mirror of
https://github.com/zeldaret/ph
synced 2026-05-30 08:56:32 -04:00
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
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||||
#include "types.h"
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||||
|
||||
#include "lib/math.h"
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||||
#include "nds/math.h"
|
||||
|
||||
#include "Actor/ActorRef.hpp"
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||||
#include "Actor/ActorType.hpp"
|
||||
|
||||
@@ -93,6 +93,18 @@ public:
|
||||
void func_ov00_020c3ce8(unk32 param1, bool param2);
|
||||
void Actor_vfunc_28();
|
||||
static bool ActorTypeIsOneOf(ActorTypeId type, const ActorTypeId *types);
|
||||
|
||||
static void Create();
|
||||
static void Destroy();
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||||
ActorManager();
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||||
~ActorManager();
|
||||
void func_ov004_0210532c();
|
||||
void func_ov004_021053dc();
|
||||
void func_ov004_021054a4(s32 *param1, s32 param2, unk32 param3);
|
||||
void func_ov004_0210554c();
|
||||
bool func_ov004_02105578(unk32 param1);
|
||||
bool func_ov004_02105608(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov004_021056b8();
|
||||
};
|
||||
|
||||
extern ActorManager *gActorManager;
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||||
|
||||
@@ -1,34 +0,0 @@
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||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
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||||
|
||||
#include "Actor/Actor.hpp"
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||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
class ActorNaviBase : public Actor {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 158 */ Vec3p mOffsetPos;
|
||||
/* 164 */ u32 mUnk_164;
|
||||
/* 168 */ unk8 mUnk_168[0x68];
|
||||
/* 1d0 */ void *mUnk_1d0;
|
||||
/* 164 */ unk8 mUnk_1d4[0x40];
|
||||
/* 214 */ unk16 mUnk_214;
|
||||
/* 216 */ unk8 mUnk_216[0xc];
|
||||
/* 222 */ unk16 mUnk_222;
|
||||
/* 224 */ unk8 mUnk_224[0x28];
|
||||
/* 24c */ unk32 mUnk_24c;
|
||||
/* 250 */ unk32 mUnk_250;
|
||||
/* 254 */ unk32 mUnk_254;
|
||||
/* 258 */ unk32 mUnk_258;
|
||||
/* 25c */ unk32 mUnk_25c;
|
||||
/* 260 */ unk32 mUnk_260;
|
||||
/* 264 */ unk8 mUnk_264[0x1c];
|
||||
/* 280 */ unk32 mUnk_280;
|
||||
/* 284 */ unk32 mUnk_284;
|
||||
/* 288 */ unk8 mUnk_288[0x2];
|
||||
/* 28a */ unk16 mUnk_28a;
|
||||
/* 28c */ unk8 mUnk_28c[0x8];
|
||||
/* 294 */
|
||||
};
|
||||
@@ -8,7 +8,9 @@ struct ActorRef {
|
||||
/* 4 */ s32 index;
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||||
/* 8 */
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||||
|
||||
inline ActorRef() {}
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||||
inline ActorRef() {
|
||||
Reset();
|
||||
}
|
||||
inline ActorRef(s32 id, s32 index) :
|
||||
id(id),
|
||||
index(index) {}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
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#include "lib/math.h"
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#include "nds/math.h"
|
||||
#include "types.h"
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|
||||
#include "Actor/Actor.hpp"
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|
||||
@@ -0,0 +1,25 @@
|
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#pragma once
|
||||
|
||||
#include <nds/math.h>
|
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|
||||
#include "global.h"
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#include "types.h"
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|
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#include "Actor/ActorRef.hpp"
|
||||
#include "Actor/ActorType.hpp"
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||||
|
||||
class ActorSpawner {
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||||
public:
|
||||
/* 0 (empty) */
|
||||
|
||||
static ActorSpawner *Create();
|
||||
static void Destroy();
|
||||
ActorSpawner();
|
||||
~ActorSpawner();
|
||||
void _ZN12ActorSpawner19func_ov000_020c4014Ev();
|
||||
void _ZN12ActorSpawner19func_ov000_020c4018Ev();
|
||||
Actor *CreateActor(ActorTypeId type);
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||||
s32 Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref);
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||||
};
|
||||
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||||
extern ActorSpawner *gActorSpawner;
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+69
-109
@@ -3,127 +3,87 @@
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||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#define __ACTOR_TYPE_A 'A'
|
||||
#define __ACTOR_TYPE_B 'B'
|
||||
#define __ACTOR_TYPE_C 'C'
|
||||
#define __ACTOR_TYPE_D 'D'
|
||||
#define __ACTOR_TYPE_E 'E'
|
||||
#define __ACTOR_TYPE_F 'F'
|
||||
#define __ACTOR_TYPE_G 'G'
|
||||
#define __ACTOR_TYPE_H 'H'
|
||||
#define __ACTOR_TYPE_I 'I'
|
||||
#define __ACTOR_TYPE_J 'J'
|
||||
#define __ACTOR_TYPE_K 'K'
|
||||
#define __ACTOR_TYPE_L 'L'
|
||||
#define __ACTOR_TYPE_M 'M'
|
||||
#define __ACTOR_TYPE_N 'N'
|
||||
#define __ACTOR_TYPE_O 'O'
|
||||
#define __ACTOR_TYPE_P 'P'
|
||||
#define __ACTOR_TYPE_Q 'Q'
|
||||
#define __ACTOR_TYPE_R 'R'
|
||||
#define __ACTOR_TYPE_S 'S'
|
||||
#define __ACTOR_TYPE_T 'T'
|
||||
#define __ACTOR_TYPE_U 'U'
|
||||
#define __ACTOR_TYPE_V 'V'
|
||||
#define __ACTOR_TYPE_W 'W'
|
||||
#define __ACTOR_TYPE_X 'X'
|
||||
#define __ACTOR_TYPE_Y 'Y'
|
||||
#define __ACTOR_TYPE_Z 'Z'
|
||||
#define __ACTOR_TYPE_0 '0'
|
||||
#define __ACTOR_TYPE_1 '1'
|
||||
#define __ACTOR_TYPE_2 '2'
|
||||
#define __ACTOR_TYPE_3 '3'
|
||||
#define __ACTOR_TYPE_4 '4'
|
||||
#define __ACTOR_TYPE_5 '5'
|
||||
#define __ACTOR_TYPE_6 '6'
|
||||
#define __ACTOR_TYPE_7 '7'
|
||||
#define __ACTOR_TYPE_8 '8'
|
||||
#define __ACTOR_TYPE_9 '9'
|
||||
#define __CONCAT(a, b) a##b
|
||||
#define __EVAL(x) x
|
||||
#define __ACTOR_TYPE_ID(a, b, c, d) \
|
||||
((__EVAL(__CONCAT(__ACTOR_TYPE_, a)) << 24) | (__EVAL(__CONCAT(__ACTOR_TYPE_, b)) << 16) | \
|
||||
(__EVAL(__CONCAT(__ACTOR_TYPE_, c)) << 8) | (__EVAL(__CONCAT(__ACTOR_TYPE_, d))))
|
||||
|
||||
typedef u32 ActorTypeId;
|
||||
enum ActorTypeId_ {
|
||||
ActorTypeId_Null = __ACTOR_TYPE_ID(N, U, L, L),
|
||||
ActorTypeId_Null = 'NULL',
|
||||
|
||||
ActorTypeId_Navi = __ACTOR_TYPE_ID(N, A, V, I),
|
||||
ActorTypeId_ForceNavi = __ACTOR_TYPE_ID(F, C, N, V),
|
||||
ActorTypeId_WisdomNavi = __ACTOR_TYPE_ID(W, S, N, V),
|
||||
ActorTypeId_Navi = 'NAVI',
|
||||
ActorTypeId_ForceNavi = 'FCNV',
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||||
ActorTypeId_WisdomNavi = 'WSNV',
|
||||
|
||||
ActorTypeId_TreasureMap = __ACTOR_TYPE_ID(T, M, A, P),
|
||||
ActorTypeId_DigSpot = __ACTOR_TYPE_ID(D, G, T, G),
|
||||
ActorTypeId_TreasureMap = 'TMAP',
|
||||
ActorTypeId_DigSpot = 'DGTG',
|
||||
|
||||
ActorTypeId_ShopItemBombchus = __ACTOR_TYPE_ID(I, T, B, T),
|
||||
ActorTypeId_ShopItemBombs = __ACTOR_TYPE_ID(I, T, B, M),
|
||||
ActorTypeId_ShopItemTreasure = __ACTOR_TYPE_ID(I, T, T, R),
|
||||
ActorTypeId_ShopItemHeartContainer = __ACTOR_TYPE_ID(I, T, H, U),
|
||||
ActorTypeId_ShopItemQuiver = __ACTOR_TYPE_ID(I, T, A, P),
|
||||
ActorTypeId_ShopItemBombBag = __ACTOR_TYPE_ID(I, T, B, B),
|
||||
ActorTypeId_ShopItemRedPotion = __ACTOR_TYPE_ID(I, T, P, B),
|
||||
ActorTypeId_ShopItemCourageGem = __ACTOR_TYPE_ID(I, T, S, R),
|
||||
ActorTypeId_ShopItemShield = __ACTOR_TYPE_ID(I, T, S, L),
|
||||
ActorTypeId_ShopItemSoldOut = __ACTOR_TYPE_ID(I, T, S, O),
|
||||
ActorTypeId_ShopItemBombchus = 'ITBT',
|
||||
ActorTypeId_ShopItemBombs = 'ITBM',
|
||||
ActorTypeId_ShopItemTreasure = 'ITTR',
|
||||
ActorTypeId_ShopItemHeartContainer = 'ITHU',
|
||||
ActorTypeId_ShopItemQuiver = 'ITAP',
|
||||
ActorTypeId_ShopItemBombBag = 'ITBB',
|
||||
ActorTypeId_ShopItemRedPotion = 'ITPB',
|
||||
ActorTypeId_ShopItemCourageGem = 'ITSR',
|
||||
ActorTypeId_ShopItemShield = 'ITSL',
|
||||
ActorTypeId_ShopItemSoldOut = 'ITSO',
|
||||
|
||||
ActorTypeId_Heart = __ACTOR_TYPE_ID(H, A, R, T),
|
||||
ActorTypeId_Rupee = __ACTOR_TYPE_ID(R, U, P, Y),
|
||||
ActorTypeId_Heart = 'HART',
|
||||
ActorTypeId_Rupee = 'RUPY',
|
||||
|
||||
ActorTypeId_Bomb = __ACTOR_TYPE_ID(B, O, M, B),
|
||||
ActorTypeId_Arrow = __ACTOR_TYPE_ID(A, R, R, W),
|
||||
ActorTypeId_Arrow = 'ARRW',
|
||||
ActorTypeId_Blast = 'BLST',
|
||||
ActorTypeId_Bomb = 'BOMB',
|
||||
ActorTypeId_GrapplingHook = 'ROPE',
|
||||
|
||||
ActorTypeId_PlayerDummy = __ACTOR_TYPE_ID(P, L, D, M),
|
||||
ActorTypeId_PushBlock = __ACTOR_TYPE_ID(P, S, B, L),
|
||||
ActorTypeId_WindBlock = __ACTOR_TYPE_ID(W, B, L, K),
|
||||
ActorTypeId_StorageDrum = __ACTOR_TYPE_ID(D, R, U, M),
|
||||
ActorTypeId_PlayerDummy = 'PLDM',
|
||||
ActorTypeId_PushBlock = 'PSBL',
|
||||
ActorTypeId_WindBlock = 'WBLK',
|
||||
ActorTypeId_StorageDrum = 'DRUM',
|
||||
|
||||
ActorTypeId_SmallKey = __ACTOR_TYPE_ID(N, K, E, Y),
|
||||
ActorTypeId_SmallKey = 'NKEY',
|
||||
ActorTypeId_SwitchObject = 'SWOB',
|
||||
ActorTypeId_EventIcon = 'EVIC',
|
||||
|
||||
ActorTypeId_Sandworm = __ACTOR_TYPE_ID(M, L, D, W),
|
||||
ActorTypeId_Tektite = __ACTOR_TYPE_ID(T, E, K, T),
|
||||
ActorTypeId_PolsVoice = __ACTOR_TYPE_ID(P, L, S, V),
|
||||
ActorTypeId_Yook = __ACTOR_TYPE_ID(Y, E, T, I),
|
||||
ActorTypeId_Armos = __ACTOR_TYPE_ID(A, M, O, S),
|
||||
ActorTypeId_Stalfos = __ACTOR_TYPE_ID(S, T, L, F),
|
||||
ActorTypeId_StalfosWarrior = __ACTOR_TYPE_ID(S, T, L, W),
|
||||
ActorTypeId_ChuChu = __ACTOR_TYPE_ID(C, H, U, C),
|
||||
ActorTypeId_Gel = __ACTOR_TYPE_ID(G, E, L, L),
|
||||
ActorTypeId_Bee = __ACTOR_TYPE_ID(B, E, E, 0),
|
||||
ActorTypeId_BeeHive = __ACTOR_TYPE_ID(B, E, E, H),
|
||||
ActorTypeId_Cucco = __ACTOR_TYPE_ID(K, O, K, O),
|
||||
ActorTypeId_Rope = __ACTOR_TYPE_ID(S, N, A, K),
|
||||
ActorTypeId_Octorok = __ACTOR_TYPE_ID(O, C, T, A),
|
||||
ActorTypeId_Keese = __ACTOR_TYPE_ID(K, E, T, H),
|
||||
ActorTypeId_Rat = __ACTOR_TYPE_ID(R, A, T, 0),
|
||||
ActorTypeId_Beamos = __ACTOR_TYPE_ID(B, M, O, S),
|
||||
ActorTypeId_LikeLike = __ACTOR_TYPE_ID(L, K, L, K),
|
||||
ActorTypeId_Crow = __ACTOR_TYPE_ID(C, R, O, W),
|
||||
ActorTypeId_Sandworm = 'MLDW',
|
||||
ActorTypeId_Tektite = 'TEKT',
|
||||
ActorTypeId_PolsVoice = 'PLSV',
|
||||
ActorTypeId_Yook = 'YETI',
|
||||
ActorTypeId_Armos = 'AMOS',
|
||||
ActorTypeId_Stalfos = 'STLF',
|
||||
ActorTypeId_StalfosWarrior = 'STLW',
|
||||
ActorTypeId_ChuChu = 'CHUC',
|
||||
ActorTypeId_Gel = 'GELL',
|
||||
ActorTypeId_Bee = 'BEE0',
|
||||
ActorTypeId_BeeHive = 'BEEH',
|
||||
ActorTypeId_Cucco = 'KOKO',
|
||||
ActorTypeId_Rope = 'SNAK',
|
||||
ActorTypeId_Octorok = 'OCTA',
|
||||
ActorTypeId_Keese = 'KETH',
|
||||
ActorTypeId_Rat = 'RAT0',
|
||||
ActorTypeId_Beamos = 'BMOS',
|
||||
ActorTypeId_LikeLike = 'LKLK',
|
||||
ActorTypeId_Crow = 'CROW',
|
||||
|
||||
ActorTypeId_Linebeck = __ACTOR_TYPE_ID(L, N, B, K),
|
||||
ActorTypeId_Mailbox = __ACTOR_TYPE_ID(P, O, S, T),
|
||||
ActorTypeId_Postman = __ACTOR_TYPE_ID(P, S, T, M),
|
||||
ActorTypeId_Linebeck = 'LNBK',
|
||||
ActorTypeId_Mailbox = 'POST',
|
||||
ActorTypeId_Postman = 'PSTM',
|
||||
|
||||
ActorTypeId_BIGR = __ACTOR_TYPE_ID(B, I, G, R),
|
||||
ActorTypeId_BKEY = __ACTOR_TYPE_ID(B, K, E, Y),
|
||||
ActorTypeId_BLST = __ACTOR_TYPE_ID(B, L, S, T),
|
||||
ActorTypeId_BMRN = __ACTOR_TYPE_ID(B, M, R, N),
|
||||
ActorTypeId_BMTY = __ACTOR_TYPE_ID(B, M, T, Y),
|
||||
ActorTypeId_BTRF = __ACTOR_TYPE_ID(B, T, R, F),
|
||||
ActorTypeId_CBLS = __ACTOR_TYPE_ID(C, B, L, S),
|
||||
ActorTypeId_FLAL = __ACTOR_TYPE_ID(F, L, A, L),
|
||||
ActorTypeId_FLBM = __ACTOR_TYPE_ID(F, L, B, M),
|
||||
ActorTypeId_FLBT = __ACTOR_TYPE_ID(F, L, B, T),
|
||||
ActorTypeId_FLTB = __ACTOR_TYPE_ID(F, L, T, B),
|
||||
ActorTypeId_FLTM = __ACTOR_TYPE_ID(F, L, T, M),
|
||||
ActorTypeId_FORC = __ACTOR_TYPE_ID(F, O, R, C),
|
||||
ActorTypeId_ROPE = __ACTOR_TYPE_ID(R, O, P, E),
|
||||
ActorTypeId_SBEM = __ACTOR_TYPE_ID(S, B, E, M),
|
||||
ActorTypeId_STNE = __ACTOR_TYPE_ID(S, T, N, E),
|
||||
ActorTypeId_TARU = __ACTOR_TYPE_ID(T, A, R, U),
|
||||
ActorTypeId_TSBH = __ACTOR_TYPE_ID(T, S, B, H),
|
||||
ActorTypeId_TSUB = __ACTOR_TYPE_ID(T, S, U, B),
|
||||
ActorTypeId_VLR0 = __ACTOR_TYPE_ID(V, L, R, 0),
|
||||
ActorTypeId_BIGR = 'BIGR',
|
||||
ActorTypeId_BKEY = 'BKEY',
|
||||
ActorTypeId_BMRN = 'BMRN',
|
||||
ActorTypeId_BMTY = 'BMTY',
|
||||
ActorTypeId_BTRF = 'BTRF',
|
||||
ActorTypeId_CBLS = 'CBLS',
|
||||
ActorTypeId_FLAL = 'FLAL',
|
||||
ActorTypeId_FLBM = 'FLBM',
|
||||
ActorTypeId_FLBT = 'FLBT',
|
||||
ActorTypeId_FLTB = 'FLTB',
|
||||
ActorTypeId_FLTM = 'FLTM',
|
||||
ActorTypeId_FORC = 'FORC',
|
||||
ActorTypeId_SBEM = 'SBEM',
|
||||
ActorTypeId_STNE = 'STNE',
|
||||
ActorTypeId_TARU = 'TARU',
|
||||
ActorTypeId_TSBH = 'TSBH',
|
||||
ActorTypeId_TSUB = 'TSUB',
|
||||
ActorTypeId_VLR0 = 'VLR0',
|
||||
};
|
||||
|
||||
class ActorType_UnkClass {
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
#include "Unknown/UnkStruct_02035064.hpp"
|
||||
|
||||
class ActorEventIcon : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ void *mUnk_158;
|
||||
/* 15c */ u32 mUnk_15c;
|
||||
/* 160 */ UnkStruct_02035064 mUnk_160;
|
||||
|
||||
/* 00 */ virtual ~ActorEventIcon() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* 1c */ virtual void vfunc_1c(u16 *param1) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorEventIcon *Create();
|
||||
ActorEventIcon();
|
||||
u32 func_ov000_02090648(u32 param1);
|
||||
bool func_ov000_02090774(u32 param1);
|
||||
};
|
||||
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
|
||||
class ActorSwitchObject : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ unk32 mUnk_158;
|
||||
/* 15c */ unk32 mUnk_15c;
|
||||
/* 160 */ unk32 mUnk_160;
|
||||
/* 164 */ unk32 mUnk_164;
|
||||
/* 168 */ unk32 mUnk_168;
|
||||
/* 16c */ u32 mUnk_16c;
|
||||
/* 170 */ ActorRef mUnk_170[5];
|
||||
/* 198 */
|
||||
|
||||
/* 00 */ virtual ~ActorSwitchObject() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 0c */ virtual void vfunc_0c() override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorSwitchObject *Create();
|
||||
bool func_ov000_0208fc10(s32 param1);
|
||||
void func_ov000_0208fc7c();
|
||||
bool func_ov000_0208fcb4();
|
||||
void func_ov000_0208fef8();
|
||||
void func_ov000_0209032c();
|
||||
};
|
||||
@@ -0,0 +1,113 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Player/EquipHammer.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
class ActorNaviBase_Unk1 {};
|
||||
|
||||
class ActorNaviBase : public Actor {
|
||||
/* 000 (base) */
|
||||
/* 158 */ Vec3p mOffsetPos;
|
||||
/* 164 */ unk32 mUnk_164;
|
||||
/* 168 */ ModelRender mUnk_168;
|
||||
/* 1c4 */ unk8 mUnk_1c4[0xc];
|
||||
/* 1d0 */ void *mUnk_1d0;
|
||||
/* 1d4 */ unk8 mUnk_1d4[0x30];
|
||||
/* 214 */ unk16 mUnk_214;
|
||||
/* 216 */ unk8 mUnk_216[0xc];
|
||||
/* 222 */ unk16 mUnk_222;
|
||||
/* 224 */ unk8 mUnk_224[0x18];
|
||||
/* 24c */ unk32 mUnk_24c;
|
||||
/* 250 */ unk32 mUnk_250;
|
||||
/* 254 */ unk32 mUnk_254;
|
||||
/* 258 */ unk32 mUnk_258;
|
||||
/* 25c */ unk32 mUnk_25c;
|
||||
/* 260 */ unk32 mUnk_260;
|
||||
/* 264 */ unk8 mUnk_264[0x1c];
|
||||
/* 280 */ unk32 mUnk_280;
|
||||
/* 284 */ unk32 mUnk_284;
|
||||
/* 288 */ unk8 mUnk_288[0x2];
|
||||
/* 28a */ unk16 mUnk_28a;
|
||||
/* 28c */ unk8 mUnk_28c[0x8];
|
||||
/* 294 */ ModelRender mUnk_294;
|
||||
/* 2f0 */ void *mUnk_2f0;
|
||||
/* 2f4 */ unk8 mUnk_2f4[0x40];
|
||||
/* 334 */ unk32 mUnk_334;
|
||||
/* 338 */ unk32 mUnk_338;
|
||||
/* 33c */ unk32 mUnk_33c;
|
||||
/* 340 */ unk16 mUnk_340;
|
||||
/* 342 */ unk8 mUnk_342[0x2];
|
||||
/* 344 */ unk32 mUnk_344;
|
||||
/* 348 */ unk32 mUnk_348;
|
||||
/* 34c */ unk8 mUnk_34c[0x68];
|
||||
/* 3b4 */ EquipHammer *mHammer;
|
||||
/* 3b8 */ unk32 mUnk_3b8;
|
||||
/* 3bc */ unk32 mUnk_3bc;
|
||||
/* 3c0 */ unk8 mUnk_3c0[0x8];
|
||||
/* 3c8 */
|
||||
|
||||
/* 00 */ virtual ~ActorNaviBase() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 10 */ virtual void vfunc_10(u32 param1) override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* 20 */ virtual void vfunc_20(bool param1) override;
|
||||
/* 30 */ virtual unk32 vfunc_30() override;
|
||||
/* 34 */ virtual void GetOffsetPos(Vec3p *pos) override;
|
||||
/* 38 */ virtual unk32 vfunc_38() override;
|
||||
/* 74 */ virtual void vfunc_74() override;
|
||||
/* 78 */ virtual bool vfunc_78() override;
