Files
ph/include/Actor/ActorNaviBase.hpp
T
2025-01-09 08:24:32 +01:00

35 lines
861 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Actor/Actor.hpp"
#include "Render/ModelRender.hpp"
class ActorNaviBase : public Actor {
public:
/* 000 (base) */
/* 158 */ Vec3p mOffsetPos;
/* 164 */ u32 mUnk_164;
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/* 1d0 */ void *mUnk_1d0;
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/* 214 */ unk16 mUnk_214;
/* 216 */ unk8 mUnk_216[0xc];
/* 222 */ unk16 mUnk_222;
/* 224 */ unk8 mUnk_224[0x28];
/* 24c */ unk32 mUnk_24c;
/* 250 */ unk32 mUnk_250;
/* 254 */ unk32 mUnk_254;
/* 258 */ unk32 mUnk_258;
/* 25c */ unk32 mUnk_25c;
/* 260 */ unk32 mUnk_260;
/* 264 */ unk8 mUnk_264[0x1c];
/* 280 */ unk32 mUnk_280;
/* 284 */ unk32 mUnk_284;
/* 288 */ unk8 mUnk_288[0x2];
/* 28a */ unk16 mUnk_28a;
/* 28c */ unk8 mUnk_28c[0x8];
/* 294 */
};