:function(arm,size=0x20) addr:0x20cefbc
func_ov000_020cefdc kind:function(arm,size=0x20) addr:0x20cefdc
func_ov000_020ceffc kind:function(arm,size=0x20) addr:0x20ceffc
_Z19func_ov000_020cf01cPi kind:function(arm,size=0x20) addr:0x20cf01c
_ZN18UnkStruct_027e103c19func_ov000_020cf01cEv kind:function(arm,size=0x20) addr:0x20cf01c
func_ov000_020cf03c kind:function(arm,size=0x20) addr:0x20cf03c
func_ov000_020cf05c kind:function(arm,size=0x20) addr:0x20cf05c
func_ov000_020cf07c kind:function(arm,size=0x20) addr:0x20cf07c
@@ -3288,7 +3288,7 @@ func_ov000_020cf7e8 kind:function(arm,size=0x7c) addr:0x20cf7e8
func_ov000_020cf864 kind:function(arm,size=0x98) addr:0x20cf864
func_ov000_020cf8fc kind:function(arm,size=0x4c) addr:0x20cf8fc
func_ov000_020cf948 kind:function(arm,size=0x94) addr:0x20cf948
_Z19func_ov000_020cf9dciii kind:function(arm,size=0x48) addr:0x20cf9dc
_ZN18UnkStruct_027e103c19func_ov000_020cf9dcEii kind:function(arm,size=0x48) addr:0x20cf9dc
func_ov000_020cfa24 kind:function(arm,size=0x40) addr:0x20cfa24
func_ov000_020cfa64 kind:function(arm,size=0xc) addr:0x20cfa64
func_ov000_020cfa70 kind:function(arm,size=0x40) addr:0x20cfa70
+2 -2
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@@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f980
func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fab0
func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc8c
func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fcdc
_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fd04
_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fd04
func_ov014_0211fd50 kind:function(arm,size=0x30) addr:0x211fd50
func_ov014_0211fd80 kind:function(arm,size=0x10) addr:0x211fd80
func_ov014_0211fd90 kind:function(arm,size=0x14) addr:0x211fd90
@@ -917,7 +917,7 @@ func_ov014_0213eb5c kind:function(thumb,size=0x20) addr:0x213eb5c
func_ov014_0213eb7c kind:function(thumb,size=0x28) addr:0x213eb7c
func_ov014_0213eba4 kind:function(arm,size=0x9c) addr:0x213eba4
func_ov014_0213ec40 kind:function(arm,size=0x24) addr:0x213ec40
_Z19func_ov014_0213ec64i kind:function(arm,size=0x48) addr:0x213ec64
_ZN12EquipBombchu19func_ov014_0213ec64Ev kind:function(arm,size=0x48) addr:0x213ec64
func_ov014_0213ecac kind:function(arm,size=0x8) addr:0x213ecac
func_ov014_0213ecb4 kind:function(arm,size=0xc0) addr:0x213ecb4
func_ov014_0213ed74 kind:function(arm,size=0x20) addr:0x213ed74
+2 -2
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@@ -3240,7 +3240,7 @@ func_ov000_020cef9c kind:function(arm,size=0x20) addr:0x20cef3c
func_ov000_020cefbc kind:function(arm,size=0x20) addr:0x20cef5c
func_ov000_020cefdc kind:function(arm,size=0x20) addr:0x20cef7c
func_ov000_020ceffc kind:function(arm,size=0x20) addr:0x20cef9c
_Z19func_ov000_020cf01cPi kind:function(arm,size=0x20) addr:0x20cefbc
_ZN18UnkStruct_027e103c19func_ov000_020cf01cEv kind:function(arm,size=0x20) addr:0x20cefbc
func_ov000_020cf03c kind:function(arm,size=0x20) addr:0x20cefdc
func_ov000_020cf05c kind:function(arm,size=0x20) addr:0x20ceffc
func_ov000_020cf07c kind:function(arm,size=0x20) addr:0x20cf01c
@@ -3288,7 +3288,7 @@ func_ov000_020cf7e8 kind:function(arm,size=0x7c) addr:0x20cf788
func_ov000_020cf864 kind:function(arm,size=0x98) addr:0x20cf804
func_ov000_020cf8fc kind:function(arm,size=0x4c) addr:0x20cf89c
func_ov000_020cf948 kind:function(arm,size=0x94) addr:0x20cf8e8
_Z19func_ov000_020cf9dciii kind:function(arm,size=0x48) addr:0x20cf97c