|
||||
/* 80 */ virtual void vfunc_80() override;
|
||||
/* 84 */ virtual void vfunc_84() override;
|
||||
/* 90 */ virtual bool vfunc_90() override;
|
||||
/* 94 */ virtual void vfunc_94() override;
|
||||
/* a0 */ virtual bool TrySetTransform(Transform *transform) override;
|
||||
/* b0 */ virtual void SetTransform(Transform *transform) override;
|
||||
/* b4 */ virtual void vfunc_b4() = 0;
|
||||
/* b8 */ virtual s32 vfunc_b8();
|
||||
/* bc */ virtual bool vfunc_bc(unk32 param1, unk8 param2, s32 param3);
|
||||
/* c0 */ virtual bool vfunc_c0(Vec3p *param1);
|
||||
/* c4 */ virtual void vfunc_c4();
|
||||
/* c8 */ virtual void vfunc_c8();
|
||||
/* cc */ virtual bool vfunc_cc(unk32 *param1);
|
||||
/* d0 */ virtual void vfunc_d0();
|
||||
/* d4 */ virtual void vfunc_d4();
|
||||
/* d8 */ virtual void vfunc_d8();
|
||||
/* dc */ virtual void SetActive(bool active);
|
||||
/* e0 */ virtual void vfunc_e0();
|
||||
/* e4 */ virtual void vfunc_e4();
|
||||
/* e8 */ virtual void vfunc_e8();
|
||||
/* ec */ virtual void vfunc_ec();
|
||||
/* f0 */
|
||||
|
||||
void func_ov000_020b8c50();
|
||||
void func_ov000_020b8c98(unk32 param1, unk32 param2, unk32 param3);
|
||||
void TeleportAboveLink();
|
||||
void func_ov000_020b9770(s32 param1);
|
||||
void func_ov000_020b9fdc();
|
||||
void func_ov000_020b9fe8();
|
||||
unk32 func_ov000_020ba204(Vec3p *param1, Vec3p *param2, s32 param3);
|
||||
unk32 func_ov000_020ba3b4();
|
||||
void func_ov000_020ba414(Vec3p *param1);
|
||||
bool func_ov000_020ba458();
|
||||
void func_ov000_020ba4e4();
|
||||
void func_ov000_020ba53c();
|
||||
void func_ov000_020baca8(Vec3p *param1, unk32 param2);
|
||||
void func_ov000_020bad18();
|
||||
static void func_ov000_020bb0ac();
|
||||
static void func_ov000_020bb0e0();
|
||||
|
||||
ActorNaviBase();
|
||||
|
||||
bool func_ov059_0219933c(u32 param1);
|
||||
void func_ov059_0219a0ac();
|
||||
void func_ov059_0219aa08();
|
||||
void func_ov059_0219aba8(u32 param1);
|
||||
bool func_ov059_0219af14();
|
||||
bool func_ov059_0219afc4();
|
||||
void func_ov059_0219b020();
|
||||
};
|
||||
@@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
#include "Player/EquipRope.hpp"
|
||||
|
||||
class ActorArrow : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ Vec3p mUnk_158;
|
||||
/* 164 */ ActorRef mUnk_164;
|
||||
/* 16c */ unk32 mUnk_16c;
|
||||
/* 170 */ unk8 mUnk_170[0x14];
|
||||
/* 184 */ void *mUnk_184;
|
||||
/* 188 */ unk8 mUnk_188[0x4];
|
||||
/* 18c */ s32 mUnk_18c;
|
||||
/* 190 */ s32 mUnk_190;
|
||||
/* 194 */ s32 mUnk_194;
|
||||
/* 198 */ s32 mUnk_198;
|
||||
/* 19c */ unk32 mUnk_19c;
|
||||
/* 1a0 */ unk32 mSpeed;
|
||||
/* 1a4 */ unk32 mUnk_1a4;
|
||||
/* 1a8 */ s32 mUnk_1a8;
|
||||
/* 1ac */ unk16 mUnk_1ac;
|
||||
/* 1ae */ s16 mUnk_1ae;
|
||||
/* 1b0 */ s16 mUnk_1b0;
|
||||
/* 1b2 */ unk16 mUnk_1b2;
|
||||
/* 1b4 */ unk8 mUnk_1b4[0x3];
|
||||
/* 1b7 */ bool mUnk_1b7;
|
||||
/* 1b8 */
|
||||
|
||||
/* 00 */ virtual ~ActorArrow() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 10 */ virtual void vfunc_10(u32 param1) override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* 20 */ virtual void vfunc_20(bool param1) override;
|
||||
/* 44 */ virtual bool CollidesWith(Actor *other) override;
|
||||
/* 48 */ virtual bool vfunc_48(Knockback *param1) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorArrow *Create();
|
||||
static void func_ov014_0211fd80(unk32 param1);
|
||||
static void func_ov014_0211fd90();
|
||||
ActorArrow();
|
||||
void func_ov014_021200d4();
|
||||
void func_ov014_02120118();
|
||||
bool func_ov014_02120180();
|
||||
static EquipRope *GetEquipRope();
|
||||
void func_ov014_021207b8(ActorRef *ref, s32 param2, s32 param3);
|
||||
void func_ov014_02120998(ActorRef *ref, q20 x, q20 y, q20 z, s16 param5);
|
||||
void func_ov014_02120ac4(unk32 param1, bool param2);
|
||||
void func_ov014_02120c98(Vec3p *param1);
|
||||
void func_ov014_02120d58();
|
||||
void func_ov014_02120da8();
|
||||
bool func_ov014_02120dec(unk32 param1);
|
||||
};
|
||||
@@ -0,0 +1,59 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020beba8.hpp"
|
||||
|
||||
class ActorBlast : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ unk8 mUnk_158[0x4];
|
||||
/* 15c */ s32 mUnk_15c;
|
||||
/* 160 */ s32 mUnk_160;
|
||||
/* 164 */
|
||||
|
||||
/* 00 */ virtual ~ActorBlast() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorBlast *Create();
|
||||
ActorBlast();
|
||||
};
|
||||
|
||||
class ActorBlast_Unk1 : public UnkStruct_ov000_020beba8 {
|
||||
/* 00 (base) */
|
||||
/* 0c */ ActorBlast *mBlast;
|
||||
/* 10 */ Vec3p mUnk_10;
|
||||
/* 1c */ unk8 mUnk_1c[0x18];
|
||||
/* 34 */ unk16 mUnk_34;
|
||||
/* 36 */ unk16 mUnk_36;
|
||||
/* 38 */ unk16 mUnk_38;
|
||||
/* 3a */ unk16 mUnk_3a;
|
||||
/* 3c */ unk16 mUnk_3c;
|
||||
/* 3e */ unk8 mUnk_3e[0x20];
|
||||
/* 5e */ unk8 mUnk_5e;
|
||||
/* 5f */ unk8 mUnk_5f;
|
||||
/* 60 */ unk8 mUnk_60;
|
||||
/* 61 */ unk8 mUnk_61;
|
||||
/* 62 */ unk8 mUnk_62[0x6];
|
||||
/* 68 */ unk8 mUnk_68;
|
||||
/* 69 */ unk8 mUnk_69;
|
||||
/* 6a */ unk8 mUnk_6a;
|
||||
/* 6b */ unk8 mUnk_6b;
|
||||
/* 6c */ unk8 mUnk_6c;
|
||||
/* 6d */ unk8 mUnk_6d;
|
||||
/* 6e */ unk8 mUnk_6e[0x2];
|
||||
/* 70 */
|
||||
|
||||
/* 00 */ virtual ~ActorBlast_Unk1();
|
||||
/* 10 */ virtual void vfunc_10(s32 *param1);
|
||||
/* 18 */
|
||||
};
|
||||
@@ -0,0 +1,73 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020beba8.hpp"
|
||||
|
||||
class ActorBomb_Unk1 : public UnkStruct_ov000_020beba8 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */
|
||||
|
||||
/* 00 */ virtual ~ActorBomb_Unk1() override;
|
||||
/* 08 */ virtual void vfunc_0c(unk16 *param1) override;
|
||||
/* 0c */ virtual void vfunc_10(s32 *param1) override;
|
||||
/* 18 */
|
||||
};
|
||||
|
||||
class ActorBomb_Unk2 {
|
||||
/* 0 */ unk32 mUnk_0;
|
||||
/* 4 */ unk32 mUnk_4;
|
||||
/* 8 */ unk32 mUnk_8;
|
||||
/* c */
|
||||
|
||||
ActorBomb_Unk2();
|
||||
~ActorBomb_Unk2();
|
||||
};
|
||||
|
||||
class ActorBomb : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ unk8 mUnk_158[0x7c];
|
||||
/* 1c4 */ unk32 mUnk_1c4;
|
||||
/* 1c8 */ void *mUnk_1c8;
|
||||
/* 1cc */ unk8 mUnk_1cc[0x24];
|
||||
/* 230 */ unk32 mUnk_230;
|
||||
/* 234 */ unk32 mUnk_234;
|
||||
/* 238 */ unk8 mUnk_238[0x4];
|
||||
/* 23c */ unk32 mUnk_23c;
|
||||
/* 240 */ unk32 mUnk_240;
|
||||
/* 244 */ unk32 mUnk_244;
|
||||
/* 248 */ unk8 mUnk_248[0xc];
|
||||
/* 254 */ unk32 mUnk_254;
|
||||
/* 258 */ unk32 mUnk_258;
|
||||
/* 25c */ unk32 mUnk_25c;
|
||||
/* 260 */ unk32 mUnk_260;
|
||||
/* 264 */ unk8 mUnk_264[0x8];
|
||||
/* 26c */
|
||||
|
||||
/* 00 */ virtual ~ActorBomb() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* 20 */ virtual void vfunc_20(bool param1) override;
|
||||
/* 54 */ virtual void vfunc_54() override;
|
||||
/* 5c */ virtual bool SetVelocity(Vec3p *vel) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorBomb *Create();
|
||||
ActorBomb();
|
||||
bool func_ov014_02122bb8(s32 param1);
|
||||
bool func_ov014_02122e48(unk32 *param1);
|
||||
bool func_ov014_02122e7c();
|
||||
bool func_ov014_02122e98();
|
||||
bool func_ov014_02122eb8();
|
||||
bool func_ov014_02122ed4();
|
||||
};
|
||||
@@ -0,0 +1,71 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorType.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020beba8.hpp"
|
||||
|
||||
class ActorRope_Unk_0219a3b0 : public UnkStruct_ov000_020beba8 {
|
||||
public:
|
||||
/* 0 (base) */
|
||||
/* c */
|
||||
|
||||
/* 00 */ virtual ~ActorRope_Unk_0219a3b0() override;
|
||||
/* 08 */ virtual void vfunc_08(unk16 *param1) override;
|
||||
/* 10 */ virtual void vfunc_10(s32 *param1) override;
|
||||
/* 1c */
|
||||
|
||||
inline ActorRope_Unk_0219a3b0() :
|
||||
UnkStruct_ov000_020beba8(6) {}
|
||||
};
|
||||
|
||||
class ActorRope : public Actor {
|
||||
public:
|
||||
static ActorType gType;
|
||||
|
||||
/* 000 (base) */
|
||||
/* 158 */ unk8 mUnk_158[0xc];
|
||||
/* 164 */ unk16 mUnk_164;
|
||||
/* 166 */ unk16 mUnk_166;
|
||||
/* 168 */ s16 mUnk_168;
|
||||
/* 16a */ unk8 mUnk_16a;
|
||||
/* 16b */ unk8 mUnk_16b;
|
||||
/* 16c */ unk8 mUnk_16c;
|
||||
/* 16d */ unk8 mUnk_16d;
|
||||
/* 16e */ unk16 mUnk_16e;
|
||||
/* 170 */ u16 mUnk_170;
|
||||
/* 172 */ unk8 mUnk_172[0x2];
|
||||
/* 174 */ Vec3p mUnk_174;
|
||||
/* 180 */ Vec3p mUnk_180;
|
||||
/* 18c */ unk8 mUnk_18c[0x4];
|
||||
/* 190 */ Vec3p mUnk_190;
|
||||
/* 19c */ u32 mUnk_19c;
|
||||
/* 1a0 */
|
||||
|
||||
/* 00 */ virtual ~ActorRope() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 10 */ virtual void vfunc_10(u32 param1) override;
|
||||
/* 14 */ virtual void vfunc_14(u32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18(u32 param1) override;
|
||||
/* 20 */ virtual void vfunc_20(bool param1) override;
|
||||
/* b4 */
|
||||
|
||||
static ActorRope *Create();
|
||||
static void func_ov014_0212382c(Vec4p *vec);
|
||||
static q20 func_ov014_0212384c();
|
||||
s32 func_ov014_021238f0();
|
||||
void func_ov014_02123904();
|
||||
bool func_ov014_02123960();
|
||||
void func_ov014_02123c54(s32 param1);
|
||||
bool func_ov014_02123cd0(Vec3p *param1, s32 param2);
|
||||
bool func_ov014_02123e1c();
|
||||
bool func_ov014_02123e48(unk32 param1);
|
||||
|
||||
ActorRope();
|
||||
q20 func_ov057_0219a5ac();
|
||||
void func_ov057_0219a6b8();
|
||||
void func_ov057_0219a850();
|
||||
};
|
||||
@@ -3,4 +3,63 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class CutsceneHandler;
|
||||
#include <nds/math.h>
|
||||
|
||||
#include "Render/FadeControl.hpp"
|
||||
|
||||
class CutsceneHandler {
|
||||
public:
|
||||
/* 00 */ u32 mFlags1;
|
||||
/* 04 */ u32 mFlags2;
|
||||
/* 08 */ bool mCutsceneActive;
|
||||
/* 09 */ bool mSkipping;
|
||||
/* 0a */ bool mUnk_0a;
|
||||
/* 0b */ unk8 mUnk_0b;
|
||||
/* 0c */ unk32 mCutsceneTimer1;
|
||||
/* 10 */ unk32 mCutsceneTimer2;
|
||||
/* 14 */ unk32 mCutsceneEnd;
|
||||
/* 18 */ unk32 mFreeze;
|
||||
/* 1c */ u32 mUnk_1c;
|
||||
/* 20 */ unk8 mUnk_20;
|
||||
/* 21 */ char mUnk_21;
|
||||
/* 22 */ unk8 mUnk_22;
|
||||
/* 23 */ unk8 mUnk_23;
|
||||
/* 24 */ unk16 mUnk_24;
|
||||
/* 26 */ unk8 mUnk_26[0x2];
|
||||
/* 28 */ s32 mUnk_28;
|
||||
/* 2c */ s32 mUnk_2c;
|
||||
/* 30 */ unk32 mUnk_30;
|
||||
/* 34 */ unk32 mUnk_34;
|
||||
/* 38 */ unk32 mUnk_38;
|
||||
/* 3c */ unk32 mUnk_3c;
|
||||
/* 40 */ unk32 mUnk_40;
|
||||
/* 44 */ unk32 mUnk_44;
|
||||
/* 48 */ unk16 mUnk_48;
|
||||
/* 4a */ unk8 mUnk_4a[0x2];
|
||||
/* 4c */ Mat4x3p mUnk_4c;
|
||||
/* 7c */ FadeControl *mFadeControl;
|
||||
/* 80 */ s32 **mUnk_80;
|
||||
/* 84 */ s32 *mUnk_84;
|
||||
/* 88 */ s32 mUnk_88;
|
||||
/* 8c */
|
||||
|
||||
s32 func_ov000_020980fc(unk32 param1, unk32 param2, void **param3);
|
||||
bool func_ov000_02098114();
|
||||
bool SkipCutscene(s32 param1);
|
||||
unk32 func_ov000_020981b8(unk32 *param1);
|
||||
void func_ov000_020985c0();
|
||||
void func_ov000_020985c4();
|
||||
void func_ov000_02098618(s32 param1, unk32 param2, void **param3);
|
||||
void func_ov000_02098658();
|
||||
bool func_ov000_02098694(unk32 param1);
|
||||
bool func_ov000_020987c4(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5);
|
||||
bool func_ov000_02098834();
|
||||
bool func_ov000_02098860();
|
||||
unk32 func_ov000_02098890(unk32 param1, s32 param2);
|
||||
static unk32 func_ov000_02098920(unk32 param1);
|
||||
|
||||
CutsceneHandler();
|
||||
~CutsceneHandler();
|
||||
void func_ov004_0210f3e4(s32 param1);
|
||||
void func_ov004_0210f46c();
|
||||
};
|
||||
|
||||
@@ -8,6 +8,15 @@ struct UnkStruct_027e05f8 {
|
||||
/* 2 */ unk16 mUnk_2;
|
||||
/* 4 */ unk16 mUnk_4;
|
||||
/* 6 */
|
||||
|
||||
void func_0202adf4(unk32 param1, s32 param2);
|
||||
~UnkStruct_027e05f8();
|
||||
|
||||
// Big gap to next TU
|
||||
UnkStruct_027e05f8();
|
||||
void func_02037458(u16 param1);
|
||||
void func_02037480();
|
||||
static unk32 func_02037490(unk32 param1);
|
||||
};
|
||||
|
||||
extern UnkStruct_027e05f8 data_027e05f8;
|
||||
|
||||
@@ -9,6 +9,9 @@ struct UnkStruct_027e077c {
|
||||
/* 8 */ unk16 mUnk_8;
|
||||
/* a */ unk8 mUnk_a;
|
||||
/* b */
|
||||
|
||||
UnkStruct_027e077c(unk32 param1);
|
||||
bool func_0202e740(unk32 param1);
|
||||
};
|
||||
|
||||
extern UnkStruct_027e077c data_027e077c;
|
||||
|
||||
@@ -23,6 +23,8 @@ struct UnkStruct_027e0d38 {
|
||||
/* 2c */
|
||||
|
||||
s32 func_ov000_02078b40();
|
||||
unk8 func_ov000_02078b64();
|
||||
bool func_ov000_02078b88();
|
||||
};
|
||||
|
||||
extern UnkStruct_027e0d38 *data_027e0d38;
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Physics/Cylinder.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020b1528.hpp"
|
||||
|
||||
class UnkStruct_027e0fd4_Unk1 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk8 mUnk_04;
|
||||
/* 08 */ Vec3p mUnk_08;
|
||||
/* 14 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_027e0fd4_Unk1();
|
||||
/* 08 */ virtual void vfunc_08(u16 *param1, unk32 param2, u32 param3);
|
||||
/* 0c */ virtual unk32 vfunc_0c();
|
||||
/* 10 */ virtual bool vfunc_10(s32 *param1);
|
||||
/* 14 */ virtual bool vfunc_14();
|
||||
/* 18 */
|
||||
};
|
||||
|
||||
class UnkStruct_027e0fd4 : public UnkStruct_ov000_020b1528 {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 01c */ unk8 mUnk_018[0x4];
|
||||
/* 020 */ Cylinder mUnk_020;
|
||||
/* 030 */ s32 mUnk_030;
|
||||
/* 034 */ s32 mUnk_034;
|
||||
/* 038 */ s32 mUnk_038;
|
||||
/* 03c */ s32 mUnk_03c;
|
||||
/* 040 */ s32 mUnk_040;
|
||||
/* 044 */ Vec3p mUnk_044;
|
||||
/* 050 */ s32 mUnk_050;
|
||||
/* 054 */ unk8 mUnk_054[0x6];
|
||||
/* 05a */ unk16 mUnk_05a;
|
||||
/* 05c */ unk16 mUnk_05c;
|
||||
/* 05e */ unk16 mUnk_05e;
|
||||
/* 060 */ unk16 mUnk_060;
|
||||
/* 062 */ unk8 mUnk_062[0x2];
|
||||
/* 064 */ s32 mUnk_064;
|
||||
/* 068 */ s32 mUnk_068;
|
||||
/* 06c */ s32 mUnk_06c;
|
||||
/* 070 */ unk32 mUnk_070;
|
||||
/* 074 */ unk32 mUnk_074;
|
||||
/* 078 */ unk8 mUnk_078[0x18];
|
||||
/* 090 */ unk32 mUnk_090;
|
||||
/* 094 */ u32 mUnk_094;
|
||||
/* 098 */ s32 mUnk_098;
|
||||
/* 09c */ unk32 mUnk_09c;
|
||||
/* 0a0 */ u16 mUnk_0a0;
|
||||
/* 0a2 */ s16 mUnk_0a2;
|
||||
/* 0a4 */ unk16 mUnk_0a4;
|
||||
/* 0a6 */ unk16 mUnk_0a6;
|
||||
/* 0a8 */ unk16 mUnk_0a8;
|
||||
/* 0aa */ unk8 mUnk_0aa[0x2];
|
||||
/* 0ac */ unk32 mUnk_0ac;
|
||||
/* 0b0 */ unk32 mUnk_0b0;
|
||||
/* 0b4 */ unk32 mUnk_0b4;
|
||||
/* 0b8 */ unk8 mUnk_0b8;
|
||||
/* 0b9 */ bool mUnk_0b9;
|
||||
/* 0ba */ bool mUnk_0ba;
|
||||
/* 0bb */ unk8 mUnk_0bb[0x5];
|
||||
/* 0c0 */ unk32 mUnk_0c0;
|
||||
/* 0c4 */ u8 mUnk_0c4;
|
||||
/* 0c5 */ u8 mUnk_0c5;
|
||||
/* 0c6 */ s16 mUnk_0c6;
|
||||
/* 0c8 */ unk16 mUnk_0c8;
|
||||
/* 0ca */ u16 mUnk_0ca;
|
||||
/* 0cc */ u8 mUnk_0cc;
|
||||
/* 0cd */ bool mUnk_0cd;
|
||||
/* 0ce */ u8 mUnk_0ce;
|
||||
/* 0cf */ unk8 mUnk_0cf;
|
||||
/* 0d0 */ u32 mUnk_0d0;
|
||||
/* 0d4 */ s32 mUnk_0d4;
|
||||
/* 0d8 */ s32 mUnk_0d8;
|
||||
/* 0dc */ s32 mUnk_0dc;
|
||||
/* 0e0 */ Actor *mUnk_0e0;
|
||||
/* 0e4 */ unk32 mUnk_0e4;
|
||||
/* 0e8 */ unk32 mUnk_0e8;
|
||||
/* 0ec */ unk32 mUnk_0ec;
|
||||
/* 0f0 */ unk32 mUnk_0f0;
|
||||
/* 0f4 */ unk32 mUnk_0f4;
|
||||
/* 0f8 */ unk32 mUnk_0f8;
|
||||
/* 0fc */ s32 mUnk_0fc;
|
||||
/* 100 */ s32 mUnk_100;
|
||||
/* 104 */ s32 mUnk_104;
|
||||
/* 108 */ unk32 mUnk_108;
|
||||
/* 10c */ unk32 mUnk_10c;
|
||||
/* 110 */ unk32 mUnk_110;
|
||||
/* 114 */ unk32 mUnk_114;
|
||||
/* 118 */ unk32 mUnk_118;
|
||||
/* 11c */ s32 mUnk_11c;
|
||||
/* 120 */ Vec3p mUnk_120;
|
||||
/* 12c */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_027e0fd4() override;
|
||||
/* 08 */ virtual bool vfunc_08() override;
|
||||
/* 0c */ virtual bool vfunc_0c() override;
|
||||
/* 10 */ virtual bool vfunc_10(s32 *param1) override;
|
||||
/* 14 */ virtual bool vfunc_14(u16 *index, unk32 param2) override;
|
||||
/* 18 */ virtual void Clear() override;
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */
|
||||
|
||||
UnkStruct_027e0fd4();
|
||||
s32 func_Ov000_020b4c2c();
|
||||
void func_ov000_020b4c4c(Vec3p *param1, s32 size);
|
||||
void func_ov000_020b4d00();
|
||||
unk32 func_ov000_020b4d28(u32 *param1, s32 *param2, s32 *param3);
|
||||
unk32 func_ov000_020b5034(Vec3p *param1);
|
||||
bool func_ov000_020b50e0();
|
||||
bool func_ov000_020b50f8();
|
||||
unk32 func_ov000_020b510c();
|
||||
void func_ov000_020b5160(u32 *param1, u32 param2);
|
||||
bool func_ov000_020b5268(unk32 param1, Vec3p *param2, unk32 param3);
|
||||
u32 func_ov000_020b5360(s32 param1, s32 param2);
