ActorShopItem 98% (#151)

* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const
This commit is contained in:
Aetias
2026-05-04 22:07:42 +02:00
committed by GitHub
parent fe6681a298
commit b44496319d
51 changed files with 2545 additions and 1055 deletions
+12 -2
View File
@@ -3,11 +3,21 @@
#include "global.h"
#include "types.h"
#include <nds/math.h>
#include "Player/Bhio.hpp"
struct UnkStruct_027e0f64_04 {
/* 000 */ u8 pad[0x1B4 - 0x00];
/* 000 */ PAD(0x000, 0x01c);
/* 01c */ Mat4x3p mUnk_01c;
/* 04c */ PAD(0x04c, 0x1b4);
/* 1b4 */ unk32 mUnk_1b4;
/* 1b8 */ PAD(0x1b8, 0x260);
/* 260 */ Vec3p mUnk_260;
/* 26c */ Vec3p mUnk_26c;
/* 278 */
bool func_01ffe468(Vec3p *param2, s32 *param3, s32 *param4, bool param5);
};
class UnkStruct_027e0f64 {
@@ -19,7 +29,7 @@ public:
void func_ov000_0208ae94();
void func_ov000_0208b13c();
unk32 func_ov000_0208b180();
UnkStruct_027e0f64_04 *func_ov000_0208b180();
};
extern UnkStruct_027e0f64 *data_027e0f64;