_ZN18UnkStruct_027e103c19func_ov000_020cf9dcEii kind:function(arm,size=0x48) addr:0x20cf97c
func_ov000_020cfa24 kind:function(arm,size=0x40) addr:0x20cf9c4
func_ov000_020cfa64 kind:function(arm,size=0xc) addr:0x20cfa04
func_ov000_020cfa70 kind:function(arm,size=0x40) addr:0x20cfa10
+2 -2
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@@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f900
func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fa30
func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc0c
func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fc5c
_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fc84
_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fc84
func_ov014_0211fd50 kind:function(arm,size=0x30) addr:0x211fcd0
func_ov014_0211fd80 kind:function(arm,size=0x10) addr:0x211fd00
func_ov014_0211fd90 kind:function(arm,size=0x14) addr:0x211fd10
@@ -917,7 +917,7 @@ func_ov014_0213eb5c kind:function(thumb,size=0x20) addr:0x213eab8
func_ov014_0213eb7c kind:function(thumb,size=0x28) addr:0x213ead8
func_ov014_0213eba4 kind:function(arm,size=0x9c) addr:0x213eb00
func_ov014_0213ec40 kind:function(arm,size=0x24) addr:0x213eb9c
_Z19func_ov014_0213ec64i kind:function(arm,size=0x48) addr:0x213ebc0
_ZN12EquipBombchu19func_ov014_0213ec64Ev kind:function(arm,size=0x48) addr:0x213ebc0
func_ov014_0213ecac kind:function(arm,size=0x8) addr:0x213ec08
func_ov014_0213ecb4 kind:function(arm,size=0xc0) addr:0x213ec10
func_ov014_0213ed74 kind:function(arm,size=0x20) addr:0x213ecd0
+27 -1
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@@ -1,3 +1,29 @@
#pragma once
class ActorNavi;
#include "global.h"
#include "types.h"
#include "Actor/Actor.hpp"
#include "Actor/ActorNaviBase.hpp"
#include "Render/ModelRender.hpp"
class ActorNavi : public ActorNaviBase {
public:
/* 000 (base) */
/* 294 */ ModelRender mUnk_294;
/* 2f0 */ void *mUnk_2f0;
/* 2f4 */ unk8 mUnk_2f4[0x40];
/* 334 */ unk32 mUnk_334;
/* 338 */ unk32 mUnk_338;
/* 33c */ unk32 mUnk_33c;
/* 340 */ unk16 mUnk_340;
/* 342 */ unk8 mUnk_342[0x2];
/* 344 */ unk32 mUnk_344;
/* 348 */ unk32 mUnk_348;
/* 34c */ unk8 mUnk_34c[0x68];
/* 3b4 */ unk32 mUnk_3b4;
/* 3b8 */ unk32 mUnk_3b8;
/* 3bc */ unk32 mUnk_3bc;
/* 3c0 */ unk8 mUnk_3c0[0x8];
/* 3c8 */
};
+34
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@@ -0,0 +1,34 @@
#pragma once
#include "global.h"
#include "types.h"
#include "Actor/Actor.hpp"
#include "Render/ModelRender.hpp"
class ActorNaviBase : public Actor {
public:
/* 000 (base) */
/* 158 */ Vec3p mOffsetPos;
/* 164 */ u32 mUnk_164;
/* 168 */ unk8 mUnk_168[0x68];
/* 1d0 */ void *mUnk_1d0;
/* 164 */ unk8 mUnk_1d4[0x40];
/* 214 */ unk16 mUnk_214;
/* 216 */ unk8 mUnk_216[0xc];
/* 222 */ unk16 mUnk_222;
/* 224 */ unk8 mUnk_224[0x28];
/* 24c */ unk32 mUnk_24c;
/* 250 */ unk32 mUnk_250;
/* 254 */ unk32 mUnk_254;
/* 258 */ unk32 mUnk_258;
/* 25c */ unk32 mUnk_25c;
/* 260 */ unk32 mUnk_260;
/* 264 */ unk8 mUnk_264[0x1c];
/* 280 */ unk32 mUnk_280;
/* 284 */ unk32 mUnk_284;
/* 288 */ unk8 mUnk_288[0x2];
/* 28a */ unk16 mUnk_28a;
/* 28c */ unk8 mUnk_28c[0x8];
/* 294 */
};
+1 -1
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@@ -4,7 +4,7 @@
#include "types.h"
struct UnkStruct_027e05f8 {
/* 0 */ unk16 mUnk_0;
/* 0 */ u16 mUnk_0;
/* 2 */ unk16 mUnk_2;
/* 4 */ unk16 mUnk_4;
/* 6 */
+4 -1
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@@ -16,10 +16,13 @@ struct UnkStruct_027e103c {
/* 20 */ unk16 mUnk_20;