|
||||
void func_ov000_020b53c4(unk32 *param1);
|
||||
bool func_ov000_020b53f4(unk32 param1, unk32 param2, u32 param3);
|
||||
static void func_ov000_020b5420(unk32 *param1, UnkStruct_027e0fd4 *param2);
|
||||
void func_ov000_020b542c(u32 param1);
|
||||
void func_ov000_020b54c8();
|
||||
void func_ov000_020b5514(Vec3p *param1, Vec3p *param2);
|
||||
void func_ov000_020b5cb4(Vec3p *param1, Vec3p *param2, s32 *param3, s32 *param4);
|
||||
s32 func_ov000_020b6af0(unk32 *param1);
|
||||
void func_ov000_020b6ba4(s32 param1, s32 param2);
|
||||
bool func_ov000_020b6e70();
|
||||
};
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
struct UnkStruct_027e0fe0 {
|
||||
// TODO: Add fields
|
||||
|
||||
void Init();
|
||||
void Dispose();
|
||||
void func_0202ea50(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_0202ea98();
|
||||
};
|
||||
@@ -16,13 +16,126 @@ struct UnkStruct_027e103c {
|
||||
/* 20 */ unk16 mUnk_20;
|
||||
/* 22 */ s16 mUnk_22;
|
||||
/* 24 */ u8 mUnk_24;
|
||||
/* 25 */ unk8 mUnk_25[5];
|
||||
/* 25 */ unk8 mUnk_25[0x5];
|
||||
/* 2a */ unk8 mUnk_2a;
|
||||
/* 2b */ unk8 mUnk_2b;
|
||||
/* 2c */
|
||||
|
||||
void *func_ov000_020cef9c();
|
||||
unk32 func_ov000_020cefbc();
|
||||
unk32 func_ov000_020cefdc();
|
||||
unk32 func_ov000_020ceffc();
|
||||
unk32 func_ov000_020cf01c();
|
||||
unk32 func_ov000_020cf03c();
|
||||
unk32 func_ov000_020cf05c();
|
||||
unk32 func_ov000_020cf07c();
|
||||
unk32 func_ov000_020cf09c();
|
||||
unk32 func_ov000_020cf0bc();
|
||||
unk32 func_ov000_020cf0dc();
|
||||
unk32 func_ov000_020cf0fc();
|
||||
unk32 func_ov000_020cf11c();
|
||||
void func_ov000_020cf13c(s32 param1);
|
||||
void func_ov000_020cf1b8();
|
||||
void func_ov000_020cf1d4(unk32 param1);
|
||||
void func_ov000_020cf20c();
|
||||
void func_ov000_020cf224(unk32 param1);
|
||||
void func_ov000_020cf238(unk32 param1, unk32 param2);
|
||||
bool func_ov000_020cf270(u16 param1);
|
||||
void func_ov000_020cf284(u16 param1, s32 param2);
|
||||
void func_ov000_020cf2a0(u32 param1);
|
||||
void func_ov000_020cf2b8();
|
||||
void func_ov000_020cf2d8();
|
||||
void func_ov000_020cf2f8();
|
||||
void func_ov000_020cf330();
|
||||
void func_ov000_020cf348();
|
||||
s32 func_ov000_020cf374(bool param1);
|
||||
void func_ov000_020cf384();
|
||||
void func_ov000_020cf398();
|
||||
void func_ov000_020cf3b8();
|
||||
void func_ov000_020cf3c8();
|
||||
void func_ov000_020cf3dc();
|
||||
void func_ov000_020cf3f0();
|
||||
void func_ov000_020cf404();
|
||||
void func_ov000_020cf414();
|
||||
void func_ov000_020cf42c();
|
||||
bool func_ov000_020cf444();
|
||||
bool func_ov000_020cf488();
|
||||
bool func_ov000_020cf4bc();
|
||||
bool func_ov000_020cf4d8();
|
||||
bool func_ov000_020cf4f4();
|
||||
bool func_ov000_020cf518();
|
||||
bool func_ov000_020cf534();
|
||||
bool func_ov000_020cf550();
|
||||
bool func_ov000_020cf678();
|
||||
bool func_ov000_020cf750();
|
||||
bool func_ov000_020cf7c4();
|
||||
void func_ov000_020cf7e8();
|
||||
u32 func_ov000_020cf864(u32 param1);
|
||||
bool func_ov000_020cf8fc(u32 param1);
|
||||
bool func_ov000_020cf948();
|
||||
void func_ov000_020cf9dc(s32 param1, s32 param2);
|
||||
void func_ov000_020cfa24(s32 param1, s32 param2);
|
||||
unk8 func_ov000_020cfa64();
|
||||
void func_ov000_020cfa70(s32 param1, s32 param2);
|
||||
unk8 func_ov000_020cfab0();
|
||||
void func_ov000_020cfabc(s32 param1, s32 param2);
|
||||
void func_ov000_020cfae8(s32 param1, s32 param2);
|
||||
void func_ov000_020cfb20(unk32 param1);
|
||||
void func_ov000_020cfb38();
|
||||
void func_ov000_020cfb48();
|
||||
void func_ov000_020cfb58();
|
||||
void func_ov000_020cfb68();
|
||||
void func_ov000_020cfb84();
|
||||
void func_ov000_020cfb94();
|
||||
unk32 func_ov000_020cfbb0();
|
||||
void func_ov000_020cfbd8(unk8 param1);
|
||||
void func_ov000_020cfbf0(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov000_020cfc20();
|
||||
void func_ov000_020cfc44(unk32 param1);
|
||||
void func_ov000_020cfc70(unk32 param1);
|
||||
void func_ov000_020cfc9c(unk32 param1, unk32 param2);
|
||||
void func_ov000_020cfcec();
|
||||
bool func_ov000_020cfcf8();
|
||||
void func_ov000_020cfde4(unk32 param1);
|
||||
void func_ov000_020cfe10(unk8 param1);
|
||||
void func_ov000_020cfe40(unk8 param1, unk32 param2);
|
||||
void func_ov000_020cfe74(unk32 param1, unk32 param2);
|
||||
unk32 func_ov000_020cfea8();
|
||||
|
||||
UnkStruct_027e103c();
|
||||
~UnkStruct_027e103c();
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
void func_ov004_02104d68();
|
||||
static bool func_ov004_02104f5c();
|
||||
void func_ov004_02104f78();
|
||||
void func_ov004_02104fa8();
|
||||
void func_ov004_02104fb8();
|
||||
void func_ov004_02104ffc(unk32 param1, unk32 param2);
|
||||
void func_ov004_0210504c();
|
||||
|
||||
void func_ov005_02103f20();
|
||||
void func_ov005_02103f3c();
|
||||
bool func_ov005_02103f4c();
|
||||
void func_ov005_02103f70();
|
||||
void func_ov005_02103f80(unk8 param1);
|
||||
void func_ov005_02103f8c(char *param1);
|
||||
void func_ov005_02103fb4();
|
||||
void func_ov005_02103fc8(unk8 param1);
|
||||
void func_ov005_02103fd8();
|
||||
void func_ov005_02103ff0();
|
||||
void WalletFull();
|
||||
void func_ov005_02104104();
|
||||
void func_ov005_02104028(bool param1);
|
||||
void func_ov005_02104058();
|
||||
void func_ov005_02104070();
|
||||
void func_ov005_02104088(unk32 param1);
|
||||
void func_ov005_021040c8();
|
||||
bool func_ov005_021040ec();
|
||||
void func_ov005_02104114();
|
||||
void func_ov005_0210413c();
|
||||
void func_ov005_02104160();
|
||||
void func_Ov005_0210418c(char param1);
|
||||
};
|
||||
|
||||
extern UnkStruct_027e103c *data_027e103c;
|
||||
|
||||
@@ -10,14 +10,6 @@ public:
|
||||
/* 00 (base) */
|
||||
/* 08 */
|
||||
|
||||
/* 00 */ virtual void vfunc_00();
|
||||
/* 04 */ virtual void vfunc_04();
|
||||
/* 08 */ virtual void vfunc_08();
|
||||
/* 0c */ virtual void vfunc_0c();
|
||||
/* 10 */ virtual void vfunc_10();
|
||||
/* 14 */ virtual void vfunc_14();
|
||||
/* 18 */ virtual void vfunc_18();
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */ virtual void vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6);
|
||||
/* 24 */
|
||||
/* 00 */ virtual ~DebugHierarchy() override;
|
||||
/* 40 */
|
||||
};
|
||||
|
||||
@@ -3,10 +3,32 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Debug/DebugHierarchyNode.hpp"
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
class DebugHierarchyBase : public SysObject {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ void *mNodes;
|
||||
/* 08 */
|
||||
|
||||
/* 00 */ virtual ~DebugHierarchyBase();
|
||||
/* 08 */ virtual void vfunc_08();
|
||||
/* 0c */ virtual void vfunc_0c();
|
||||
/* 10 */ virtual void vfunc_10();
|
||||
/* 14 */ virtual void vfunc_14();
|
||||
/* 18 */ virtual void vfunc_18();
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */ virtual void vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6);
|
||||
/* 24 */ virtual void vfunc_24();
|
||||
/* 28 */ virtual void vfunc_28();
|
||||
/* 2c */ virtual void vfunc_2c();
|
||||
/* 30 */ virtual void vfunc_30();
|
||||
/* 34 */ virtual bool GetChildNode(unk32 param1, const char *description, u32 parent, s32 *param4);
|
||||
/* 38 */ virtual void vfunc_38();
|
||||
/* 3c */ virtual void vfunc_3c();
|
||||
/* 40 */
|
||||
|
||||
DebugHierarchyBase();
|
||||
DebugHierarchyNode *FindNode(u32 id);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class DebugHierarchyChild {
|
||||
public:
|
||||
/* 00 */ char mUnk_00[0xc];
|
||||
/* 0c */ s32 mUnk_0c;
|
||||
/* 10 */
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Debug/DebugHierarchyChild.hpp"
|
||||
|
||||
class DebugHierarchyNode {
|
||||
public:
|
||||
/* 00 */ u32 mNodeId;
|
||||
/* 04 */ u32 mUnk_04;
|
||||
/* 08 */ u32 mUnk_08;
|
||||
/* 0c */ unk8 mUnk_0c[0x4];
|
||||
/* 10 */ u32 mId;
|
||||
/* 14 */ s32 mUnk_14;
|
||||
/* 18 */ unk8 mUnk_18[0x8];
|
||||
/* 20 */ DebugHierarchyChild mChildren;
|
||||
/* 30 */
|
||||
};
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define MAX_POTIONS 2
|
||||
|
||||
typedef s32 ItemFlag;
|
||||
enum ItemFlag_ {
|
||||
ItemFlag_None = -1,
|
||||
@@ -233,6 +235,77 @@ enum ItemId_ {
|
||||
/* 0x88 */ ItemId_Unk_136 = 136,
|
||||
};
|
||||
|
||||
enum Gem {
|
||||
Gem_Courage,
|
||||
Gem_Power,
|
||||
Gem_Wisdom,
|
||||
Gem_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipPart;
|
||||
enum ShipPart_ {
|
||||
ShipPart_Anchor,
|
||||
ShipPart_Prow,
|
||||
ShipPart_Hull,
|
||||
ShipPart_Cannon,
|
||||
ShipPart_Handrail,
|
||||
ShipPart_Wheel,
|
||||
ShipPart_Chimney,
|
||||
ShipPart_Bridge,
|
||||
ShipPart_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipType;
|
||||
enum ShipType_ {
|
||||
ShipType_Linebeck,
|
||||
ShipType_Bright,
|
||||
ShipType_Iron,
|
||||
ShipType_Stone,
|
||||
ShipType_Vintage,
|
||||
ShipType_Demon,
|
||||
ShipType_Tropical,
|
||||
ShipType_Dignified,
|
||||
ShipType_Golden,
|
||||
ShipType_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipItem;
|
||||
#define SHIP_ITEM(part, ship) (ShipPart_##part * ShipPart_COUNT + ShipType_##type)
|
||||
#define ShipItem_COUNT (ShipPart_COUNT * ShipType_COUNT)
|
||||
|
||||
typedef u32 Treasure;
|
||||
enum Treasure_ {
|
||||
Treasure_PinkCoral,
|
||||
Treasure_WhitePearlLoop,
|
||||
Treasure_DarkPearlLoop,
|
||||
Treasure_ZoraScale,
|
||||
Treasure_GoronAmber,
|
||||
Treasure_RutoCrown,
|
||||
Treasure_HelmarocPlume,
|
||||
Treasure_RegalRing,
|
||||
|
||||
Treasure_COUNT,
|
||||
};
|
||||
|
||||
typedef u8 Potion;
|
||||
enum Potion_ {
|
||||
Potion_None,
|
||||
Potion_Red,
|
||||
Potion_Purple,
|
||||
Potion_Yellow,
|
||||
Potion_COUNT,
|
||||
};
|
||||
|
||||
struct ItemFlags {
|
||||
/* 00 */ u32 flags[CEIL_DIV(ItemFlag_COUNT, 32)];
|
||||
/* 10 */
|
||||
};
|
||||
|
||||
struct ShipPartPricesShown {
|
||||
/* 0 */ u32 flags[CEIL_DIV(ShipItem_COUNT, 32)];
|
||||
/* c */
|
||||
};
|
||||
|
||||
namespace Item {
|
||||
bool func_ov00_020ad020(ItemId item);
|
||||
bool func_ov00_020ad068(ItemId item);
|
||||
|
||||
+10
-109
@@ -5,25 +5,20 @@ extern "C" {
|
||||
}
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/ActorNaviBase.hpp"
|
||||
#include "DTCM/UnkStruct_027e0f78.hpp"
|
||||
#include "Actor/Navi/ActorNaviBase.hpp"
|
||||
#include "Item/Item.hpp"
|
||||
#include "Map/MapManager.hpp"
|
||||
#include "Player/EquipItem.hpp"
|
||||
#include "Player/HealthManager.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
#include "Save/AdventureFlags.hpp"
|
||||
#include "Save/SaveItemManager.hpp"
|
||||
#include "Sound/Sfx.hpp"
|
||||
#include "System/OverlayManager.hpp"
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
#define MAX_HOURGLASS_SECONDS 1500 // 25 minutes
|
||||
#define MAX_AMMO_UPGRADE 2
|
||||
#define MAX_UNK_0BA 9
|
||||
#define MAX_POTIONS 2
|
||||
|
||||
typedef s32 FairyId;
|
||||
enum FairyId_ {
|
||||
@@ -34,78 +29,6 @@ enum FairyId_ {
|
||||
FairyId_COUNT = 3,
|
||||
};
|
||||
|
||||
enum Gem {
|
||||
Gem_Courage,
|
||||
Gem_Power,
|
||||
Gem_Wisdom,
|
||||
Gem_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipPart;
|
||||
enum ShipPart_ {
|
||||
ShipPart_Anchor,
|
||||
ShipPart_Prow,
|
||||
ShipPart_Hull,
|
||||
ShipPart_Cannon,
|
||||
ShipPart_Handrail,
|
||||
ShipPart_Wheel,
|
||||
ShipPart_Chimney,
|
||||
ShipPart_Bridge,
|
||||
ShipPart_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipType;
|
||||
enum ShipType_ {
|
||||
ShipType_Linebeck,
|
||||
ShipType_Bright,
|
||||
ShipType_Iron,
|
||||
ShipType_Stone,
|
||||
ShipType_Vintage,
|
||||
ShipType_Demon,
|
||||
ShipType_Tropical,
|
||||
ShipType_Dignified,
|
||||
ShipType_Golden,
|
||||
ShipType_COUNT,
|
||||
};
|
||||
|
||||
typedef u32 ShipItem;
|
||||
#define SHIP_ITEM(part, ship) (ShipPart_##part * ShipPart_COUNT + ShipType_##type)
|
||||
#define ShipItem_COUNT (ShipPart_COUNT * ShipType_COUNT)
|
||||
|
||||
typedef u32 Treasure;
|
||||
enum Treasure_ {
|
||||
Treasure_PinkCoral,
|
||||
Treasure_WhitePearlLoop,
|
||||
Treasure_DarkPearlLoop,
|
||||
Treasure_ZoraScale,
|
||||
Treasure_GoronAmber,
|
||||
Treasure_RutoCrown,
|
||||
Treasure_HelmarocPlume,
|
||||
Treasure_RegalRing,
|
||||
|
||||
Treasure_COUNT,
|
||||
};
|
||||
|
||||
#define NUM_POTIONS 2
|
||||
typedef u8 Potion;
|
||||
enum Potion_ {
|
||||
Potion_None,
|
||||
Potion_Red,
|
||||
Potion_Purple,
|
||||
Potion_Yellow,
|
||||
Potion_COUNT,
|
||||
};
|
||||
|
||||
struct ItemFlags {
|
||||
/* 00 */ u32 flags[CEIL_DIV(ItemFlag_COUNT, 32)];
|
||||
/* 10 */
|
||||
};
|
||||
|
||||
struct ShipPartPricesShown {
|
||||
/* 0 */ u32 flags[CEIL_DIV(ShipItem_COUNT, 32)];
|
||||
/* c */
|
||||
};
|
||||
|
||||
typedef u32 ItemModelId;
|
||||
enum ItemModelId_ {
|
||||
ItemModelId_OshusSword, // swA
|
||||
@@ -136,35 +59,6 @@ enum DungeonItemModelId_ {
|
||||
DungeonItemModelId_COUNT,
|
||||
};
|
||||
|
||||
struct SaveItemManager {
|
||||
/* 00 */ ItemFlags itemFlags;
|
||||
/* 10 */ u32 salvagedTreasureFlags;
|
||||
/* 14 */ ShipPartPricesShown shipPartPricesShown;
|
||||
/* 20 */ u32 treasurePriceShownFlags[CEIL_DIV(Treasure_COUNT, 32)];
|
||||
/* 24 */ u8 equippedShipParts[ShipPart_COUNT];
|
||||
/* 2c */ s8 shipParts[ShipPart_COUNT][ShipType_COUNT];
|
||||
/* 74 */ s8 treasure[Treasure_COUNT];
|
||||
/* 7c */ unk8 unk_7c[4];
|
||||
/* 80 */ u16 hourglassSeconds;
|
||||
/* 82 */ u16 unk_82[6];
|
||||
/* 8e */ u16 numRupees;
|
||||
/* 90 */ unk8 unk_90;
|
||||
/* 91 */ unk8 unk_91;
|
||||
/* 92 */ unk8 unk_92;
|
||||
/* 93 */ u8 numBombs;
|
||||
/* 94 */ u8 numBombchus;
|
||||
/* 95 */ u8 numArrows;
|
||||
/* 96 */ s8 equippedItem;
|
||||
/* 97 */ Potion potions[NUM_POTIONS];
|
||||
/* 99 */ u8 numGems[Gem_COUNT];
|
||||
/* 9c */ u8 quiverSize;
|
||||
/* 9d */ u8 bombBagSize;
|
||||
/* 9e */ u8 bombchuBagSize;
|
||||
/* 9f */ u8 unk_9f[6];
|
||||
/* a5 */ u8 equippedFairy;
|
||||
/* a6 */
|
||||
};
|
||||
|
||||
class ItemManager : public SysObject {
|
||||
public:
|
||||
/* 000 */ ItemFlag mEquippedItem;
|
||||
@@ -211,6 +105,7 @@ public:
|
||||
static void Destroy();
|
||||
ItemManager();
|
||||
~ItemManager();
|
||||
void Init();
|
||||
|
||||
// Save/load
|
||||
void Save(SaveItemManager *save);
|
||||
@@ -221,6 +116,7 @@ public:
|
||||
ActorNaviBase *GetFairy(FairyId id) const;
|
||||
u32 GetActiveFairyLevel(FairyId id) const;
|
||||
u32 GetFairyLevel(FairyId id) const;
|
||||
void SpawnFairies();
|
||||
|
||||
// Equip item
|
||||
void ClearPrevEquippedItem();
|
||||
@@ -239,6 +135,11 @@ public:
|
||||
bool ClearForcedEquipItem();
|
||||
void UpdateSwordShieldInUse();
|
||||
static EquipItem *GetEquipItemUnchecked(ItemFlag equipId);
|
||||
void InitEquipItems();
|
||||
void func_ov004_02107648();
|
||||
void func_ov004_02107650();
|
||||
void func_ov004_02107698();
|
||||
void func_ov004_021076bc();
|
||||
|
||||
// Ammo
|
||||
u16 GetAmmo(ItemFlag equipId) const;
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class ItemModelLoader {
|
||||
public:
|
||||
/* 00 */ unk32 mItems;
|
||||
/* 04 */ unk32 mDungeonItems;
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk8 mUnk_0c[0x14];
|
||||
/* 20 */
|
||||
|
||||
ItemModelLoader();
|
||||
ItemModelLoader *func_ov000_020bb2ec();
|
||||
unk32 func_ov000_020bb34c();
|
||||
void func_ov000_020bb378(s32 param1);
|
||||
unk32 func_ov000_020bb390(s32 equipId);
|
||||
unk32 func_ov000_020bb3a8(s32 param1);
|
||||
s32 func_ov000_020bb3b4(s32 param1, char *param2);
|
||||
unk32 func_ov000_020bb3d4(s32 param1, unk32 param2);
|
||||
void func_ov000_020bb3f4(char *param2);
|
||||
void func_ov000_020bb414(unk32 param1);
|
||||
void func_ov000_020bb420(unk32 param1);
|
||||
void func_ov000_020bb42c(unk32 param1);
|
||||
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
};
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
|
||||
@@ -111,4 +111,13 @@ class Course : public SysObject {
|
||||
bool GetMapDataFlag4(unk32 param_2);
|
||||
MapData *FindMapData(u32 map);
|
||||
MapData *FindCurrentMapData();
|
||||
|
||||
Course();
|
||||
~Course();
|
||||
bool func_ov004_0210ee84(char *param1);
|
||||
unk32 func_ov004_0210ef90(unk32 param1);
|
||||
void func_ov004_0210f010();
|
||||
void LoadMapData(u8 *map, s32 x, s32 y, char param4, unk32 param5);
|
||||
bool func_ov004_0210f0fc(unk32 param1, unk16 *param2, s32 param3);
|
||||
void func_ov004_0210f140(s32 param1);
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "Map/CameraViewpoint.hpp"
|
||||
#include "Map/Course.hpp"
|
