PlayerControl: Decomp 7%

This commit is contained in:
Aetias
2025-01-09 08:24:32 +01:00
parent 6b9c7701fe
commit a76eefa1a5
15 changed files with 142 additions and 38 deletions
+2 -2
View File
@@ -121,7 +121,7 @@ ARM FairyId ItemManager::GetEquippedFairy() const {
return fairy;
}
ARM ActorNavi *ItemManager::GetFairy(FairyId id) const {
ARM ActorNaviBase *ItemManager::GetFairy(FairyId id) const {
return mFairies[id];
}
@@ -236,7 +236,7 @@ extern void *data_027e10a4;
extern "C" bool func_ov15_02136670(void *param1);
extern unk8 data_ov29_0217a4ac[];
ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
unk32 unk1 = data_027e0d38->func_ov00_02078b40();
unk32 unk1 = data_027e0d38->func_ov000_02078b40();
if (unk1 == 2) return func_ov15_02136670(data_027e10a4);
if (data_027e0d38->mUnk_14 == 1) return false;
// NONMATCH: OverlayId_29 should be in constant pool