/* 22 */ s16 mUnk_22;
/* 24 */ u8 mUnk_24;
/* 25 */ unk8 mUnk_25[7];
/* 25 */ unk8 mUnk_25[5];
/* 2a */ unk8 mUnk_2a;
/* 2c */
unk32 func_ov000_020cf01c();
void func_ov000_020cf2b8();
void func_ov000_020cf9dc(s32 param1, s32 param2);
};
extern UnkStruct_027e103c *data_027e103c;
+21
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@@ -0,0 +1,21 @@
#pragma once
#include "types.h"
struct UnkStruct_027e1098 {
/* 00 */ unk8 mUnk_00[0x38];
/* 38 */ unk32 mUnk_38;
/* 3c */ unk32 mUnk_3c;
/* 40 */ unk32 mUnk_40;
/* 44 */ unk32 mUnk_44;
/* 48 */ unk8 mUnk_48;
/* 49 */ unk8 mUnk_49;
/* 4a */ unk8 mUnk_4a;
/* 4b */ unk8 mUnk_4b;
/* 4c */ unk32 mUnk_4c;
/* 50 */
void func_ov014_0211fd04();
};
extern UnkStruct_027e1098 *data_027e1098;
+3 -3
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@@ -8,7 +8,7 @@ extern "C" {
#include "lib/math.h"
#include "types.h"
#include "Actor/ActorNavi.hpp"
#include "Actor/ActorNaviBase.hpp"
#include "DTCM/UnkStruct_027e0f78.hpp"
#include "Item/Item.hpp"
#include "Map/MapManager.hpp"
@@ -172,7 +172,7 @@ public:
/* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
/* 00c */ u32 mHourglassSandFrames;
/* 010 */ FairyId mEquippedFairy;
/* 014 */ ActorNavi *mFairies[FairyId_COUNT];
/* 014 */ ActorNaviBase *mFairies[FairyId_COUNT];
/* 020 */ u16 mEquipLoadTimer;
/* 022 */ u16 mNumRupees;
/* 024 */ u8 mNumGems[Gem_COUNT];
@@ -218,7 +218,7 @@ public:
// Fairy
FairyId GetEquippedFairy() const;
ActorNavi *GetFairy(FairyId id) const;
ActorNaviBase *GetFairy(FairyId id) const;
u32 GetActiveFairyLevel(FairyId id) const;
u32 GetFairyLevel(FairyId id) const;
+2
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@@ -41,4 +41,6 @@ public:
/* 34 */ virtual void vfunc_34(unk16 *param1) override; // func_ov58_0213ecb4
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov58_02199170
/* 50 */
void func_ov014_0213ec64();
};
+1 -1
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@@ -48,7 +48,7 @@ public:
/* 7b */ bool mUnk_7b;
/* 7c */ s8 mUnk_7c;
/* 7d */ bool mUnk_7d;
/* 7e */ s8 mUnk_7e;
/* 7e */ u8 mUnk_7e;
/* 7f */ bool mUnk_7f;
/* 80 */ bool mUnk_80;
/* 81 */ bool mFollowing;
+2 -2
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@@ -121,7 +121,7 @@ ARM FairyId ItemManager::GetEquippedFairy() const {
return fairy;
}
ARM ActorNavi *ItemManager::GetFairy(FairyId id) const {
ARM ActorNaviBase *ItemManager::GetFairy(FairyId id) const {
return mFairies[id];
}
@@ -236,7 +236,7 @@ extern void *data_027e10a4;
extern "C" bool func_ov15_02136670(void *param1);
extern unk8 data_ov29_0217a4ac[];
ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
unk32 unk1 = data_027e0d38->func_ov00_02078b40();
unk32 unk1 = data_027e0d38->func_ov000_02078b40();
if (unk1 == 2) return func_ov15_02136670(data_027e10a4);
if (data_027e0d38->mUnk_14 == 1) return false;
// NONMATCH: OverlayId_29 should be in constant pool
+8 -13
View File
@@ -1,4 +1,6 @@
#include "Player/LinkStateItem.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "DTCM/UnkStruct_027e1098.hpp"
#include "Item/ItemManager.hpp"
#include "Player/EquipBomb.hpp"
#include "Player/EquipHammer.hpp"
@@ -7,15 +9,8 @@
#include "Player/PlayerControl.hpp"
#include "Save/AdventureFlags.hpp"
extern unk32 func_ov000_020cf01c(s32 *param1);
extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3);
extern void func_ov014_0213ec64(s32 param1);
extern void func_ov014_0211fd04(s32 *param1);
extern void func_ov000_020b7e6c(s32 *param1);