||||
@@ -25,6 +25,7 @@ struct MapBase_Unk_180 {
|
||||
/* 4 */
|
||||
|
||||
~MapBase_Unk_180();
|
||||
MapBase_Unk_180();
|
||||
};
|
||||
|
||||
struct MapBase_Unk1 {
|
||||
@@ -234,4 +235,11 @@ public:
|
||||
void func_ov00_02080de4();
|
||||
unk8 func_ov00_02080de8(unk32 param_2);
|
||||
void func_ov00_02080edc();
|
||||
|
||||
MapBase(u32 param1, u32 param2);
|
||||
void func_ov004_0210c118();
|
||||
void func_ov004_0210cb1c();
|
||||
void func_ov004_0210cb38();
|
||||
void func_ov004_0210cc20(Course *course);
|
||||
void func_ov004_0210cc58(Course *course, u32 map);
|
||||
};
|
||||
|
||||
+21
-5
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
@@ -16,13 +16,29 @@ public:
|
||||
/* 06 */ unk8 mUnk_06[2];
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */ unk8 mUnk_10[4];
|
||||
/* 10 */ unk8 mGridX;
|
||||
/* 11 */ unk8 mGridY;
|
||||
/* 12 */ unk8 mUnk_12[2];
|
||||
/* 14 */ Vec3p mCenter;
|
||||
/* 20 */ unk32 mFlags0[1];
|
||||
/* 24 */ unk32 mFlags1[8];
|
||||
/* 44 */ unk32 mFlags2[2];
|
||||
/* 4c */ unk32 mFlags3[1];
|
||||
/* 50 */ unk32 mUnk_50;
|
||||
/* 54 */ unk32 mUnk_54;
|
||||
/* 4c */ unk32 mFlags3[2];
|
||||
/* 54 */ unk32 mFlags4[1];
|
||||
/* 58 */
|
||||
|
||||
MapData(u8 *map, unk8 x, unk8 y, unk32 param4, unk32 param5);
|
||||
~MapData();
|
||||
void func_ov000_020972e4(u16 *param1, unk32 *param2, bool param3);
|
||||
void func_ov000_02097354();
|
||||
void SetFlag0(u32 index, bool value);
|
||||
bool GetFlag0(u32 index);
|
||||
void SetFlag1(u32 index, bool value);
|
||||
bool GetFlag1(u32 index);
|
||||
void SetFlag2(u32 index, bool value);
|
||||
bool GetFlag2(u32 index);
|
||||
void SetFlag3(u32 index, bool value);
|
||||
bool GetFlag3(u32 index);
|
||||
void SetFlag4(u32 index, bool value);
|
||||
bool GetFlag4(u32 index);
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "Map/Course.hpp"
|
||||
#include "Map/MapBase.hpp"
|
||||
@@ -40,6 +40,11 @@ public:
|
||||
/* 0f */ unk8 mUnk_0f;
|
||||
/* 10 */
|
||||
|
||||
bool func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4);
|
||||
bool func_01ffbf5c(s32 param1, Vec3p *param2, Vec3p *param3, s32 length);
|
||||
bool func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7);
|
||||
bool func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7);
|
||||
|
||||
void func_ov00_020820ec(unk32 *param_2);
|
||||
void func_ov00_020820fc(s32 param_2, unk32 param_3, unk32 param_4);
|
||||
unk8 func_ov00_0208210c(unk32 param_2, unk32 param_3);
|
||||
@@ -172,7 +177,7 @@ public:
|
||||
unk8 MapData_vfunc_6c();
|
||||
unk8 MapData_vfunc_70();
|
||||
static unk8 func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *param_3);
|
||||
void func_ov00_02084024(unk32 param_2, AABB *param_3);
|
||||
void GetTileWorldBounds(Vec2b *tile, AABB *tileBounds);
|
||||
unk8 MapData_vfunc_54();
|
||||
unk8 func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4);
|
||||
unk8 MapData_vfunc_78();
|
||||
@@ -240,6 +245,16 @@ public:
|
||||
Vec3p *param_8);
|
||||
bool func_ov00_02086a84(s32 *param_2, Vec3p *param_3, Vec3p *param_4, s32 param_5, s32 param_6, unk32 param_7,
|
||||
Vec3p *param_8, Vec3p *param_9);
|
||||
|
||||
MapManager();
|
||||
~MapManager();
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
static void LoadMapTexSprites(s32 param1);
|
||||
void func_ov004_02102260();
|
||||
void func_ov004_02102264(unk32 *param1, char *param2);
|
||||
void func_ov004_021024c4(s32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov004_021025d8();
|
||||
};
|
||||
|
||||
extern MapManager *gMapManager;
|
||||
|
||||
@@ -7,7 +7,16 @@
|
||||
#include "Physics/AABB.hpp"
|
||||
|
||||
class TriggerAABB : public TriggerBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 14 */ AABB mAABB;
|
||||
/* 2c */
|
||||
|
||||
/* 00 */ virtual ~TriggerAABB() override;
|
||||
/* 14 */ virtual bool Overlaps(Vec3p *point) override;
|
||||
/* 18 */ virtual bool GetBoundingBox(AABB *bbox) override;
|
||||
/* 1c */
|
||||
|
||||
TriggerAABB(TriggerParams *params);
|
||||
TriggerAABB(u8 id, u32 param2, u32 param3, u32 param4);
|
||||
};
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "Map/TriggerAABB.hpp"
|
||||
|
||||
class TriggerAABB_Unk1 : public TriggerAABB {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 2c */ unk8 mUnk_2c;
|
||||
/* 2d */ unk8 mUnk_2d[3];
|
||||
@@ -17,4 +18,10 @@ class TriggerAABB_Unk1 : public TriggerAABB {
|
||||
/* 3c */ unk32 mUnk_3c;
|
||||
/* 40 */ unk32 mUnk_40;
|
||||
/* 44 */
|
||||
|
||||
/* 00 */ virtual ~TriggerAABB_Unk1() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 1c */
|
||||
|
||||
TriggerAABB_Unk1(TriggerParams *params);
|
||||
};
|
||||
|
||||
@@ -4,10 +4,47 @@
|
||||
#include "types.h"
|
||||
|
||||
#include "Map/TriggerAABB.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020e2f04.hpp"
|
||||
|
||||
class TriggerAABB_Unk2_Unk1 : public UnkStruct_ov000_020e2f04 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 10 */ unk32 mUnk_10;
|
||||
/* 14 */ AABB mUnk_14;
|
||||
/* 2c */
|
||||
|
||||
/* 00 */ virtual ~TriggerAABB_Unk2_Unk1() override;
|
||||
/* 08 */ virtual unk32 vfunc_08() override;
|
||||
/* 14 */ virtual void vfunc_14(AABB *param1, unk32 param2, unk32 param3, unk32 param4) override;
|
||||
/* 20 */ virtual void SetBoundingBox(AABB *param1) override;
|
||||
/* 2c */ virtual void GetBoundingBox(AABB *bbox) override;
|
||||
/* 30 */ virtual void SetPosition(Vec3p *pos) override;
|
||||
/* 34 */ virtual void vfunc_34() override;
|
||||
/* 38 */ virtual void vfunc_38() override;
|
||||
/* 3c */ virtual void GetPosition(Vec3p *pos) override;
|
||||
/* 40 */ virtual q20 GetSizeXZ() override;
|
||||
/* 44 */ virtual q20 GetHeight() override;
|
||||
/* 48 */ virtual bool ContainsInXZ(Vec3p *pos) override;
|
||||
/* 4c */ virtual bool Contains(Vec3p *pos) override;
|
||||
/* 50 */ virtual bool IntersectsCube(Cube *cube) override;
|
||||
/* 54 */ virtual void vfunc_54(Cube *param1, Vec3p *param2, u32 *param3) override;
|
||||
/* 5c */
|
||||
|
||||
TriggerAABB_Unk2_Unk1();
|
||||
};
|
||||
|
||||
class TriggerAABB_Unk2 : public TriggerAABB {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 2c */ unk32 mUnk_2c;
|
||||
/* 30 */ unk8 mUnk_30[0x2c][4]; // non-documented class which inherits from base class
|
||||
/* 30 */ TriggerAABB_Unk2_Unk1 mUnk_30[4];
|
||||
/* e0 */
|
||||
|
||||
/* 00 */ virtual ~TriggerAABB_Unk2() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0c */ virtual unk32 vfunc_0c() override;
|
||||
/* 10 */ virtual unk32 vfunc_10() override;
|
||||
/* 1c */
|
||||
|
||||
TriggerAABB_Unk2(TriggerParams *params);
|
||||
};
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "Physics/AABB.hpp"
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
struct TriggerParams {
|
||||
@@ -21,6 +24,7 @@ struct TriggerParams {
|
||||
};
|
||||
|
||||
class TriggerBase : public SysObject {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk8 mUnk_04;
|
||||
/* 05 */ u8 mId;
|
||||
@@ -31,10 +35,13 @@ class TriggerBase : public SysObject {
|
||||
/* 14 */
|
||||
|
||||
/* 00 */ virtual ~TriggerBase();
|
||||
/* 08 */ void vfunc_08();
|
||||
/* 0c */ unk32 vfunc_0c();
|
||||
/* 10 */ unk32 vfunc_10();
|
||||
/* 14 */ bool Overlaps();
|
||||
/* 18 */ bool GetBoundingBox();
|
||||
/* 08 */ virtual void vfunc_08();
|
||||
/* 0c */ virtual unk32 vfunc_0c();
|
||||
/* 10 */ virtual unk32 vfunc_10();
|
||||
/* 14 */ virtual bool Overlaps(Vec3p *point);
|
||||
/* 18 */ virtual bool GetBoundingBox(AABB *bbox);
|
||||
/* 1c */
|
||||
|
||||
TriggerBase(TriggerParams *params);
|
||||
TriggerBase(u8 id, u32 param2, u32 param3, u32 param4);
|
||||
};
|
||||
|
||||
@@ -11,4 +11,12 @@ class TriggerSphere : public TriggerBase {
|
||||
/* 14 */ Sphere mSphere;
|
||||
/* 24 */ s32 mHeight;
|
||||
/* 28 */
|
||||
|
||||
/* 00 */ virtual ~TriggerSphere() override;
|
||||
/* 14 */ virtual bool Overlaps(Vec3p *point) override;
|
||||
/* 18 */ virtual bool GetBoundingBox(AABB *bbox) override;
|
||||
/* 1c */
|
||||
|
||||
TriggerSphere(TriggerParams *params);
|
||||
TriggerSphere(u8 id, u32 param2, u32 param3, u32 param4);
|
||||
};
|
||||
|
||||
@@ -3,12 +3,25 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
#include "Physics/Cube.hpp"
|
||||
|
||||
struct AABB {
|
||||
Vec3p min;
|
||||
Vec3p max;
|
||||
|
||||
bool func_ov000_0208e680();
|
||||
void GetCenter(Vec3p *center);
|
||||
q20 GetSizeX();
|
||||
q20 GetSizeZ();
|
||||
q20 GetSizeY();
|
||||
bool Contains(Vec3p *vec);
|
||||
bool ContainsInXZ(Vec3p *vec);
|
||||
bool ContainsInXY(Vec3p *vec);
|
||||
bool IntersectsCube(Cube *cube);
|
||||
bool func_ov000_0208e87c(Cube *cube, Vec3p *vec, u32 *out);
|
||||
void GrowToPoint(Vec3p *point);
|
||||
void Grow(Vec3p *dimensions);
|
||||
void GrowScalar(q20 amount);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "nds/math.h"
|
||||
|
||||
struct Cube {
|
||||
Vec3p center;
|
||||
q20 size;
|
||||
};
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
struct Cylinder {
|
||||
Vec3p pos;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
struct Sphere {
|
||||
Vec3p pos;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
|
||||
struct Transform {
|
||||
Vec3p pos;
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Item/ItemModelLoader.hpp"
|
||||
#include "Player/PlayerControlData.hpp"
|
||||
#include "Unknown/UnkStruct_02035064.hpp"
|
||||
|
||||
class PlayerBattleLinkControlData : public PlayerControlData {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 1a0 */ s32 mUnk_1a0;
|
||||
/* 1a4 */ unk32 mUnk_1a4;
|
||||
/* 1a8 */ UnkStruct_02035064 mUnk_1a8;
|
||||
/* 230 */ unk32 mUnk_230;
|
||||
/* 234 */ unk32 mUnk_234;
|
||||
/* 238 */ ItemModelLoader *mUnk_238;
|
||||
/* 23c */ unk32 mUnk_23c;
|
||||
/* 240 */ unk32 mUnk_240;
|
||||
/* 244 */ u8 mUnk_244;
|
||||
/* 245 */ u8 mUnk_245;
|
||||
/* 246 */ u8 mUnk_246;
|
||||
/* 247 */ unk8 mUnk_247;
|
||||
/* 248 */
|
||||
|
||||
/* 04 */ virtual ~PlayerBattleLinkControlData() override;
|
||||
/* 10 */ virtual unk32 GetCharacterId() override;
|
||||
/* 14 */ virtual void vfunc_14(s32 param1) override;
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 20 */ virtual void vfunc_20() override;
|
||||
/* 2c */ virtual void vfunc_2c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(s32 param1, s32 param2) override;
|
||||
/* 3c */ virtual void vfunc_3c(s32 param1, s32 param2) override;
|
||||
/* 40 */ virtual void vfunc_40(u16 *param1, Vec3p *param2, unk32 param3, char param4) override;
|
||||
/* 44 */ virtual void vfunc_44(unk32 param1, unk32 *param2, unk32 param3, unk16 param4) override;
|
||||
/* 4c */ virtual void vfunc_4c(unk32 param1, Vec3p *param2) override;
|
||||
/* 60 */ virtual void vfunc_60(unk32 param1, unk32 param2, s32 param3) override;
|
||||
/* 64 */ virtual void vfunc_64(u32 param1) override;
|
||||
/* 68 */ virtual void vfunc_68(unk32 param1, unk32 param2) override;
|
||||
/* 6c */ virtual void vfunc_6c(s32 param1, Vec3p *param2) override;
|
||||
/* 70 */ virtual void vfunc_70(s32 param1) override;
|
||||
/* 80 */ virtual void vfunc_80(s32 param1) override;
|
||||
/* 84 */
|
||||
|
||||
PlayerBattleLinkControlData();
|
||||
void func_ov012_0211af70();
|
||||
bool func_ov012_0211b9c4(s32 param1, Vec3p *param2);
|
||||
void func_ov012_0211bb08(s32 param1);
|
||||
};
|
||||
@@ -2,32 +2,35 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorRef.hpp"
|
||||
#include "Player/EquipItem.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
#define MAX_BOMB_ACTORS 3
|
||||
|
||||
class LinkStateItem;
|
||||
|
||||
class EquipBomb : public EquipItem {
|
||||
private:
|
||||
public:
|
||||
static ModelRender gModelRender;
|
||||
|
||||
/* 00 (base) */
|
||||
/* 09 */ unk8 mUnk_09[3];
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */ unk8 mUnk_10[0x14];
|
||||
/* 09 */ unk8 mUnk_09[0x3];
|
||||
/* 0c */ ActorRef mBombs[MAX_BOMB_ACTORS];
|
||||
/* 24 */
|
||||
|
||||
public:
|
||||
EquipBomb();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov55_02198d00
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipBomb() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov55_02198d8c
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov55_02198da4
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov55_2198df8
|
||||
/* 50 */ virtual void vfunc_50(); // func_ov14_0213d228
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */ virtual unk32 vfunc_50();
|
||||
/* 54 */
|
||||
|
||||
static void StopUsing(LinkStateItem *param1, unk32 param2);
|
||||
EquipBomb();
|
||||
|
||||
Actor *func_ov055_02198e60();
|
||||
};
|
||||
|
||||
@@ -2,22 +2,51 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Player/EquipItem.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020beba8.hpp"
|
||||
|
||||
struct EquipBombchu_Unk1 {
|
||||
/* 0 */ unk8 mUnk_0;
|
||||
/* 1 */ unk8 mUnk_1;
|
||||
/* 2 */
|
||||
|
||||
EquipBombchu_Unk1();
|
||||
};
|
||||
|
||||
class EquipBombchu_Unk_02198d00 : public UnkStruct_ov000_020beba8 {
|
||||
public:
|
||||
/* 0 (base) */
|
||||
/* c */
|
||||
|
||||
/* 00 */ virtual ~EquipBombchu_Unk_02198d00() override;
|
||||
/* 08 */ virtual void vfunc_08(unk16 *param1) override;
|
||||
/* 0c */ virtual void vfunc_0c(unk16 *param1) override;
|
||||
/* 10 */ virtual void vfunc_10(s32 *param1) override;
|
||||
/* 14 */ virtual void vfunc_14(u16 *param1) override;
|
||||
/* 1c */
|
||||
|
||||
inline EquipBombchu_Unk_02198d00() :
|
||||
UnkStruct_ov000_020beba8(3) {}
|
||||
};
|
||||
|
||||
class EquipBombchu : public EquipItem {
|
||||
private:
|
||||
public:
|
||||
static ModelRender gModelRenderBombchu;
|
||||
static ModelRender gModelRenderBombchuPt;
|
||||
|
||||
/* 00 (base) */
|
||||
/* 09 */ u8 mUnk_09[3];
|
||||
/* 0c */ u8 mUnk_0c[0x0c];
|
||||
/* 0c */ ActorRef mUnk_0c;
|
||||
/* 0c */ u8 mUnk_14[0x4];
|
||||
/* 18 */ u32 mUnk_18;
|
||||
/* 1c */ void *mUnk_1c;
|
||||
/* 20 */ void *mUnk_20;
|
||||
/* 24 */ u32 mUnk_24;
|
||||
/* 28 */ u32 mUnk_28;
|
||||
/* 1c */ EquipBombchu_Unk1 *mUnk_1c;
|
||||
/* 20 */ Vec3p mUnk_20;
|
||||
/* 2c */ void *mUnk_2c;
|
||||
/* 30 */ u32 mUnk_30;
|
||||
/* 34 */ u32 mUnk_34;
|
||||
/* 38 */ u8 mUnk_38[0xc];
|
||||
/* 38 */ Vec3p mUnk_38;
|
||||
/* 44 */ u16 mUnk_44;
|
||||
/* 46 */ u8 mUnk_46;
|
||||
/* 47 */ char mUnk_47;
|
||||
@@ -25,22 +54,34 @@ private:
|
||||
/* 49 */ unk8 mUnk_49[3];
|
||||
/* 4c */
|
||||
|
||||
public:
|
||||
EquipBombchu();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov58_02198fc0
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipBombchu() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
|
||||
bool CheckUsable(unk32 param1) const;
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov58_0219903c
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov58_02199060
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov58_0219906c
|
||||
/* 34 */ virtual void vfunc_34(unk16 *param1) override; // func_ov58_0213ecb4
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov58_02199170
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 34 */ virtual void vfunc_34(unk16 *param1) override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */
|
||||
|
||||
EquipBombchu();
|
||||
void func_ov014_0213eba4();
|
||||
void func_ov014_0213ec40();
|
||||
void func_ov014_0213ec64();
|
||||
Actor *func_ov014_0213ed74();
|
||||
void *func_ov014_0213ed94(s32 param1);
|
||||
void func_ov014_0213eda0();
|
||||
|
||||
void func_ov058_02199220();
|
||||
void func_ov058_02199228();
|
||||
void func_ov058_02199264();
|
||||
void func_ov058_0219926c();
|
||||
bool CheckUsable(unk32 param1) const;
|
||||
Actor *func_ov058_02199400();
|
||||
bool func_ov058_02199498(Vec3p *vec);
|
||||
void func_ov058_02199ef0(unk16 param1);
|
||||
void func_ov058_02199fd8(u32 param1);
|
||||
unk32 func_ov058_0219a084(unk16 param1);
|
||||
bool func_ov058_0219a3b4(unk16 param1);
|
||||
};
|
||||
|
||||
@@ -25,15 +25,30 @@ private:
|
||||
public:
|
||||
/* 04 */ virtual ~EquipBoomerang() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 10 */ virtual void vfunc_10() override; // func_ov14_0213d078
|
||||
|
||||
/* 10 */ virtual void vfunc_10() override;
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov53_02199064
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov53_021990d0
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov53_0219913c
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov53_02199318
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
