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https://github.com/zeldaret/ph
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PlayerControl: Decomp 7%
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@@ -4,7 +4,7 @@
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#include "types.h"
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struct UnkStruct_027e05f8 {
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/* 0 */ unk16 mUnk_0;
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/* 0 */ u16 mUnk_0;
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/* 2 */ unk16 mUnk_2;
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/* 4 */ unk16 mUnk_4;
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/* 6 */
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@@ -16,10 +16,13 @@ struct UnkStruct_027e103c {
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/* 20 */ unk16 mUnk_20;
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/* 22 */ s16 mUnk_22;
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/* 24 */ u8 mUnk_24;
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/* 25 */ unk8 mUnk_25[7];
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/* 25 */ unk8 mUnk_25[5];
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/* 2a */ unk8 mUnk_2a;
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/* 2c */
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unk32 func_ov000_020cf01c();
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void func_ov000_020cf2b8();
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void func_ov000_020cf9dc(s32 param1, s32 param2);
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};
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extern UnkStruct_027e103c *data_027e103c;
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@@ -0,0 +1,21 @@
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#pragma once
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#include "types.h"
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struct UnkStruct_027e1098 {
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/* 00 */ unk8 mUnk_00[0x38];
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/* 38 */ unk32 mUnk_38;
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/* 3c */ unk32 mUnk_3c;
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/* 40 */ unk32 mUnk_40;
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/* 44 */ unk32 mUnk_44;
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/* 48 */ unk8 mUnk_48;
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/* 49 */ unk8 mUnk_49;
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/* 4a */ unk8 mUnk_4a;
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/* 4b */ unk8 mUnk_4b;
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/* 4c */ unk32 mUnk_4c;
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/* 50 */
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void func_ov014_0211fd04();
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};
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extern UnkStruct_027e1098 *data_027e1098;
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