extern s32 *data_027e103c;
extern s32 *data_027e1098;
THUMB void LinkStateItem::vfunc_00() {}
ARM LinkStateId LinkStateItem::GetId() {
@@ -39,11 +34,11 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) {
switch (this->mEquipId) {
case ItemFlag_BombchuBag:
iVar3 = func_ov000_020cf01c(data_027e103c);
iVar3 = data_027e103c->func_ov000_020cf01c();
if (*(u8 *) (iVar3 + 0xe0) == '\0') {
func_ov014_0213ec64((s32) GetEquipBombchu());
GetEquipBombchu()->func_ov014_0213ec64();
}
func_ov014_0211fd04(data_027e1098);
data_027e1098->func_ov014_0211fd04();
break;
case ItemFlag_OshusSword: break;
case ItemFlag_WoodenShield: break;
@@ -54,9 +49,9 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) {
case ItemFlag_Hammer: EquipHammer::StopUsing(this); break;
case ItemFlag_PotionA:
case ItemFlag_PotionB:
iVar3 = (int) (data_027e103c);
*(unk8 *) ((s16 *) data_027e103c + 0x15) = 0;
func_ov000_020cf9dc(iVar3, 0, 0);
UnkStruct_027e103c *unk = data_027e103c;
unk->mUnk_2a = 0;
unk->func_ov000_020cf9dc(0, 0);
break;
case ItemFlag_Shovel: EquipScoop::StopUsing(this); break;
}
+31 -8
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@@ -1,11 +1,13 @@
#include "Player/PlayerControl.hpp"
#include "Actor/ActorManager.hpp"
#include "Actor/ActorNaviBase.hpp"
#include "DTCM/UnkStruct_027e05f8.hpp"
#include "DTCM/UnkStruct_027e077c.hpp"
#include "DTCM/UnkStruct_027e0c68.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Item/ItemManager.hpp"
#include "Player/PlayerBase.hpp"
#include "Save/AdventureFlags.hpp"
ARM bool PlayerControl::func_ov00_020aeeac() {
@@ -82,8 +84,9 @@ ARM void PlayerControl::func_ov00_020af06c() {
mUsingEquipItem = false;
return;
}
bool usingEquipItem = mUsingEquipItem;
if (mUnk_7a) {
mUnk_7b = mUsingEquipItem;
mUnk_7b = usingEquipItem;
}
if (gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 != 0) {
if (data_027e0d38->func_ov000_02078b40() != 2) {
@@ -91,27 +94,47 @@ ARM void PlayerControl::func_ov00_020af06c() {
}
return;
}
if (gItemManager->mEquippedItem == ItemFlag_PotionA) {
if (gItemManager->HasPotion(0)) {
ItemManager *itemManager = gItemManager;
if (itemManager->mEquippedItem == ItemFlag_PotionA) {
if (itemManager->HasPotion(0)) {
mUsingEquipItem = true;
return;
}
} else if (gItemManager->mEquippedItem == ItemFlag_PotionB) {
if (gItemManager->HasPotion(1)) {
} else if (itemManager->mEquippedItem == ItemFlag_PotionB) {
if (itemManager->HasPotion(1)) {
mUsingEquipItem = true;
return;
}
}
if (data_027e0d38->func_ov000_02078b40() == 2) {
mUnk_7b = false;
mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0;
mUnk_7b = true;
mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0;
} else {
if (((data_027e05f8.mUnk_0 & 0x300) == 0) || !func_ov00_020aeef8()) {
if (((data_027e05f8.mUnk_0 & 0x300) != 0) && mUnk_7e != 0 && func_ov00_020aeef8()) {
mUnk_7b = true;
} else {
if (((data_027e05f8.mUnk_0 & 0x300) == 0) && mUnk_83) {
mUnk_7b = false;
} else {
if (data_027e103c->mUnk_20 == 2 && !mTouch && func_ov00_020aeef8()) {
mUnk_7b = !mUnk_7b;
mUnk_7c = 0;
}
}
}
mUnk_7b = (mUnk_7b & itemManager->func_ov00_020ad790(1)) != 0;
if (itemManager->mEquippedItem == ItemFlag_Hammer && !mUsingEquipItem && mUnk_7b == true) {
ActorNaviBase *courageFairy = itemManager->GetFairy(FairyId_Courage);
if (courageFairy != NULL) {
mAimWorld.x = courageFairy->mPos.x;
mAimWorld.y = gPlayerPos.y + FLOAT_TO_Q20(0.5);
mAimWorld.z = courageFairy->mPos.z;
}
}
}
if (!mUnk_7a) {
mUsingEquipItem = mUnk_7b;
}
}