/* 28 */ virtual bool UpdateInUse(unk32 param1) override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */
|
||||
|
||||
EquipBoomerang();
|
||||
void func_ov014_0213d098();
|
||||
void func_ov014_0213d0bc(Vec3p *param1);
|
||||
Actor *GetActor();
|
||||
void func_ov014_0213d184();
|
||||
void func_ov014_0213d1b0();
|
||||
|
||||
void func_ov053_02199014();
|
||||
void func_ov053_02199020();
|
||||
s32 func_ov053_0219902c(s32 param1);
|
||||
void func_ov053_02199038();
|
||||
void func_ov053_021990f0(unk16 param1);
|
||||
bool func_ov053_02199128(s32 *param1);
|
||||
void func_ov053_02199168();
|
||||
void func_ov053_021991ec();
|
||||
bool func_ov053_02199410(s32 param1);
|
||||
bool func_ov053_021994cc(Vec3p *param1);
|
||||
};
|
||||
|
||||
+15
-10
@@ -3,9 +3,13 @@
|
||||
#include "types.h"
|
||||
|
||||
#include "Player/EquipItem.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
class EquipBow : public EquipItem {
|
||||
private:
|
||||
public:
|
||||
static ModelRender gModelRenderBow;
|
||||
static ModelRender gModelRenderArrow;
|
||||
|
||||
/* 00 (base) */
|
||||
/* 09 */ unk8 mUnk_09;
|
||||
/* 0a */ unk8 mUnk_0a;
|
||||
@@ -14,17 +18,18 @@ private:
|
||||
/* 0d */ unk8 mUnk_0d[3];
|
||||
/* 10 */
|
||||
|
||||
public:
|
||||
EquipBow();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov56_02198d00
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipBow() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov56_02198d84
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov56_02198de4
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov56_02198df8
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */
|
||||
|
||||
EquipBow();
|
||||
|
||||
bool func_ov056_02198ee8();
|
||||
void func_ov056_02198f48(u16 param1);
|
||||
bool func_ov056_021992f8();
|
||||
};
|
||||
|
||||
@@ -10,7 +10,7 @@ class EquipHammer : public EquipItem {
|
||||
private:
|
||||
/* 00 (base) */
|
||||
/* 09 */ unk8 mUnk_09[3];
|
||||
/* 0c */ unk8 mUnk_0c[0xc];
|
||||
/* 0c */ Vec3p mUnk_0c;
|
||||
/* 18 */ unk32 mUnk_18;
|
||||
/* 1c */ unk8 mUnk_1c;
|
||||
/* 1d */ unk8 mUnk_1d;
|
||||
@@ -21,22 +21,25 @@ private:
|
||||
/* 2c */
|
||||
|
||||
public:
|
||||
EquipHammer();
|
||||
|
||||
/* 04 */ virtual ~EquipHammer() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 10 */ virtual void vfunc_10() override; // func_ov14_0213ee04
|
||||
|
||||
/* 10 */ virtual void vfunc_10() override;
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov59_02198e3c
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov59_02198e58
|
||||
|
||||
/* 2c */ virtual u32 vfunc_2c() override; // func_ov59_02198fcc
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov59_02198e6c
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_0v59_02198fc8
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const override; // func_ov14_0213ee10
|
||||
/* 4c */ virtual s32 vfunc_4c() const override; // func_ov14_0213eea8
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
/* 2c */ virtual u32 vfunc_2c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const override;
|
||||
/* 4c */ virtual s32 vfunc_4c() const override;
|
||||
/* 50 */
|
||||
|
||||
static void StopUsing(LinkStateItem *param1);
|
||||
EquipHammer();
|
||||
|
||||
void func_ov059_02198e90();
|
||||
bool func_ov059_02198ebc();
|
||||
bool func_ov059_02198ed4();
|
||||
void func_ov059_02198f10(Vec3p *vec, unk32 param2, s32 param3);
|
||||
void func_ov059_02198fa8(unk32 param1);
|
||||
bool func_ov059_02198fe0();
|
||||
};
|
||||
|
||||
@@ -8,36 +8,38 @@
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
class EquipItem : public SysObject {
|
||||
private:
|
||||
public:
|
||||
/* 0 (vtable) */
|
||||
/* 4 */ u16 mUnk_00;
|
||||
/* 6 */ u16 mUnk_04;
|
||||
/* 8 */ bool mInUse;
|
||||
/* 9 */
|
||||
|
||||
public:
|
||||
EquipItem();
|
||||
|
||||
/* 00 */ virtual void vfunc_00(); // func_ov00_020be8dc
|
||||
/* 00 */ virtual void vfunc_00();
|
||||
/* 04 */ virtual ~EquipItem();
|
||||
/* 0c */ virtual ItemFlag GetId() const = 0;
|
||||
/* 10 */ virtual void vfunc_10(); // func_ov04_0210ba88
|
||||
|
||||
u16 GetAmmo();
|
||||
/* 10 */ virtual void vfunc_10();
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const;
|
||||
/* 18 */ virtual void vfunc_18() = 0;
|
||||
/* 1c */ virtual void vfunc_1c(); // func_ov00_020be8e0
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */ virtual void GiveAmmo(u32 amount);
|
||||
|
||||
/* 24 */ virtual bool IsInUse() const;
|
||||
/* 28 */ virtual bool UpdateInUse(unk32 param1);
|
||||
/* 2c */ virtual u32 vfunc_2c(); // func_ov00_020be964
|
||||
/* 2c */ virtual u32 vfunc_2c();
|
||||
/* 30 */ virtual void vfunc_30() = 0;
|
||||
/* 34 */ virtual void vfunc_34(unk16 *param1); // func_ov00_020be96c
|
||||
/* 34 */ virtual void vfunc_34(unk16 *param1);
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) = 0;
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const; // func_ov00_020beb90
|
||||
/* 40 */ virtual unk32 vfunc_40() const; // func_ov00_020be970
|
||||
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const; // func_ov00_020be978
|
||||
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const; // func_ov00_020be980
|
||||
/* 4c */ virtual s32 vfunc_4c() const; // func_ov00_020be988
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const;
|
||||
/* 40 */ virtual unk32 vfunc_40() const;
|
||||
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const;
|
||||
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const;
|
||||
/* 4c */ virtual s32 vfunc_4c() const;
|
||||
/* 50 */
|
||||
|
||||
Vec3p *GetPlayerPos();
|
||||
void func_ov000_020be99c(Vec3p *param1);
|
||||
void func_ov000_020be9e4(s32 param1, s32 param2, s32 param3, s16 param4);
|
||||
u16 GetAmmo();
|
||||
};
|
||||
|
||||
@@ -12,34 +12,32 @@ private:
|
||||
/* 10 */
|
||||
|
||||
public:
|
||||
EquipPotion();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov55_021991a8
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipPotion() override;
|
||||
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov55_021991ac
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov55_021991b0
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov55_02199274
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_0v55_02199278
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */
|
||||
|
||||
EquipPotion();
|
||||
};
|
||||
|
||||
class EquipPotionA : public EquipPotion {
|
||||
public:
|
||||
EquipPotionA();
|
||||
|
||||
/* 04 */ virtual ~EquipPotionA() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 50 */
|
||||
|
||||
EquipPotionA();
|
||||
};
|
||||
|
||||
class EquipPotionB : public EquipPotion {
|
||||
public:
|
||||
EquipPotionB();
|
||||
|
||||
/* 04 */ virtual ~EquipPotionB() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 50 */
|
||||
|
||||
EquipPotionB();
|
||||
};
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/ActorRef.hpp"
|
||||
#include "Actor/Player/ActorRope.hpp"
|
||||
#include "Physics/Cylinder.hpp"
|
||||
#include "Player/EquipItem.hpp"
|
||||
|
||||
@@ -12,6 +13,27 @@ struct EquipRope_Unk_18 {
|
||||
/* 00 */ Vec3p vec;
|
||||
/* 0c */ unk8 mUnk_0c[0x10];
|
||||
/* 1c */
|
||||
|
||||
bool func_ov057_02198e80();
|
||||
void func_ov057_02198fc0(u32 param1);
|
||||
void func_ov057_02199028(s32 param1);
|
||||
bool func_ov057_02199104(EquipRope_Unk_18 *other);
|
||||
};
|
||||
|
||||
class EquipRope_Unk_02198dd0 {
|
||||
public:
|
||||
/* 0 (vtable) */
|
||||
/* 4 */ unk32 mUnk_4;
|
||||
/* 8 */
|
||||
|
||||
/* 00 */ virtual ~EquipRope_Unk_02198dd0();
|
||||
/* 08 */ unk32 vfunc_08();
|
||||
/* 0c */ unk32 vfunc_0c();
|
||||
/* 10 */ unk32 vfunc_10(s32 *param1);
|
||||
/* 14 */ unk32 vfunc_14();
|
||||
/* 18 */
|
||||
|
||||
EquipRope_Unk_02198dd0();
|
||||
};
|
||||
|
||||
class Actor;
|
||||
@@ -23,7 +45,7 @@ public:
|
||||
/* 09 */ unk8 mUnk_09;
|
||||
/* 0a */ unk16 mUnk_0a;
|
||||
/* 0c */ unk8 mUnk_0c[4];
|
||||
/* 10 */ ActorRef mRef;
|
||||
/* 10 */ ActorRef mRopeRef;
|
||||
/* 18 */ EquipRope_Unk_18 mUnk_18[2];
|
||||
/* 50 */ unk8 mUnk_50[0x1a];
|
||||
/* 6a */ bool mUnk_6a;
|
||||
@@ -37,29 +59,58 @@ public:
|
||||
/* a0 */ unk32 mUnk_a0;
|
||||
/* a4 */
|
||||
|
||||
EquipRope();
|
||||
|
||||
/* 04 */ virtual ~EquipRope() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 10 */ virtual void vfunc_10() override; // func_ov14_0213d3a0
|
||||
|
||||
u16 GetAmmo();
|
||||
/* 10 */ virtual void vfunc_10() override;
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov57_021992f4
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov57_0219935c
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov57_02199744
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov57_021998f0
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 50 */
|
||||
|
||||
Actor *func_ov14_0213d420();
|
||||
u16 GetAmmo();
|
||||
|
||||
EquipRope();
|
||||
bool func_ov014_0213d3d4(Vec3p *vec);
|
||||
void func_ov014_0213d404(unk32 *param1);
|
||||
ActorRope *GetRopeActor();
|
||||
s32 func_ov14_0213d440(s32 actorId);
|
||||
s32 func_ov14_0213d480(s32 actorId);
|
||||
bool func_ov014_0213d4c8();
|
||||
bool func_ov014_0213d4ec(unk32 *param1, s32 param2);
|
||||
s32 func_ov014_0213d594(s32 param1);
|
||||
bool func_ov014_0213d5d0(unk32 *param1, s32 param2);
|
||||
s32 func_ov014_0213d63c(s32 param1);
|
||||
bool func_ov014_0213d684();
|
||||
bool func_ov014_0213d6e0();
|
||||
bool func_ov014_0213d71c(s32 param1, ActorRef *param2);
|
||||
bool func_ov014_0213d788(s32 param1);
|
||||
bool func_ov14_0213d81c(s32 index, Vec3p *vec);
|
||||
void func_ov14_0213d91c(s32 index);
|
||||
bool func_ov014_0213d9ac();
|
||||
bool func_ov14_0213dadc(s32 index, Cylinder *cylinder);
|
||||
void func_ov014_0213db34();
|
||||
void func_ov014_0213db60();
|
||||
void func_ov014_0213dba4(Vec3p *param1);
|
||||
s32 func_ov014_0213dda0();
|
||||
s32 func_ov14_0213ddd4(Actor *actor);
|
||||
bool func_ov14_0213defc(Actor *actor);
|
||||
bool func_ov014_0213dfbc(Cylinder *cylinder, s32 param2, Vec3p *vec);
|
||||
void func_ov014_0213e144(Vec3p *param1, Vec3p *param2, s32 param3);
|
||||
bool func_ov014_0213e20c(s32 param1, Vec3p *param2);
|
||||
bool func_ov014_0213e328();
|
||||
|
||||
static void StopUsing(LinkStateItem *param1);
|
||||
void func_ov057_021990ec();
|
||||
void func_ov057_021990f8();
|
||||
bool func_ov057_0219922c(u32 param1);
|
||||
void func_ov057_021992b4(s32 param1);
|
||||
bool func_ov057_0219939c(s32 *param1, s32 param2);
|
||||
bool func_ov057_02199454(s32 param1);
|
||||
bool func_ov057_021994c0(unk32 *param1);
|
||||
s32 func_ov057_021996b0(Vec3p *param1);
|
||||
void func_ov057_02199ad8();
|
||||
void func_ov057_02199c78();
|
||||
void func_ov057_02199d54();
|
||||
void func_ov057_02199e24();
|
||||
};
|
||||
|
||||
@@ -3,29 +3,32 @@
|
||||
#include "types.h"
|
||||
|
||||
#include "Player/EquipItem.hpp"
|
||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
class LinkStateItem;
|
||||
|
||||
class EquipScoop : public EquipItem {
|
||||
private:
|
||||
public:
|
||||
static ModelRender gModelRender;
|
||||
|
||||
/* 0 (base) */
|
||||
/* 9 */ unk8 mUnk_9[3];
|
||||
/* c */
|
||||
|
||||
public:
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov54_02198d00
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipScoop() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_0v54_02198d2c
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov54_02198e04
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov54_02198e4c
|
||||
/* 40 */ virtual unk32 vfunc_40() const override; // func_ov54_02198d30
|
||||
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const override; // func_ov54_02198d38
|
||||
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const override; // func_ov54_02198d48
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 40 */ virtual unk32 vfunc_40() const override;
|
||||
/* 44 */ virtual unk32 vfunc_44(unk32 param1) const override;
|
||||
/* 48 */ virtual unk32 vfunc_48(unk32 param1) const override;
|
||||
/* 50 */
|
||||
|
||||
static void StopUsing(LinkStateItem *param1);
|
||||
EquipScoop();
|
||||
|
||||
s32 func_ov054_02198e08(Vec3p *param1);
|
||||
bool func_ov054_021980e24(Vec3p *param1);
|
||||
};
|
||||
|
||||
@@ -20,17 +20,17 @@ private:
|
||||
public:
|
||||
EquipShield();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov00_020c06d4
|
||||
/* 04 */ virtual ~EquipShield() override; // func_ov04_0210bc94
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipShield() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 10 */ virtual void vfunc_10() override; // func_ov00_020c076c
|
||||
|
||||
/* 10 */ virtual void vfunc_10() override;
|
||||
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov00_020c0770
|
||||
/* 1c */ virtual void vfunc_1c(); // func_ov00_020c07f8
|
||||
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov00_020c0804
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov00_020c086c
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const; // func_ov00_020c0a88
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const;
|
||||
/* 50 */
|
||||
|
||||
void func_ov000_020c070c(u32 param1, Vec3p *param2, unk32 param3);
|
||||
};
|
||||
|
||||
@@ -43,20 +43,31 @@ private:
|
||||
public:
|
||||
EquipSword();
|
||||
|
||||
/* 00 */ virtual void vfunc_00() override; // func_ov00_020beffc
|
||||
/* 00 */ virtual void vfunc_00() override;
|
||||
/* 04 */ virtual ~EquipSword() override;
|
||||
/* 0c */ virtual ItemFlag GetId() const override;
|
||||
/* 10 */ virtual void vfunc_10() override; // func_ov00_020bf18c
|
||||
/* 10 */ virtual void vfunc_10() override;
|
||||
|
||||
/* 18 */ virtual void vfunc_18() override; // func_ov00_020bf270
|
||||
/* 1c */ virtual void vfunc_1c() override; // func_ov00_020bf2d8
|
||||
/* 18 */ virtual void vfunc_18() override;
|
||||
/* 1c */ virtual void vfunc_1c() override;
|
||||
|
||||
/* 28 */ virtual bool UpdateInUse(unk32 param1) override;
|
||||
/* 2c */ virtual u32 vfunc_2c() override; // func_ov00_020c0674
|
||||
/* 30 */ virtual void vfunc_30() override; // func_ov00_020bf538
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov00_020bff94
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const override; // func_ov00_020c01dc
|
||||
/* 2c */ virtual u32 vfunc_2c() override;
|
||||
/* 30 */ virtual void vfunc_30() override;
|
||||
/* 38 */ virtual void vfunc_38(unk32 param1) override;
|
||||
/* 3c */ virtual bool GetHitbox(Cylinder *hitbox) const override;
|
||||
/* 50 */
|
||||
|
||||
void func_ov000_020bf008(unk16 param1, unk16 param2);
|
||||
bool func_ov000_020bf028();
|
||||
void func_ov000_020bf088();
|
||||
void func_ov000_020bf330();
|
||||
bool func_ov000_020bf4f4();
|
||||
static EquipRope *GetEquipRope();
|
||||
void func_ov000_020c024c(Vec3p *param1, s32 param2);
|
||||
void func_ov000_020c0318(Vec3p *param1, s32 param2);
|
||||
void func_ov000_020c0550(Vec3p *param1, s32 param2);
|
||||
void func_ov000_020c05ec(s32 param1);
|
||||
void func_ov000_020c0648();
|
||||
void func_ov000_020c06b0(s32 param1);
|
||||
};
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
class HealthManager : public SysObject {
|
||||
public:
|
||||
/* 00 */ u16 mMaxHealth;
|
||||
/* 02 */ u16 mHealth;
|
||||
/* 04 */ s16 mMaxShipHealth;
|
||||
/* 06 */ s16 mShipHealth;
|
||||
/* 08 */ u16 mSalvageArmHealth;
|
||||
/* 0a */ s16 mFlags;
|
||||
/* 0c */ unk16 mUnk_0c;
|
||||
/* 0e */ unk8 mUnk_0e;
|
||||
/* 0f */ unk8 mUnk_0f;
|
||||
/* 10 */
|
||||
};
|
||||
|
||||
extern HealthManager *gHealthManager;
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
@@ -127,6 +127,29 @@ public:
|
||||
s32 Get_PlayerLinkBase_Unk38();
|
||||
DebugHierarchy *GetDebugHierarchy0();
|
||||
DebugHierarchy *GetDebugHierarchy1();
|
||||
|
||||
LinkStateBase(PlayerLinkBase *link);
|
||||
|
||||
void func_ov005_0210f768();
|
||||
void func_ov005_0210f7b8();
|
||||
u32 func_ov005_0210f808(u32 param1, Vec3p *param2, s32 param3);
|
||||
void func_ov005_02110228(s32 param1, s32 param2, s32 param3, char param4, char param5);
|
||||
bool func_ov005_0211058c(s32 param1);
|
||||
void func_ov005_021107fc();
|
||||
void func_ov005_0211086c(s32 param1);
|
||||
void func_ov005_0211097c(unk32 param1, unk8 param2, unk8 param3);
|
||||
unk32 func_ov005_021109c0();
|
||||
void func_ov005_02110b40(s32 param1);
|
||||
void func_ov005_02110bb4();
|
||||
void func_ov005_02110be8();
