Decomp AdventureFlags::func_ov00_02097684

This commit is contained in:
mike8699
2025-01-02 22:51:19 -05:00
parent 09070e2242
commit c4d19db62a
3 changed files with 7 additions and 3 deletions
+1 -1
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@@ -1324,7 +1324,7 @@ _ZN14AdventureFlags18func_ov00_020980bcEi kind:function(arm,size=0x14) addr:0x20
_ZN8FlagsUnkD1Ev kind:function(arm,size=0x24) addr:0x20980d0
_ZN9FlagsUnk2D1Ev kind:function(arm,size=0x4) addr:0x20980f4
_Z19func_ov000_020980f8P15CutsceneHandler kind:function(arm,size=0x4) addr:0x20980f8
_ZN15CutsceneHandler19func_ov000_020980fcEiiPPv kind:function(arm,size=0x18) addr:0x20980fc
_Z19func_ov000_020980fcP15CutsceneHandler kind:function(arm,size=0x18) addr:0x20980fc
_ZN15CutsceneHandler19func_ov000_02098114Ev kind:function(arm,size=0x3c) addr:0x2098114
_ZN15CutsceneHandler12SkipCutsceneEi kind:function(arm,size=0x68) addr:0x2098150
_ZN15CutsceneHandler19func_ov000_020981b8EPi kind:function(arm,size=0x408) addr:0x20981b8
+1 -1
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@@ -1324,7 +1324,7 @@ _ZN14AdventureFlags18func_ov00_020980bcEi kind:function(arm,size=0x14) addr:0x20
_ZN8FlagsUnkD1Ev kind:function(arm,size=0x24) addr:0x2098070
_ZN9FlagsUnk2D1Ev kind:function(arm,size=0x4) addr:0x2098094
_Z19func_ov000_020980f8P15CutsceneHandler kind:function(arm,size=0x4) addr:0x2098098
_ZN15CutsceneHandler19func_ov000_020980fcEiiPPv kind:function(arm,size=0x18) addr:0x209809c
_Z19func_ov000_020980fcP15CutsceneHandler kind:function(arm,size=0x18) addr:0x209809c
_ZN15CutsceneHandler19func_ov000_02098114Ev kind:function(arm,size=0x3c) addr:0x20980b4
_ZN15CutsceneHandler12SkipCutsceneEi kind:function(arm,size=0x68) addr:0x20980f0
_ZN15CutsceneHandler19func_ov000_020981b8EPi kind:function(arm,size=0x408) addr:0x2098158
+5 -1
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@@ -1,6 +1,7 @@
#include "Save/AdventureFlags.hpp"
extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler);
bool AdventureFlags::Exists() {
return gAdventureFlags != NULL;
@@ -12,7 +13,10 @@ void AdventureFlags::func_ov00_02097674() {
func_ov000_020980f8(this->mCutsceneHandler);
}
s32 AdventureFlags::func_ov00_02097684() {}
s32 AdventureFlags::func_ov00_02097684() {
return func_ov000_020980fc(this->mCutsceneHandler);
}
void AdventureFlags::Load() {}
void AdventureFlags::func_ov00_020976c8() {}
void AdventureFlags::func_ov00_02097700() {}