|
||||
void func_ov005_02110e0c(u16 param1, s32 param2);
|
||||
void func_ov005_02110e28(u16 param1, s32 param2, s32 param3, char param4);
|
||||
bool func_ov005_02110f50(s32 param1, s32 param2, s32 param3, u32 *param4);
|
||||
void func_ov005_021112ec();
|
||||
bool func_ov005_02111358();
|
||||
bool func_ov005_0211139c();
|
||||
bool func_ov005_021113b4();
|
||||
void func_ov005_021113c4(bool param1);
|
||||
};
|
||||
|
||||
LinkStateBase *GetLinkState(s32 index);
|
||||
|
||||
@@ -1,11 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Item/Item.hpp"
|
||||
#include "Player/LinkStateBase.hpp"
|
||||
#include "Unknown/UnkStruct_02037750.hpp"
|
||||
|
||||
class UnkStruct_ov004_0210abb8 : public UnkStruct_02037750 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 20 */ unk32 mUnk_20;
|
||||
/* 24 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov004_0210abb8() override;
|
||||
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
||||
/* 24 */ virtual void vfunc_24(unk32 param1) override;
|
||||
/* 2c */ virtual unk32 vfunc_2c(s32 param1) override;
|
||||
/* 34 */
|
||||
};
|
||||
|
||||
class LinkStateCutscene : public LinkStateBase {
|
||||
public:
|
||||
@@ -58,4 +72,54 @@ public:
|
||||
/* 38 */ virtual bool vfunc_38() override;
|
||||
/* 40 */ virtual bool vfunc_40() override;
|
||||
/* 44 */
|
||||
|
||||
bool func_ov000_020b1e98(s32 param1);
|
||||
bool func_ov000_020b1eb8();
|
||||
bool func_ov000_020b1eec();
|
||||
void StopVerticalVelocity();
|
||||
void func_ov000_020b2568();
|
||||
void func_ov000_020b2598();
|
||||
void func_ov000_020b2ba4();
|
||||
void func_ov000_020b2ce4(unk32 param1, s16 param2);
|
||||
void func_ov000_020b2cf0();
|
||||
void func_ov000_020b2d60();
|
||||
bool func_ov000_020b2d8c();
|
||||
void func_ov000_020b2e84();
|
||||
void func_ov000_020b2f48(unk32 param1, unk32 param2);
|
||||
void func_ov000_020b2f70(unk32 param1, void *param2, unk32 *param3);
|
||||
void ChangeToMoveState();
|
||||
bool func_ov000_020b2fac();
|
||||
void func_ov000_020b3024(Vec3p *param1, unk32 param2);
|
||||
void func_ov000_020b305c(Vec3p *param1, Vec3p *param2);
|
||||
void func_ov000_020b309c(Vec3p *param1);
|
||||
void func_ov000_020b30e4(u32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov000_020b3278(s32 param1, s32 *param2);
|
||||
void func_ov000_020b35d8(s32 param1, s32 param2);
|
||||
void func_ov000_020b38dc(u32 param1, u32 param2);
|
||||
|
||||
LinkStateCutscene(PlayerLinkBase *link);
|
||||
|
||||
void func_ov005_021089c0();
|
||||
void func_ov005_021089f4();
|
||||
void func_ov005_02108d08();
|
||||
void func_ov005_02108e08();
|
||||
void func_ov005_02108e8c();
|
||||
void func_ov005_02108f38();
|
||||
void func_ov005_02108f98(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov005_021092bc();
|
||||
void func_ov005_0210952c();
|
||||
void func_ov005_02109588();
|
||||
void func_ov005_0210960c();
|
||||
void func_ov005_02109650();
|
||||
bool PlayItemCutscene(unk32 itemId);
|
||||
bool func_ov005_02109768();
|
||||
void func_ov005_021097b0(s32 param1);
|
||||
void func_ov005_021099dc();
|
||||
bool func_ov005_02109cd0(s32 *param1, s32 param2, unk32 param3);
|
||||
void func_ov005_02109e84();
|
||||
void func_ov005_02109f2c();
|
||||
void func_ov005_02109f88();
|
||||
void func_ov005_0210a018();
|
||||
void func_ov005_0210a06c();
|
||||
bool func_ov005_0210a0c0(unk16 param1);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Player/LinkStateBase.hpp"
|
||||
@@ -48,4 +48,6 @@ class LinkStateDamage : public LinkStateBase {
|
||||
void func_ov00_020ace90(Vec3p *param1, unk32 param2);
|
||||
|
||||
void func_ov00_020acfe8(bool param1);
|
||||
|
||||
LinkStateDamage(PlayerLinkBase *link);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
@@ -37,4 +37,16 @@ public:
|
||||
LinkStateCutscene *GetLinkStateCutscene();
|
||||
bool func_ov00_020a9180(Vec3p *param1);
|
||||
bool func_ov00_020a9210(Vec3p *param1, Actor *param2);
|
||||
|
||||
LinkStateFollow(PlayerLinkBase *link);
|
||||
|
||||
static EquipRope *GetEquipRope();
|
||||
void func_ov005_0210b9c4();
|
||||
void func_ov005_0210ba98();
|
||||
void func_ov005_0210babc();
|
||||
void func_ov005_0210bb50();
|
||||
void func_ov005_0210bb98();
|
||||
void func_ov005_0210bd70();
|
||||
void func_ov005_0210bf50();
|
||||
void func_ov005_0210ca80(Vec3p *param1, s32 *param2);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
@@ -53,4 +53,15 @@ public:
|
||||
void func_ov00_020abc18(ActorRef *ref);
|
||||
bool func_ov00_020abc40();
|
||||
bool func_ov00_020abc78(ActorRef *ref);
|
||||
|
||||
LinkStateInteract(PlayerLinkBase *link);
|
||||
|
||||
void func_ov005_0210a690();
|
||||
bool func_ov005_0210a714();
|
||||
void func_ov005_0210a774();
|
||||
void func_ov005_0210a7d4();
|
||||
void func_ov005_0210ab1c();
|
||||
void func_ov005_0210ad88();
|
||||
void func_ov005_0210b2a4();
|
||||
void func_ov005_0210b4f4(Vec3p *vec, Actor *actor);
|
||||
};
|
||||
|
||||
@@ -50,4 +50,47 @@ public:
|
||||
static EquipBombchu *GetEquipBombchu();
|
||||
static LinkStateMove *GetLinkStateMove();
|
||||
bool func_ov00_020abf70();
|
||||
|
||||
LinkStateItem(PlayerLinkBase *link);
|
||||
|
||||
void func_ov005_02105850();
|
||||
void func_ov005_02105c28();
|
||||
void func_ov005_02105d94();
|
||||
void func_ov005_02105dac();
|
||||
void func_ov005_02106644();
|
||||
void func_ov005_02106700(Vec3p *param1, unk8 *param2);
|
||||
void func_ov005_02106740(s32 *param1, s32 param2);
|
||||
bool func_ov005_02106894(s32 param1, s32 param2);
|
||||
void func_ov005_02106980(unk32 param, s32 param2, s32 *param3);
|
||||
bool func_ov005_02106a50();
|
||||
bool func_ov005_02106bbc(Vec3p *param1, unk32 param2, u32 param3);
|
||||
|
||||
bool func_ov054_02198efc(s32 param1, unk32 param2, u32 param3);
|
||||
bool func_ov054_021992c8(unk32 param1, unk32 param2, u32 param3);
|
||||
void StopUsingScoop();
|
||||
|
||||
void func_ov054_02198eec();
|
||||
void func_ov055_02198f78();
|
||||
void StopUsingBomb(s32 param1);
|
||||
void func_ov055_02199020();
|
||||
void func_ov055_021993b8();
|
||||
void func_ov055_02199654();
|
||||
|
||||
void func_ov056_021990c0();
|
||||
void func_ov056_0219911c();
|
||||
bool func_ov056_021992f8();
|
||||
|
||||
void func_ov057_02199e64();
|
||||
void func_ov057_02199edc();
|
||||
void func_ov057_0219a208();
|
||||
void StopUsingRope();
|
||||
bool func_ov057_0219a364();
|
||||
|
||||
void func_ov058_0219a454();
|
||||
void func_ov058_0219a47c();
|
||||
|
||||
void func_ov059_02198ffc();
|
||||
void func_ov059_0219907c();
|
||||
void func_ov059_021990a4();
|
||||
void StopUsingHammer();
|
||||
};
|
||||
|
||||
@@ -29,4 +29,8 @@ public:
|
||||
|
||||
bool func_ov00_020a8f2c();
|
||||
bool func_ov00_020a8f4c();
|
||||
|
||||
LinkStateMove(PlayerLinkBase *link);
|
||||
|
||||
void func_ov005_021113d0();
|
||||
};
|
||||
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
/* 28 */ unk8 mUnk_28[4];
|
||||
/* 2c */ unk32 mUnk_2c[5];
|
||||
/* 40 */ unk32 mUnk_40;
|
||||
/* 44 */ unk32 mUnk_44[0x10];
|
||||
/* 44 */ ActorRef mUnk_44[0x8];
|
||||
/* 84 */ void *mUnk_84;
|
||||
/* 88 */ unk32 mUnk_88;
|
||||
/* 8c */ unk8 mUnk_8c[0xc];
|
||||
@@ -43,4 +43,24 @@ public:
|
||||
void func_ov00_020aee58(s16 param1, u16 param2);
|
||||
void func_ov00_020aee84();
|
||||
bool func_ov00_020aeeac();
|
||||
|
||||
LinkStateRoll(PlayerLinkBase *link);
|
||||
|
||||
s32 func_ov005_02106c80(u32 param1);
|
||||
void func_ov005_02106cd0();
|
||||
void func_ov005_02107208(u32 param1);
|
||||
void func_ov005_02107214();
|
||||
void func_ov005_021073b8();
|
||||
void func_ov005_021075bc();
|
||||
void func_ov005_02107880();
|
||||
void func_ov005_02107954(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov005_02107b74(unk32 *param1, unk16 param2, unk16 param3);
|
||||
bool func_ov005_02107bd4();
|
||||
bool func_ov005_02107c8c();
|
||||
bool func_ov005_02107d74();
|
||||
unk32 func_ov005_02107e80(u32 param1, unk32 *param2, unk16 param3, unk8 *param4);
|
||||
void func_ov005_02107fc0();
|
||||
bool func_ov005_02108094();
|
||||
void func_ov005_02108188();
|
||||
void func_ov005_021081a8();
|
||||
};
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
/* 18 */ virtual void vfunc_18() = 0;
|
||||
/* 1c */ virtual void Init() = 0;
|
||||
/* 20 */ virtual void vfunc_20() = 0;
|
||||
/* 24 */ virtual void vfunc_24() = 0;
|
||||
/* 24 */ virtual void UpdatePos() = 0;
|
||||
/* 28 */ virtual void vfunc_28(s32 param1) = 0;
|
||||
/* 2c */ virtual void vfunc_2c(s32 param1, unk8 param2) = 0;
|
||||
/* 30 */ virtual bool vfunc_30(s32 param1, Vec3p *param2, s32 param3) = 0;
|
||||
@@ -57,6 +57,8 @@ public:
|
||||
bool EquipCollidesWith(Cylinder *cylinder, ItemFlag equipId);
|
||||
s32 EquipItem_vfunc_2c();
|
||||
void SetHealth(s16 health);
|
||||
|
||||
PlayerBase();
|
||||
};
|
||||
|
||||
extern PlayerBase *gPlayer;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
@@ -125,12 +125,19 @@ public:
|
||||
bool IsTappedNow();
|
||||
bool func_ov00_020b13c4();
|
||||
|
||||
// More methods starting from 020b78a0, different TU?
|
||||
void ResetTouchWorld();
|
||||
void InitTouchMovement();
|
||||
void func_ov000_020b7924(s32 param1);
|
||||
void ApplyTouchWorld(Vec3p *result, q20 scale);
|
||||
void ApplyTouchWorld(Vec3p *result, unk32 scale);
|
||||
bool func_ov000_020b7d6c();
|
||||
|
||||
PlayerControl();
|
||||
~PlayerControl();
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
void Init();
|
||||
void func_ov004_0210b1d0();
|
||||
static void func_ov004_0210b1f0();
|
||||
};
|
||||
|
||||
extern PlayerControl *gPlayerControl;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
@@ -58,4 +58,50 @@ public:
|
||||
/* 19c */ unk16 mUnk_19c;
|
||||
/* 19e */ unk16 mUnk_19e;
|
||||
/* 1a0 */
|
||||
|
||||
/* 00 */ virtual void vfunc_00();
|
||||
/* 04 */ virtual ~PlayerControlData();
|
||||
/* 0c */ virtual unk32 vfunc_0c();
|
||||
/* 10 */ virtual unk32 GetCharacterId() = 0;
|
||||
/* 14 */ virtual void vfunc_14(s32 param1) = 0;
|
||||
/* 18 */ virtual void vfunc_18();
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */ virtual void vfunc_20();
|
||||
/* 24 */ virtual void vfunc_24();
|
||||
/* 28 */ virtual void vfunc_28();
|
||||
/* 2c */ virtual void vfunc_2c();
|
||||
/* 30 */ virtual void vfunc_30();
|
||||
/* 34 */ virtual void vfunc_34();
|
||||
/* 38 */ virtual void vfunc_38(s32 param1, s32 param2) = 0;
|
||||
/* 3c */ virtual void vfunc_3c(s32 param1, s32 param2);
|
||||
/* 40 */ virtual void vfunc_40(u16 *param1, Vec3p *param2, unk32 param3, char param4);
|
||||
/* 44 */ virtual void vfunc_44(unk32 param1, unk32 *param2, unk32 param3, unk16 param4);
|
||||
/* 48 */ virtual void vfunc_48(unk32 param1, unk32 param2, unk32 param3, s16 param4);
|
||||
/* 4c */ virtual void vfunc_4c(unk32 param1, Vec3p *param2);
|
||||
/* 50 */ virtual void vfunc_50();
|
||||
/* 54 */ virtual void vfunc_54();
|
||||
/* 58 */ virtual void vfunc_58();
|
||||
/* 5c */ virtual void vfunc_5c();
|
||||
/* 60 */ virtual void vfunc_60(unk32 param1, unk32 param2, s32 param3);
|
||||
/* 64 */ virtual void vfunc_64(u32 param1);
|
||||
/* 68 */ virtual void vfunc_68(unk32 param1, unk32 param2);
|
||||
/* 6c */ virtual void vfunc_6c(s32 param1, Vec3p *param2);
|
||||
/* 70 */ virtual void vfunc_70(s32 param1);
|
||||
/* 74 */ virtual unk32 vfunc_74();
|
||||
/* 78 */ virtual unk32 vfunc_78();
|
||||
/* 7c */ virtual unk32 vfunc_7c();
|
||||
/* 80 */
|
||||
|
||||
void func_ov000_020b4440();
|
||||
void func_ov000_020b4460(s32 param1);
|
||||
void func_ov000_020b44d4(s32 param1, u32 param2);
|
||||
void func_ov000_020b4558(s32 param1, u32 param2);
|
||||
void func_ov000_020b45e0();
|
||||
void func_ov000_020b45f8(unk32 *param1, unk8 param2, unk8 param3);
|
||||
void func_ov000_020b464c(unk32 *param1, unk8 param2, unk8 param3);
|
||||
void func_ov000_020b484c(s32 param1, s32 param2, s32 param3);
|
||||
void func_ov000_020b4944(unk32 param1, u32 param2, s32 param3);
|
||||
void func_ov000_020b4a00(s32 *param1, s32 *param2, s32 *param3, s32 param4);
|
||||
|
||||
PlayerControlData();
|
||||
};
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "DTCM/UnkStruct_027e0fd4.hpp"
|
||||
#include "Player/EquipBombchu.hpp"
|
||||
#include "Player/EquipShield.hpp"
|
||||
#include "Player/LinkStateCutscene.hpp"
|
||||
#include "Player/LinkStateFollow.hpp"
|
||||
#include "Player/PlayerLinkBase.hpp"
|
||||
|
||||
class PlayerLink : public PlayerLinkBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 70 */ s32 mUnk_70;
|
||||
/* 74 */ unk8 mUnk_74[0x4];
|
||||
/* 78 */ unk32 mUnk_78;
|
||||
/* 7c */ unk32 mUnk_7c;
|
||||
/* 80 */ char mUnk_80;
|
||||
/* 81 */ unk8 mUnk_81[0x3];
|
||||
/* 84 */
|
||||
|
||||
/* 00 */ virtual s32 GetMaxHealth() override;
|
||||
/* 04 */ virtual bool vfunc_04() override;
|
||||
/* 1c */ virtual void Init() override;
|
||||
/* 24 */ virtual void UpdatePos() override;
|
||||
/* 2c */ virtual void vfunc_2c(s32 param1, unk8 param2) override;
|
||||
/* 40 */ virtual void AddHealth(s16 amount) override;
|
||||
/* 44 */ virtual void vfunc_44() override;
|
||||
/* 48 */ virtual void vfunc_48() override;
|
||||
/* 4c */ virtual void vfunc_4c() override;
|
||||
/* 50 */ virtual ~PlayerLink() override;
|
||||
/* 68 */ virtual void vfunc_68() override;
|
||||
/* 6c */ virtual void vfunc_6c() override;
|
||||
/* 74 */ virtual void vfunc_74() override;
|
||||
/* 78 */ virtual unk32 vfunc_78() override;
|
||||
/* 7c */ virtual void vfunc_7c() override;
|
||||
/* 80 */ virtual void SetUnk_5e() override;
|
||||
/* 84 */ virtual void ResetUnk_5e() override;
|
||||
/* 88 */ virtual void OnDeath(bool param1);
|
||||
/* 8c */
|
||||
|
||||
static PlayerLink *Create();
|
||||
static PlayerLink *GetInstance();
|
||||
void func_ov014_0213eef0(s32 param1);
|
||||
static LinkStateCutscene *GetLinkStateCutscene();
|
||||
PlayerLink();
|
||||
void func_ov014_0213f37c();
|
||||
static LinkStateItem *GetLinkStateItem();
|
||||
static void func_ov014_0213f734(unk32 *param1, UnkStruct_027e0fd4 *param2);
|
||||
void func_ov014_0213f740();
|
||||
void func_ov014_0213f97c();
|
||||
|
||||
unk32 func_ov023_02177e7c();
|
||||
unk32 func_ov023_02177e84();
|
||||
void func_ov023_02177e90();
|
||||
bool func_ov023_02178058();
|
||||
static LinkStateFollow *GetLinkStateFollow();
|
||||
void func_ov023_02178174();
|
||||
static EquipBombchu *GetEquipBombchu();
|
||||
static EquipShield *GetEquipShield();
|
||||
void GiveControlToLink();
|
||||
void func_ov023_02178630();
|
||||
};
|
||||
@@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Actor/ActorManager.hpp"
|
||||
#include "Debug/DebugHierarchy.hpp"
|
||||
#include "Item/ItemManager.hpp"
|
||||
#include "Player/MotionParams.hpp"
|
||||
#include "Player/PlayerBase.hpp"
|
||||
#include "Player/PlayerControlData.hpp"
|
||||
|
||||
typedef s32 PlayerCharacter;
|
||||
enum PlayerCharacter_ {
|
||||
@@ -43,22 +45,22 @@ public:
|
||||
/* 6c */ DebugHierarchy *mDebugHierarchy_2;
|
||||
/* 70 */
|
||||
|
||||
/* 00 */ s32 GetMaxHealth() override;
|
||||
/* 08 */ ItemFlag GetEquipId() override;
|
||||
/* 0c */ bool CanMove() override;
|
||||
/* 10 */ void vfunc_10(Cylinder *param1) override;
|
||||
/* 14 */ void vfunc_14(Cylinder *param1) override;
|
||||
/* 18 */ void vfunc_18(s32 param1) override;
|
||||
/* 1c */ void Init() override;
|
||||
/* 20 */ void vfunc_20() override;
|
||||
/* 24 */ void vfunc_24() override;
|
||||
/* 28 */ void vfunc_28(s32 param1) override;
|
||||
/* 2c */ void vfunc_2c(s32 param1, unk8 param2) override;
|
||||
/* 30 */ bool vfunc_30(s32 param1, Vec3p *param2, s32 param3) override;
|
||||
/* 34 */ bool Teleport(Vec3p *pos, s16 angle, unk32 param3, bool param4, bool param5) override;
|
||||
/* 38 */ bool TeleportToEntrance(unk32 entranceId, bool param2) override;
|
||||
/* 3c */ bool TeleportToLastEntrance(bool param1) override;
|
||||
/* 50 */ ~PlayerLinkBase() override;
|
||||
/* 00 */ virtual s32 GetMaxHealth() override;
|
||||
/* 08 */ virtual ItemFlag GetEquipId() override;
|
||||
/* 0c */ virtual bool CanMove() override;
|
||||
/* 10 */ virtual void vfunc_10(Cylinder *param1) override;
|
||||
/* 14 */ virtual void vfunc_14(Cylinder *param1) override;
|
||||
/* 18 */ virtual void vfunc_18(s32 param1) override;
|
||||
/* 1c */ virtual void Init() override;
|
||||
/* 20 */ virtual void vfunc_20() override;
|
||||
/* 24 */ virtual void UpdatePos() override;
|
||||
/* 28 */ virtual void vfunc_28(s32 param1) override;
|
||||
/* 2c */ virtual void vfunc_2c(s32 param1, unk8 param2) override;
|
||||
/* 30 */ virtual bool vfunc_30(s32 param1, Vec3p *param2, s32 param3) override;
|
||||
/* 34 */ virtual bool Teleport(Vec3p *pos, s16 angle, unk32 param3, bool param4, bool param5) override;
|
||||
/* 38 */ virtual bool TeleportToEntrance(unk32 entranceId, bool param2) override;
|
||||
/* 3c */ virtual bool TeleportToLastEntrance(bool param1) override;
|
||||
/* 50 */ virtual ~PlayerLinkBase() override;
|
||||
/* 58 */ virtual bool vfunc_58();
|
||||
/* 5c */ virtual bool vfunc_5c();
|
||||
/* 60 */ virtual bool vfunc_60();
|
||||
@@ -73,13 +75,88 @@ public:
|
||||
/* 84 */ virtual void ResetUnk_5e();
|
||||
/* 88 */
|
||||
|
||||
bool func_ov00_020bbd80(s32 param1);
|
||||
void func_ov00_020bc854(Vec3p *param1);
|
||||
bool func_ov00_020bce48(ItemId cutsceneItemId); // PlayItemCutscene
|
||||
bool func_ov00_020bd304();
|
||||
bool GongoronCollidesWith(Cylinder *hitbox);
|
||||
s32 GetGrabActorId();
|
||||
void UnequipPotion();
|
||||
void ChangeLinkState(s32 index);
|
||||
void SetLinkSubState(s32 index, unk32 substate);
|
||||
PlayerControlData *GetPlayerControlData(s32 index);
|
||||
void GetDistanceTo(Vec3p *vec, q20 *yDist, q20 *xzDist);
|
||||
bool func_ov000_020bb68c(Vec3p *target);
|
||||
bool func_ov000_020bb6d4();
|
||||
void func_ov000_020bb810(Vec3p *target, unk32 param2);
|
||||
void func_ov000_020bb8c4(Vec3p *param1);
|
||||
void TurnTo(Vec3p *target);
|
||||
void func_ov000_020bb9b0();
|
||||
void func_ov000_020bb9c8();
|
||||
void func_ov000_020bb9e4();
|
||||
bool func_ov000_020bba00();
|
||||
bool func_ov000_020bba14();
|
||||
bool func_ov000_020bba28();
|
||||
void func_ov000_020bba48();
|
||||
bool func_ov000_020bbabc();
|
||||
bool func_ov000_020bbb18();
|
||||
bool func_ov000_020bbb64();
|
||||
bool func_ov000_020bbb78();
|
||||
void func_ov000_020bbbb8();
|
||||
bool func_ov000_020bbbd0(s32 param1, s32 param2);
|
||||
bool func_ov000_020bbc68(s32 param1);
|
||||
bool func_ov000_020bbd40();
|
||||
bool func_ov000_020bbd60();
|
||||
bool func_ov000_020bbd80(s32 param1);
|
||||
unk32 func_ov000_020bbe94();
|
||||
void func_ov000_020bc088();
|
||||
ItemManager *GetItemManager();
|
||||
void func_ov000_020bc1c8(unk32 param1, unk32 param2, unk32 param3);
|
||||
bool func_ov000_020bc210();
|
||||
void SetVelocity(Vec3p *velocity, bool setAngle);
|
||||
void func_ov000_020bc280(unk16 param1);
|
||||
unk32 func_ov000_020bc2d4(unk32 param1);
|
||||
unk32 func_ov000_020bc320(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov000_020bc398(unk32 param1, s32 param2);
|
||||
PlayerCharacter GetCurrentCharacter();
|
||||
s32 GetHealth(PlayerCharacter character);
|
||||
void AddHealth(s16 amount, PlayerCharacter character);
|
||||
void func_ov000_020bc4ac();
|
||||
s32 GetStateId();
|
||||
s32 func_ov000_020bc520(Vec3p *param1);
|
||||
unk32 Grab();
|
||||
void func_ov000_020bc7e0(unk32 param1);
|
||||
s32 GetGrabActorId();
|
||||
s32 func_ov000_020bc808();
|
||||
unk32 func_ov000_020bc84c();
|
||||
void func_ov000_020bc854(Vec3p *param1);
|
||||
void UpdateTilePos(Vec3p *param1, PlayerCharacter character);
|
||||
void func_ov000_020bc90c(unk32 *param1, s32 param2);
|
||||
bool func_ov000_020bc960(unk32 param1, unk32 param2, unk32 param3);
|
||||
bool GongoronCollidesWith(Cylinder *hitbox);
|
||||
bool func_ov000_020bcc78();
|
||||
void func_ov000_020bccc8();
|
||||
void func_ov000_020bcdb8();
|
||||
void func_ov000_020bcdec(Vec3p *param1, unk16 param2);
|
||||
bool PlayItemCutscene(ItemId cutsceneItemId);
|
||||
bool func_ov000_020bcec8();
|
||||
bool func_ov000_020bcefc();
|
||||
bool func_ov000_020bcf2c();
|
||||
bool func_ov000_020bcf50(Vec3p *param1, unk32 param2);
|
||||
bool func_ov000_020bcf84(Vec3p *param1, Vec3p *param2);
|
||||
bool func_ov000_020bcfb8(s32 param1);
|
||||
bool func_ov000_020bd030(unk32 param1);
|
||||
bool func_ov000_020bd070(unk32 param1);
|
||||
bool func_ov000_020bd0a8();
|
||||
bool func_ov000_020bd0bc(Vec3p *param1, s32 param2);
|
||||
bool func_ov000_020bd268();
|
||||
bool func_ov000_020bd2bc();
|
||||
bool func_ov000_020bd304();
|
||||
bool func_ov000_020bd318();
|
||||
void SetPlayerCharacter(PlayerCharacter character);
|
||||
bool func_ov000_020bd3b0(unk32 param1, unk32 param2, unk32 param3, unk16 param4);
|
||||
void SetPosition(Vec3p *position);
|
||||
void SetAngle(s16 *angle);
|
||||
bool func_ov000_020bd510(s32 param1, unk32 *param2);
|
||||
|
||||
PlayerLinkBase();
|
||||
|
||||
void UpdatePos(unk32 param1);
|
||||
bool func_ov005_0210eba4();
|
||||
};
|
||||
|
||||
extern PlayerLinkBase *gPlayerLink;
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Save/SaveItemManager.hpp"
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
class PlayerManager : public SysObject {
|
||||
public:
|
||||
/* 00 */ u16 mMaxHealth;
|
||||
/* 02 */ u16 mHealth;
|
||||
/* 04 */ s16 mMaxShipHealth;
|
||||
/* 06 */ s16 mShipHealth;
|
||||
/* 08 */ u16 mSalvageArmHealth;
|
||||
/* 0a */ s16 mFlags;
|
||||
/* 0c */ unk16 mUnk_0c;
|
||||
/* 0e */ unk8 mUnk_0e;
|
||||
/* 0f */ unk8 mUnk_0f;
|
||||
/* 10 */
|
||||
|
||||
void Save(SaveItemManager *save);
|
||||
void IncreaseMaxHealth(s16 amount);
|
||||
void UpdateShipMaxHealth();
|
||||
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
PlayerManager();
|
||||
~PlayerManager();
|
||||
void Init(bool param1);
|
||||
void func_ov004_02108008();
|
||||
};
|
||||
|
||||
extern PlayerManager *gPlayerManager;
|
||||
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "lib/math.h"
|
||||
#include "lib/touch.h"
|
||||
#include "nds/math.h"
|
||||
#include "types.h"
|
||||
|
||||
typedef u16 TouchFlags;
|
||||
|
||||
@@ -1,3 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
struct FadeControl;
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
struct FadeControl {
|
||||
/* 00 */ unk32 mState;
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ s32 mCurrentBright;
|
||||
/* 0c */ s32 mBrightA;
|
||||
/* 10 */ s32 mBrightB;
|
||||
/* 14 */ unk16 mCurrentFadeLength;
|
||||
/* 16 */ unk16 mUnk_16;
|
||||
/* 18 */ u16 mUnk_18;
|
||||
/* 1a */ u16 mFadeLength;
|
||||
/* 1c */ unk32 mFadeTimer;
|
||||
/* 20 */ bool mUnk_20;
|
||||
/* 20 */ bool mUnk_21;
|
||||
/* 20 */ bool mUnk_22;
|
||||
/* 23 */ unk8 mUnk_23;
|
||||
/* 24 */
|
||||
|
||||
void Register();
|
||||
void Unregister();
|
||||
FadeControl();
|
||||
void func_0202aba8(s32 fadeLength, unk32 param2, unk32 newState);
|
||||
bool func_0202abdc(s32 fadeLength, unk32 param2);
|
||||
bool func_0202abf4(s32 fadeLength, unk32 param2);
|
||||
bool func_0202ac0c(s32 currentFadeLength, u16 param2, s32 fadeLength, unk32 param4);
|
||||
void UpdateFade(s32 speed);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Render/FadeControl.hpp"
|
||||
|
||||
#define FADE_CONTROL_COUNT 16
|
||||
|
||||
struct FadeControlEntry {
|
||||
/* 0 */ FadeControl *mControl;
|
||||
/* 4 */ unk32 mUnk_4;
|
||||
/* 8 */ unk32 mUnk_8;
|
||||
/* c */
|
||||
};
|
||||
|
||||
struct FadeController {
|
||||
/* 00 */ s32 mLength;
|
||||
/* 04 */ FadeControl (*mList)[FADE_CONTROL_COUNT];
|
||||
/* 44 */ FadeControl *mCurrent;
|
||||
/* 48 */
|
||||
|
||||
bool Has(FadeControl *control);
|
||||
static bool Contains(FadeControlEntry *needle, s32 length, FadeControl **haystack);
|
||||
bool AddIfAbsent(FadeControl *control, unk32 param2, unk32 param3);
|
||||
static bool Add(FadeControlEntry *entry, s32 maxLength, s32 *length, FadeControl **list, bool allowDuplicates);
|
||||
void RemoveFadeControl(FadeControl *control);
|
||||
static bool Remove(FadeControlEntry *entry, s32 *length, FadeControl **list);
|
||||
bool func_0202d77c(FadeControl *control);
|
||||
bool func_0202d7ac();
|
||||
void ProcessFade(s32 param1);
|
||||
void SetScreenBrightness(s32 param1);
|
||||
};
|
||||
@@ -3,6 +3,8 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include <nds/math.h>
|
||||
|
||||
#include "System/SysNew.hpp"
|
||||
|
||||
class ItemModel;
|
||||
@@ -37,4 +39,13 @@ public:
|
||||
/* 38 */ virtual void vfunc_38();
|
||||
/* 3c */ virtual void vfunc_3c();
|
||||
/* 40 */
|
||||
|
||||
ModelRender();
|
||||
void *func_ov000_020a9624(s32 param1);
|
||||
void func_ov000_020a98e8(unk32 param1);
|
||||
void func_ov000_020a990c(unk32 param1);
|
||||
void func_ov000_020a9938(unk32 param1);
|
||||
void func_ov000_020a9960(unk32 param1);
|
||||
void func_ov000_020a9998(unk32 param1, unk32 param2);
|
||||
void func_ov000_020a99c0();
|
||||
};
|
||||
|
||||
@@ -51,6 +51,8 @@ struct FlagsUnk2 {
|
||||
/* 16 */ unk8 mUnk_16;
|
||||
/* 17 */ unk8 mUnk_17;
|
||||
/* 18 */
|
||||
|
||||
~FlagsUnk2();
|
||||
};
|
||||
|
||||
struct FlagsUnk {
|
||||
@@ -69,6 +71,10 @@ struct FlagsUnk {
|
||||
/* 4a */ unk8 mUnk_4a;
|
||||
/* 4b */ unk8 mUnk_4b;
|
||||
/* 4c */
|
||||
|
||||
~FlagsUnk();
|
||||
|
||||
void func_ov000_020980f8();
|
||||
};
|
||||
|
||||
class AdventureFlags : public SysObject {
|
||||
@@ -125,7 +131,16 @@ public:
|
||||
bool func_ov00_0209809c();
|
||||
bool func_ov00_020980ac();
|
||||
void func_ov00_020980bc(s32 param1);
|
||||
void func_ov00_020980d0();
|
||||
|
||||
AdventureFlags();
|
||||
~AdventureFlags();
|
||||
static void Create();
|
||||
static void Destroy();
|
||||
void func_ov004_021044f8(s32 param1);
|
||||
void func_ov004_0210453c();
|
||||
bool func_ov004_0210455c(s32 param1);
|
||||
void func_ov004_021046c8(unk32 param1);
|
||||
void func_ov004_021046d4();
|
||||
};
|
||||
|
||||
extern AdventureFlags *gAdventureFlags;
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "../Item/Item.hpp"
|
||||
|
||||
struct SaveItemManager {
|
||||
/* 00 */ ItemFlags itemFlags;
|
||||
/* 10 */ u32 salvagedTreasureFlags;
|
||||
/* 14 */ ShipPartPricesShown shipPartPricesShown;
|
||||
/* 20 */ u32 treasurePriceShownFlags[CEIL_DIV(Treasure_COUNT, 32)];
|
||||
/* 24 */ u8 equippedShipParts[ShipPart_COUNT];
|
||||
/* 2c */ s8 shipParts[ShipPart_COUNT][ShipType_COUNT];
|
||||
/* 74 */ s8 treasure[Treasure_COUNT];
|
||||
/* 7c */ unk8 unk_7c[4];
|
||||
/* 80 */ u16 hourglassSeconds;
|
||||
/* 82 */ u16 unk_82[6];
|
||||
/* 8e */ u16 numRupees;
|
||||
/* 90 */ unk8 unk_90;
|
||||
/* 91 */ unk8 unk_91;
|
||||
/* 92 */ unk8 unk_92;
|
||||
/* 93 */ u8 numBombs;
|
||||
/* 94 */ u8 numBombchus;
|
||||
/* 95 */ u8 numArrows;
|
||||
/* 96 */ s8 equippedItem;
|
||||
/* 97 */ Potion potions[MAX_POTIONS];
|
||||
/* 99 */ u8 numGems[Gem_COUNT];
|
||||
/* 9c */ u8 quiverSize;
|
||||
/* 9d */ u8 bombBagSize;
|
||||
/* 9e */ u8 bombchuBagSize;
|
||||
/* 9f */ u8 unk_9f[6];
|
||||
/* a5 */ u8 equippedFairy;
|
||||
/* a6 */
|
||||
|
||||
SaveItemManager();
|
||||
};
|
||||
@@ -92,9 +92,12 @@ class OverlayManager {
|
||||
public:
|
||||
OverlayId mLoadedOverlays[OverlayIndex_COUNT];
|
||||
|
||||
void Unload(OverlayIndex index);
|
||||
void Load(OverlayIndex index, OverlayId id);
|
||||
void LoadIfNotLoaded(OverlayIndex index, OverlayId id);
|
||||
void Unload(OverlayIndex index);
|
||||
void LoadOverlaySetup(s32 index);
|
||||
void UnloadOverlaySetup();
|
||||
|
||||
void LoadEquipItem(ItemFlag equipId);
|
||||
};
|
||||
|
||||
|
||||
@@ -2,8 +2,21 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
struct UnkStruct_0202e894 {
|
||||
/* 00 */ u32 mId;
|
||||
/* 04 */ unk8 mUnk_04[0x28];
|
||||
/* 2c */
|
||||
};
|
||||
|
||||
void *SysNew(UnkStruct_0202e894 *param1, s32 length, s32 param3);
|
||||
void SysDelete(void *ptr);
|
||||
void *func_0202e99c(s32 length);
|
||||
void *func_0202e9bc(s32 length);
|
||||
|
||||
class SysObject {
|
||||
public:
|
||||
static void *operator new(unsigned long length, u32 *id, u32 idLength);
|
||||
static void *operator new[](unsigned long length, u32 *id, u32 idLength);
|
||||
static void operator delete(void *ptr);
|
||||
static void operator delete[](void *ptr);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
struct UnkStruct_0202e1a0 {
|
||||
/* 00 */ unk16 mUnk_00;
|
||||
/* 02 */ unk16 mUnk_02;
|
||||
/* 04 */ s32 mUnk_04;
|
||||
/* 08 */ u32 mUnk_08;
|
||||
/* 0c */ s32 mUnk_0c;
|
||||
/* 10 */ s32 mUnk_10;
|
||||
/* 14 */ s32 mUnk_14;
|
||||
/* 18 */
|
||||
|
||||
UnkStruct_0202e1a0();
|
||||
void func_0202e1c4();
|
||||
void func_0202e1e8();
|
||||
bool func_0202e310(s32 param1);
|
||||
unk32 func_0202e544();
|
||||
unk32 func_0202e58c();
|
||||
void func_0202e5cc();
|
||||
void func_0202e670();
|
||||
};
|
||||
@@ -0,0 +1,78 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class UnkStruct_02032e7c {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk16 mUnk_08;
|
||||
/* 0a */ unk16 mUnk_0a;
|
||||
/* 0c */ unk16 mUnk_0c;
|
||||
/* 0e */ unk16 mUnk_0e;
|
||||
/* 10 */ unk32 mUnk_10;
|
||||
/* 14 */
|
||||
|
||||
/* 0 */ virtual ~UnkStruct_02032e7c();
|
||||
/* 8 */
|
||||
|
||||
UnkStruct_02032e7c();
|
||||
};
|
||||
|
||||
class UnkStruct_02032f0c {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ u16 *mUnk_0c;
|
||||
/* 10 */ unk32 mUnk_10[6];
|
||||
/* 28 */ unk32 mUnk_28;
|
||||
/* 2c */ s32 **mUnk_2c;
|
||||
/* 30 */ s32 mUnk_30;
|
||||
/* 34 */ s32 mUnk_34;
|
||||
/* 38 */ unk32 mUnk_38;
|
||||
/* 3c */ unk16 mUnk_3c;
|
||||
/* 3e */ unk16 mUnk_3e[6];
|
||||
/* 4a */ u16 mUnk_4a;
|
||||
/* 4c */ u8 mUnk_4c;
|
||||
/* 4d */ bool mUnk_4d;
|
||||
/* 4e */ u8 mUnk_4e;
|
||||
/* 4f */ u8 mUnk_4f;
|
||||
/* 50 */ u8 mUnk_50;
|
||||
/* 51 */ u8 mUnk_51;
|
||||
/* 52 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_02032f0c();
|
||||
/* 08 */ virtual void vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4);
|
||||
/* 0c */ virtual void vfunc_0c(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
|
||||
/* 10 */ virtual void vfunc_10(u32 param1, unk32 param2);
|
||||
/* 14 */ virtual bool vfunc_14(s32 param1, s32 param2);
|
||||
/* 18 */ virtual unk32 vfunc_18(s32 param1);
|
||||
/* 1c */ virtual unk32 vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4);
|
||||
/* 20 */ virtual unk32 vfunc_20(s32 param1, s32 *param2);
|
||||
/* 24 */ virtual bool vfunc_24(s16 **param1);
|
||||
/* 28 */
|
||||
|
||||
UnkStruct_02032f0c();
|
||||
void func_02032f94();
|
||||
u16 **SetUnk_0c(u16 *value);
|
||||
u8 func_02032fa4();
|
||||
s32 func_02032fb4();
|
||||
void func_02033214(unk32 param1, unk32 param2, unk32 param3, u8 param4, unk32 param5);
|
||||
void func_020334b4(u32 param1, s32 param2, s32 param3, s32 param4);
|
||||
void func_02033628(unk32 param1, u16 *param2);
|
||||
u32 func_0203369c(u16 *param1, s32 param2);
|
||||
void func_02033780(s32 param1);
|
||||
s32 func_020337d8(s32 param1);
|
||||
s32 func_020337fc(s16 *param1, s32 param2);
|
||||
void func_020338a8(s32 param1, unk32 param2);
|
||||
void func_020338d0(unk32 *param1, unk32 param2);
|
||||
s32 func_02033904(unk32 param1, unk32 param2);
|
||||
s32 func_02033938(unk32 param1);
|
||||
s32 func_0203396c(u16 *param1);
|
||||
u16 *func_02033b0c(s32 param1);
|
||||
bool func_02033c6c();
|
||||
unk32 func_02033c88(u32 param1);
|
||||
s32 func_02033cbc(s16 *param1);
|
||||
};
|
||||
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Unknown/UnkStruct_0202e1a0.hpp"
|
||||
|
||||
class UnkStruct_02035064 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk8 mUnk_08[0xc];
|
||||
/* 14 */ u32 mUnk_14;
|
||||
/* 18 */ unk8 mUnk_18[0x4];
|
||||
/* 1c */ unk32 mUnk_1c;
|
||||
/* 20 */ u32 mUnk_20;
|
||||
/* 24 */ unk8 mUnk_24[0x28];
|
||||
/* 4c */ s16 mUnk_4c;
|
||||
/* 4e */ s16 mUnk_4e;
|
||||
/* 50 */ unk8 mUnk_50[0xc];
|
||||
/* 5c */ UnkStruct_0202e1a0 mUnk_5c;
|
||||
/* 74 */ u16 *mUnk_74;
|
||||
/* 78 */ s32 mUnk_78;
|
||||
/* 7c */ u32 mUnk_7c;
|
||||
/* 80 */ u16 mUnk_80;
|
||||
/* 82 */ unk16 mUnk_82;
|
||||
/* 84 */ unk16 mUnk_84;
|
||||
/* 86 */ bool mUnk_86;
|
||||
/* 87 */ unk8 mUnk_87;
|
||||
/* 88 */
|
||||
|
||||
/* 0 */ virtual s32 vfunc_0();
|
||||
/* 4 */ virtual s32 vfunc_4();
|
||||
/* 8 */
|
||||
|
||||
UnkStruct_02035064();
|
||||
~UnkStruct_02035064();
|
||||
|
||||
void func_020350b0();
|
||||
void func_020350b4(s32 param1, unk32 param2, unk8 param3, unk16 param4, unk16 param5);
|
||||
void func_0203516c();
|
||||
void func_020351b8(bool param1, bool param2, bool param3, bool param4);
|
||||
void func_020352d8();
|
||||
};
|
||||
@@ -0,0 +1,53 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Player/LinkStateInteract.hpp"
|
||||
|
||||
class UnkStruct_02037750 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk32 mUnk_04[0x4];
|
||||
/* 14 */ unk32 mUnk_14;
|
||||
/* 18 */ unk32 mUnk_18;
|
||||
/* 1c */ u8 mUnk_1c;
|
||||
/* 1d */ unk8 mUnk_1d;
|
||||
/* 1e */ u16 mUnk_1e;
|
||||
/* 20 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_02037750();
|
||||
/* 08 */ virtual void vfunc_08(unk32 param1);
|
||||
/* 0c */ virtual void vfunc_0c(s32 param1);
|
||||
/* 10 */ virtual void vfunc_10();
|
||||
/* 14 */ virtual void vfunc_14();
|
||||
/* 18 */ virtual void vfunc_18();
|
||||
/* 1c */ virtual unk32 vfunc_1c();
|
||||
/* 20 */ virtual void vfunc_20();
|
||||
/* 24 */ virtual void vfunc_24(unk32 param1);
|
||||
/* 28 */ virtual void vfunc_28(s32 param1);
|
||||
/* 2c */ virtual unk32 vfunc_2c(s32 param1);
|
||||
/* 30 */ virtual unk32 vfunc_30();
|
||||
/* 34 */
|
||||
|
||||
UnkStruct_02037750(unk32 param1, unk32 param2);
|
||||
LinkStateInteract *GetLinkStateInteract();
|
||||
void func_020385d0(s32 param1, unk32 *param2);
|
||||
};
|
||||
|
||||
class UnkStruct_020386d8 : public UnkStruct_02037750 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 20 */ unk8 mUnk_20;
|
||||
/* 21 */ unk8 mUnk_21[0x3];
|
||||
/* 24 */ unk32 mUnk_24;
|
||||
/* 28 */
|
||||
|
||||
UnkStruct_020386d8();
|
||||
/* 00 */ virtual ~UnkStruct_020386d8();
|
||||
/* 08 */ virtual void vfunc_08(unk32 param1);
|
||||
/* 24 */ virtual void vfunc_24(unk32 param1);
|
||||
/* 28 */ virtual void vfunc_28();
|
||||
/* 30 */ virtual unk32 vfunc_30();
|
||||
/* 34 */
|
||||
};
|
||||
@@ -0,0 +1,88 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Unknown/UnkStruct_0203dae0.hpp"
|
||||
|
||||
class UnkStruct_02038aa0;
|
||||
|
||||
class UnkStruct_0203881c : public UnkStruct_02032e7c {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 14 */ unk32 mUnk_14;
|
||||
/* 18 */ unk32 mUnk_18;
|
||||
/* 1c */ unk32 mUnk_1c;
|
||||
/* 20 */ unk32 mUnk_20;
|
||||
/* 24 */ unk32 mUnk_24;
|
||||
/* 28 */
|
||||
|
||||
/* 0 */ virtual ~UnkStruct_0203881c();
|
||||
/* 8 */
|
||||
|
||||
UnkStruct_0203881c();
|
||||
void func_02038858(unk32 param1);
|
||||
void func_02038888();
|
||||
void func_02038950(UnkStruct_02038aa0 *param1, s32 param2);
|
||||
void func_02038a80(s32 param1);
|
||||
};
|
||||
|
||||
class UnkStruct_02038aa0 : public UnkStruct_0203dae0 {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 123 */ unk8 mUnk_123;
|
||||
/* 124 */ unk32 mUnk_124;
|
||||
/* 128 */ unk32 mUnk_128;
|
||||
/* 12c */ unk32 mUnk_12c;
|
||||
/* 130 */ unk8 mUnk_130[0x20];
|
||||
/* 150 */ unk8 mUnk_150;
|
||||
/* 151 */ unk8 mUnk_151;
|
||||
/* 152 */ unk8 mUnk_152;
|
||||
/* 153 */ unk8 mUnk_153;
|
||||
/* 154 */ unk32 mUnk_154;
|
||||
/* 158 */ unk8 mUnk_158[0x2];
|
||||
/* 15a */ unk16 mUnk_15a;
|
||||
/* 15c */ unk16 mUnk_15c;
|
||||
/* 15e */ u8 mUnk_15e;
|
||||
/* 15f */ u8 mUnk_15f;
|
||||
/* 160 */ u8 mUnk_160;
|
||||
/* 161 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_02038aa0();
|
||||
/* 08 */ virtual void vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4);
|
||||
/* 10 */ virtual void vfunc_10(unk32 param1);
|
||||
/* 1c */ virtual unk32 vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4);
|
||||
/* 20 */ virtual unk32 vfunc_20(s32 param1, s32 *param2);
|
||||
/* 2c */ virtual void vfunc_2c();
|
||||
/* 30 */ virtual void vfunc_30();
|
||||
/* 34 */ virtual unk32 vfunc_34(s32 param1);
|
||||
/* 38 */ virtual unk32 vfunc_38();
|
||||
/* 3c */ virtual void vfunc_3c() = 0;
|
||||
/* 40 */ virtual void vfunc_40() = 0;
|
||||
/* 44 */ virtual void vfunc_44();
|
||||
/* 48 */ virtual void vfunc_48();
|
||||
/* 4c */ virtual void vfunc_4c();
|
||||
/* 50 */ virtual void vfunc_50(unk32 param1, unk32 param2, s32 param3, unk32 param4);
|
||||
/* 54 */ virtual void vfunc_54();
|
||||
/* 58 */ virtual void vfunc_58();
|
||||
/* 5c */ virtual void vfunc_5c();
|
||||
/* 60 */ virtual void vfunc_60();
|
||||
/* 64 */ virtual void vfunc_64();
|
||||
/* 68 */ virtual s32 vfunc_68(unk32 param1);
|
||||
/* 6c */ virtual void vfunc_6c(s32 *param1, s32 *param2);
|
||||
/* 70 */ virtual void vfunc_70(s32 *param1, s32 *param2);
|
||||
/* 74 */
|
||||
|
||||
UnkStruct_02038aa0(u8 param1, u8 param2);
|
||||
void func_02038b34(u32 param1, unk32 param2);
|
||||
void func_02038b40();
|
||||
bool func_02038b78();
|
||||
s32 func_02038cb8(s32 param1);
|
||||
s32 func_02038cf4();
|
||||
s32 func_02038d10();
|
||||
bool func_02038ef4(s32 param1, s32 param2);
|
||||
void func_02039208(unk16 param1);
|
||||
unk32 func_02039250();
|
||||
void func_02039440(unk32 param1, unk32 param2);
|
||||
bool func_0203951c();
|
||||
};
|
||||
@@ -0,0 +1,96 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Unknown/UnkStruct_02035064.hpp"
|
||||
#include "Unknown/UnkStruct_02038aa0.hpp"
|
||||
|
||||
class UnkStruct_020397f8 : public UnkStruct_02038aa0 {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 161 */ unk8 mUnk_161[0x3];
|
||||
/* 164 */ unk32 mUnk_164;
|
||||
/* 168 */ UnkStruct_02035064 mUnk_168;
|
||||
/* 1f0 */ UnkStruct_02035064 mUnk_1f0;
|
||||
/* 278 */ UnkStruct_02035064 mUnk_278;
|
||||
/* 300 */ UnkStruct_02035064 mUnk_300;
|
||||
/* 388 */ UnkStruct_02035064 mUnk_388;
|
||||
/* 410 */ unk32 *mUnk_410;
|
||||
/* 414 */ unk32 mUnk_414;
|
||||
/* 418 */ unk32 mUnk_418;
|
||||
/* 41c */ unk16 mUnk_41c;
|
||||
/* 41e */ unk16 mUnk_41e;
|
||||
/* 420 */ unk16 mUnk_420;
|
||||
/* 422 */ unk8 mUnk_422[0x2];
|
||||
/* 424 */ unk32 *mUnk_424;
|
||||
/* 428 */ unk32 mUnk_428;
|
||||
/* 42c */ unk8 mUnk_42c[0x124];
|
||||
/* 550 */ unk32 mUnk_550;
|
||||
/* 554 */ unk32 mUnk_554;
|
||||
/* 558 */ unk8 mUnk_558[0x4];
|
||||
/* 55c */ unk32 mUnk_55c;
|
||||
/* 560 */ unk32 mUnk_560;
|
||||
/* 564 */ unk8 mUnk_564[0x8];
|
||||
/* 56c */ unk16 mUnk_56c;
|
||||
/* 56e */ unk16 mUnk_56e;
|
||||
/* 570 */ unk16 mUnk_570;
|
||||
/* 572 */ unk16 mUnk_572;
|
||||
/* 574 */ unk16 mUnk_574;
|
||||
/* 576 */ unk16 mUnk_576;
|
||||
/* 578 */ unk16 mUnk_578;
|
||||
/* 57a */ u8 mUnk_57a;
|
||||
/* 57b */ u8 mUnk_57b;
|
||||
/* 57c */ u8 mUnk_57c;
|
||||
/* 57d */ u8 mUnk_57d;
|
||||
/* 57e */ u8 mUnk_57e;
|
||||
/* 57f */ u8 mUnk_57f;
|
||||
/* 580 */ u8 mUnk_580;
|
||||
/* 581 */ u8 mUnk_581;
|
||||
/* 582 */ u8 mUnk_582;
|
||||
/* 583 */ u8 mUnk_583;
|
||||
/* 584 */ unk8 mUnk_584;
|
||||
/* 585 */ u8 mUnk_585;
|
||||
/* 586 */ u8 mUnk_586;
|
||||
/* 587 */ unk8 mUnk_587;
|
||||
/* 588 */ unk32 mUnk_588;
|
||||
/* 58c */
|
||||
|
||||
UnkStruct_020397f8();
|
||||
/* 4c */ virtual void vfunc_4c();
|
||||
/* 2c */ virtual void vfunc_2c();
|
||||
void func_02039ca8();
|
||||
/* 3c */ virtual void vfunc_3c();
|
||||
/* 40 */ virtual void vfunc_40(s32 param1, s32 param2);
|
||||
void func_0203a188(s32 param1, s32 param2);
|
||||
bool func_0203a2c0();
|
||||
unk32 func_0203a30c();
|
||||
/* 48 */ virtual void vfunc_48();
|
||||
void func_0203a35c();
|
||||
bool func_0203a3e0();
|
||||
/* 44 */ virtual void vfunc_44(s32 param1, s32 param2);
|
||||
bool func_0203a6d0(unk32 param1);
|
||||
/* 50 */ virtual void vfunc_50(unk32 param1, unk32 param2, s32 param3, unk32 param4);
|
||||
/* 54 */ virtual void vfunc_54();
|
||||
/* 5c */ virtual void vfunc_5c();
|
||||
/* 58 */ virtual void vfunc_58();
|
||||
bool func_0203b0bc();
|
||||
s32 func_0203b0ec(u32 param1);
|
||||
/* 18 */ virtual unk32 vfunc_18(s32 param1);
|
||||
/* 1c */ virtual unk32 vfunc_1c(s32 param1, unk32 *param2, unk32 param3, unk32 param4);
|
||||
/* 60 */ virtual void vfunc_60(s32 param1);
|
||||
/* 64 */ virtual void vfunc_64(unk32 param1);
|
||||
void func_0203b764();
|
||||
/* 20 */ virtual unk32 vfunc_20(s32 param1, s32 *param2);
|
||||
void func_0203bd8c(s32 param1);
|
||||
/* 6c */ virtual void vfunc_6c(s32 *param1, s32 *param2);
|
||||
void func_0203be08();
|
||||
void func_0203be64();
|
||||
bool func_0203c084();
|
||||
bool func_0203c13c();
|
||||
bool func_0203c1a0();
|
||||
bool func_0203c25c();
|
||||
/* 00 */ virtual ~UnkStruct_020397f8();
|
||||
/* 38 */ virtual unk32 vfunc_38();
|
||||
/* 74 */
|
||||
};
|
||||
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "Unknown/UnkStruct_02032f0c.hpp"
|
||||
|
||||
class UnkStruct_0203dae0 : public UnkStruct_02032f0c {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
/* 052 */ unk8 mUnk_052[0x2];
|
||||
/* 054 */ unk32 mUnk_054[0x30];
|
||||
/* 114 */ void *mUnk_114;
|
||||
/* 118 */ unk32 mUnk_118;
|
||||
/* 11c */ unk16 mUnk_11c;
|
||||
/* 11e */ u8 mUnk_11e;
|
||||
/* 11f */ u8 mUnk_11f;
|
||||
/* 120 */ u8 mUnk_120;
|
||||
/* 121 */ u8 mUnk_121;
|
||||
/* 122 */ u8 mUnk_122;
|
||||
/* 123 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_0203dae0();
|
||||
/* 08 */ virtual void vfunc_08(s32 param1, unk32 param2, s16 *param3, unk32 param4);
|
||||
/* 0c */ virtual void vfunc_0c(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
|
||||
/* 10 */ virtual void vfunc_10(u32 param1, unk32 param2);
|
||||
/* 14 */ virtual bool vfunc_14(s32 param1, s32 param2);
|
||||
/* 18 */ virtual unk32 vfunc_18(s32 param1);
|
||||
/* 28 */ virtual bool vfunc_28();
|
||||
/* 2c */ virtual void vfunc_2c();
|
||||
/* 30 */ virtual void vfunc_30();
|
||||
/* 34 */
|
||||
|
||||
UnkStruct_0203dae0(u8 param1);
|
||||
void func_0203dc10(s32 param1);
|
||||
bool func_0203dc74(s32 param1, s32 param2);
|
||||
void func_0203dcfc(u8 param1, unk32 param2, unk32 param3, s32 param4);
|
||||
void func_0203ddec();
|
||||
void func_0203ddfc();
|
||||
void func_0203de14();
|
||||
s32 func_0203de24();
|
||||
bool func_0203de58(s32 param1);
|
||||
bool func_0203e0f8(unk32 param1, s32 param2);
|
||||
bool func_0203e1b0(unk32 param1, unk32 param2, s32 param3);
|
||||
void func_0203e2e8(s32 param1, s32 param2, unk32 param3, u32 param4);
|
||||
void func_0203e510(s32 *param1, s32 param2, s32 param3);
|
||||
void func_0203e62c(s32 *param1, s32 param2);
|
||||
bool func_0203e6e4(u32 param1, u32 param2, s32 param3);
|
||||
};
|
||||
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
#include <nds/math.h>
|
||||
|
||||
class UnkStruct_ov000_020b1528 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk16 mUnk_04;
|
||||
/* 06 */ unk8 mUnk_06[0x2];
|
||||
/* 08 */ Vec3p mUnk_08;
|
||||
/* 14 */ u32 mUnk_14;
|
||||
/* 18 */ unk32 mUnk_18;
|
||||
/* 1c */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov000_020b1528();
|
||||
/* 08 */ virtual bool vfunc_08();
|
||||
/* 0c */ virtual bool vfunc_0c();
|
||||
/* 10 */ virtual bool vfunc_10(s32 *param1);
|
||||
/* 14 */ virtual bool vfunc_14(u16 *index, unk32 param2);
|
||||
/* 18 */ virtual void Clear();
|
||||
/* 1c */
|
||||
|
||||
UnkStruct_ov000_020b1528();
|
||||
};
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class UnkStruct_ov000_020beba8 {
|
||||
public:
|
||||
/* 0 (vtable) */
|
||||
/* 4 */ unk32 mUnk_4;
|
||||
/* 8 */ unk32 mUnk_8;
|
||||
/* c */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov000_020beba8();
|
||||
/* 08 */ virtual void vfunc_08(unk16 *param1);
|
||||
/* 0c */ virtual void vfunc_0c(unk16 *param1);
|
||||
/* 10 */ virtual void vfunc_10(s32 *param1);
|
||||
/* 14 */ virtual void vfunc_14(u16 *param1);
|
||||
/* 18 */ virtual void vfunc_18(s32 *param1);
|
||||
/* 1c */
|
||||
|
||||
UnkStruct_ov000_020beba8(unk32 param1);
|
||||
};
|
||||
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include <nds/math.H>
|
||||
|
||||
#include "Physics/AABB.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class UnkStruct_ov000_020e2f04 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk8 mUnk_04;
|
||||
/* 05 */ unk8 mUnk_05;
|
||||
/* 06 */ unk8 mUnk_06[0x2];
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov000_020e2f04();
|
||||
/* 08 */ virtual unk32 vfunc_08() = 0;
|
||||
/* 0c */ virtual void vfunc_0c();
|
||||
/* 10 */ virtual void vfunc_10();
|
||||
/* 14 */ virtual void vfunc_14(AABB *param1, unk32 param2, unk32 param3, unk32 param4);
|
||||
/* 18 */ virtual void vfunc_18();
|
||||
/* 1c */ virtual void vfunc_1c();
|
||||
/* 20 */ virtual void SetBoundingBox(AABB *param1);
|
||||
/* 24 */ virtual void vfunc_24();
|
||||
/* 28 */ virtual void vfunc_28();
|
||||
/* 2c */ virtual void GetBoundingBox(AABB *bbox);
|
||||
/* 30 */ virtual void SetPosition(Vec3p *pos) = 0;
|
||||
/* 34 */ virtual void vfunc_34() = 0;
|
||||
/* 38 */ virtual void vfunc_38() = 0;
|
||||
/* 3c */ virtual void GetPosition(Vec3p *pos) = 0;
|
||||
/* 40 */ virtual q20 GetSizeXZ() = 0;
|
||||
/* 44 */ virtual q20 GetHeight() = 0;
|
||||
/* 48 */ virtual bool ContainsInXZ(Vec3p *pos) = 0;
|
||||
/* 4c */ virtual bool Contains(Vec3p *pos) = 0;
|
||||
/* 50 */ virtual bool IntersectsCube(Cube *cube) = 0;
|
||||
/* 54 */ virtual void vfunc_54(Cube *param1, Vec3p *param2, u32 *param3) = 0;
|
||||
/* 58 */ virtual void vfunc_58(unk32 param1, unk32 param2, s32 param3);
|
||||
/* 5c */
|
||||
|
||||
inline UnkStruct_ov000_020e2f04() :
|
||||
mUnk_04(1),
|
||||
mUnk_05(0),
|
||||
mUnk_08(0),
|
||||
mUnk_0c(0) {}
|
||||
};
|
||||
@@ -1,8 +1,6 @@
|
||||
#ifndef PH_GLOBAL_H
|
||||
#define PH_GLOBAL_H
|
||||
|
||||
#define NULL 0
|
||||
|
||||
#define GET_FLAG(arr, pos) (((1 << ((pos) & 0x1f)) & (arr)[((u32) (pos)) >> 5]) != 0)
|
||||
#define SET_FLAG(arr, pos) ((arr)[((u32) (pos)) >> 5] |= 1 << ((pos) & 0x1f))
|
||||
#define RESET_FLAG(arr, pos) ((arr)[((u32) (pos)) >> 5] &= ~(1 << ((pos) & 0x1f)))
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
// Q20.12 fixed point number
|
||||
typedef s32 q20;
|
||||
// Q4.12 fixed point number
|
||||
typedef s16 q4;
|
||||
|
||||
#define INT_TO_Q20(n) ((s32) ((n) << 12))
|
||||
#define FLOAT_TO_Q21(n) ((s32) (((n) * 8192 + 1) / 4))
|
||||
#define FLOAT_TO_Q20(n) ((s32) (((n) * 8192 + 1) / 2))
|
||||
#define FLOAT_TO_Q19(n) ((s32) (((n) * 8192 + 1)))
|
||||
#define ROUND_Q20(n) (((s32) (n) + 0x800) >> 12)
|
||||
#define MUL_Q20(a, b) (q20)((((s64) (a)) * ((s64) (b)) + 0x800) >> 12)
|
||||
|
||||
#define DEG_TO_ANG(n) ((n) * 0x10000 / 360)
|
||||
#define SIN(n) (gSinCosTable[2 * ((n) >> 4)])
|
||||
#define COS(n) (gSinCosTable[2 * ((n) >> 4) + 1])
|
||||
|
||||
extern "C" s32 Atan2(s32 x, s32 y);
|
||||
extern q4 gSinCosTable[];
|
||||
|
||||
typedef struct {
|
||||
/* 0 */ s8 x;
|
||||
/* 1 */ s8 y;
|
||||
/* 2 */
|
||||
} Vec2b;
|
||||
|
||||
typedef struct {
|
||||
/* 0 */ s16 x;
|
||||
/* 1 */ s16 y;
|
||||
/* 2 */
|
||||
} Vec2s;
|
||||
|
||||
typedef struct {
|
||||
/* 0 */ q20 x;
|
||||
/* 4 */ q20 y;
|
||||
/* 8 */ q20 z;
|
||||
/* c */
|
||||
} Vec3p;
|
||||
|
||||
extern const Vec3p gVec3p_ZERO;
|
||||
|
||||
extern "C" void Vec3p_Add(Vec3p *a, Vec3p *b, Vec3p *out);
|
||||
extern "C" void Vec3p_Sub(Vec3p *a, Vec3p *b, Vec3p *out);
|
||||
extern "C" q20 Vec3p_Dot(Vec3p *a, Vec3p *b);
|
||||
extern "C" void Vec3p_Cross(Vec3p *a, Vec3p *b, Vec3p *out);
|
||||
extern "C" q20 Vec3p_Length(Vec3p *a);
|
||||
extern "C" void Vec3p_Normalize(Vec3p *vec, Vec3p *out);
|
||||
extern "C" void Vec3p_Axpy(q20 a, Vec3p *x, Vec3p *y, Vec3p *out);
|
||||
extern "C" q20 Vec3p_Distance(Vec3p *a, Vec3p *b);
|
||||
|
||||
inline void Vec3p_Rotate(Vec3p *vec, q20 sin, q20 cos, Vec3p *out) {
|
||||
out->x += MUL_Q20(vec->z, sin);
|
||||
out->z += MUL_Q20(vec->z, cos);
|
||||
out->x += MUL_Q20(vec->x, cos);
|
||||
out->z += MUL_Q20(vec->x, -sin);
|
||||
}
|
||||
|
||||
inline void Vec3p_CopyXZ(Vec3p *vec, Vec3p *out) {
|
||||
q20 z = vec->z;
|
||||
q20 x = vec->x;
|
||||
|
||||
out->x = x;
|
||||
out->y = 0;
|
||||
out->z = z;
|
||||
}
|
||||
|
||||
inline void Vec3p_Copy(Vec3p *vec, Vec3p *out) {
|
||||
out->x = vec->x;
|
||||
out->y = vec->y;
|
||||
out->z = vec->z;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
/* 00 */ q20 x;
|
||||
/* 04 */ q20 y;
|
||||
/* 08 */ q20 z;
|
||||
/* 0c */ q20 w;
|
||||
/* 10 */
|
||||
} Vec4p;
|
||||
|
||||
typedef struct {
|
||||
/* 00 */ Vec3p xColumn;
|
||||
/* 0c */ Vec3p yColumn;
|
||||
/* 18 */ Vec3p zColumn;
|
||||
/* 24 */
|
||||
} Mat3p;
|
||||
|
||||
extern "C" u32 FastDivide(u32 a, u32 b);
|
||||
extern "C" u32 Divide(u32 a, u32 b);
|
||||
extern "C" bool Approach(unk32 *src, unk32 dest, unk32 step);
|
||||
extern "C" bool Approach_thunk(unk32 *src, unk32 dest, unk32 step);
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef PH_TYPES_H
|
||||
#define PH_TYPES_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
typedef unsigned long long u64;
|
||||
typedef unsigned int u32;
|
||||
typedef unsigned short u16;
|
||||
@@ -15,6 +17,10 @@ typedef s8 unk8;
|
||||
typedef s16 unk16;
|
||||
typedef s32 unk32;
|
||||
|
||||
#ifndef __cplusplus
|
||||
typedef s32 bool;
|
||||
#endif
|
||||
|
||||
#define CEIL_DIV(a, b) (((a) + (b) - 1) / (b))
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user